Honestly, I rather like the game.
Specifically, I like how the game auto saves everything you do. If you die getting to a switch to open a gate, that switch stays activated. It makes death far less punishing by reducing the re-work you have to do.
I like the ability to regenerate your clothing, so you don't have to be too worried if you took a dumb hit or two. Get to a safe place and heal up those free two hits before moving on.
The controls are OK, and the timing on utilizing them isn't overly punishing. A lot of platformers have aggressively unfair wall jumping, but thankfully it isn't so here. I just wish there were more CG Finishers like when you lose to the two experiments in level 2. An animated CG finisher like that was far more than I expected, and a delightful surprise.