Great730

Member
Oct 3, 2019
187
210
I might make a patreon later when i'll release the new project.
But it's the first time i hear about Boosty, what do you like on this platform?
because patreon and subscribe are not supported in my country and it is almost impossible to subscribe through them
 

arthasla

Newbie
Game Developer
Dec 22, 2018
90
287
because patreon and subscribe are not supported in my country and it is almost impossible to subscribe through them
Oh ok, i'm curious, could you tell me in which country do you live? Or at least where in the world (Europe, Asia, Afrika...) ?
 

zarqupang

Conversation Conqueror
Nov 2, 2017
6,894
1,961
fast question is the mc in this game hell knight ingred ok just seen above me is what i asked about love that woman lol.
 

SiegeSiege

Member
Jun 10, 2020
124
106
She won't be the MC, but i might had her for a scene or two just for fun.
I saw that you decided to focus on comics, but honestly Lost to Monsters looks much better than the second chapter of the comics (never seen the first one). As a fan, can I suggest you make a second part of this game? I mean, you said it was quick and easy (at least as far as I remember), and making a second part with experience and complete code should be even easier.
 

arthasla

Newbie
Game Developer
Dec 22, 2018
90
287
I saw that you decided to focus on comics, but honestly Lost to Monsters looks much better than the second chapter of the comics (never seen the first one). As a fan, can I suggest you make a second part of this game? I mean, you said it was quick and easy (at least as far as I remember), and making a second part with experience and complete code should be even easier.
I'm focusing on the comics because I tried to make a second game, but I set my expectations too high.
Game development is a full-time job, and after 5 months of developing the project, I've barely completed a quarter of a working prototype.
But that was my mistake, after the little success of Lost to Monsters, I wanted too many things, like dialogues, an inventory, crafting and a bunch of other systems.
At one point, I was doing more debugging than actual content creation, so I decided to stop for now.

Lost to Monsters took me 6 months to make with no experience in game development and AI generation, there still weren't that many renders and my code was a buggy mess, the late stage was either too hard or too easy depending on the player choices.

I'm still lacking experience, so I'm practicing my AI generation skills with comics and also trying to see if I can create more interesting games without making them too complex.
You can also check out the comic post again, I made a mistake but it's fixed and I added the first chapters.
 
Last edited:

SiegeSiege

Member
Jun 10, 2020
124
106
I'm focusing on the comics because I tried to make a second game, but I set my expectations too high.
Game development is a full-time job, and after 5 months of developing the project, I've barely completed a quarter of a working prototype.
But that was my mistake, after the little success of Lost to Monsters, I wanted too many things, like dialogues, an inventory, crafting and a bunch of other systems.
At one point, I was doing more debugging than actual content creation, so I decided to stop for now.

Lost to Monsters took me 6 months to make with no experience in game development and AI generation, there still weren't that many renders and my code was a buggy mess, the late stage was either too hard or too easy depending on the player choices.

I'm still lacking experience, so I'm practicing my AI generation skills with comics and also trying to see if I can create more interesting games without making them too complex.
You can also check out the comic post again, I made a mistake but it's fixed and I added the first chapters.
Development is hard and time consuming, I understand. I thought I was talking about a second part with minor changes (or DLC), where you basically just need to change the images and names of the monsters. So you can train the AI generation and make a second part. Anyway, good luck to you.
 
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jessy89

Newbie
Mar 5, 2019
65
14
Don't stress yourself out, good things take time.
It wouldn't help anyone if a buggy update were released, which then caused a lot of complaints.
Besides, I guess designing the game is a hobby of yours.
When everything is ready for you to release it.
Then it's the right time.
;)(y)
 
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zarqupang

Conversation Conqueror
Nov 2, 2017
6,894
1,961
that's true don't let people push you to do anything work at your speed and get thing's done.
 
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