An idea for a slice of life mod:
A blue torch at every save station. You can get spark of wills (Essentially heart containers) really easy and early on, especially with the treasure finder helping you, and your sword upgraded to smash rocks, so having an source of equivalent exchange at every save point, not just the hideout, would be a nice touch.
For me and my friends we coin the term "greed build", which essentially means maximizing a digital ingame profit.
Q: Why not just cheat the money in?
A: That defeats the entire purpose of a greed build. It's based on profiting off enemies / other sources, not getting the money all at once. If the game has a way for the player to increase their money, double it, triple it, heck, even quadruple it? That is going to be the preferred playstyle for said build.