I'm focusing on the comics because I tried to make a second game, but I set my expectations too high.
Game development is a full-time job, and after 5 months of developing the project, I've barely completed a quarter of a working prototype.
But that was my mistake, after the little success of Lost to Monsters, I wanted too many things, like dialogues, an inventory, crafting and a bunch of other systems.
At one point, I was doing more debugging than actual content creation, so I decided to stop for now.
Lost to Monsters took me 6 months to make with no experience in game development and AI generation, there still weren't that many renders and my code was a buggy mess, the late stage was either too hard or too easy depending on the player choices.
I'm still lacking experience, so I'm practicing my AI generation skills with comics and also trying to see if I can create more interesting games without making them too complex.
You can also check out the comic post again, I made a mistake but it's fixed and I added the first chapters.