I enjoyed the game and the auto combat didnt bother me much.
A short info about how to fight and what the stats would do, as well as a hint that you need to loose to win might make it easier for players to choose if they want to continue and not believe it a broken game.
-- EDIT --
I just launched the game a 2nd time - or for the 2nd time - and noticed much of this is explained in the welcoming text before the main menu screen.
To be blunt and honest - I didnt read it at all the first time I started the game, but I acknowledge that it is there and I clicked past it to get to the sexy girl..
-- EDIT End --
I do have a few things I would love to be able to.
1. The option to choose to do any of the earlier adventures - without first having to delete your save.
2. Make the fireball option a clickable button, or similar way to show you that you can do it with 5/5 mana + the option to shoot it at once. I found myself clicking / spamming mouse and spacebar to try to make it shoot asap before taking damage.
3. Finally introduce an option to surrender under the ESC menu during a fight. For some it makes it a fun game to choose your poison vs. just scrolling through the memories (although it is the same thing in theory)
Thank you for trying this game, I also love the images and the heroine, so looking forward to your next project.
A short info about how to fight and what the stats would do, as well as a hint that you need to loose to win might make it easier for players to choose if they want to continue and not believe it a broken game.
-- EDIT --
I just launched the game a 2nd time - or for the 2nd time - and noticed much of this is explained in the welcoming text before the main menu screen.
To be blunt and honest - I didnt read it at all the first time I started the game, but I acknowledge that it is there and I clicked past it to get to the sexy girl..
-- EDIT End --
I do have a few things I would love to be able to.
1. The option to choose to do any of the earlier adventures - without first having to delete your save.
2. Make the fireball option a clickable button, or similar way to show you that you can do it with 5/5 mana + the option to shoot it at once. I found myself clicking / spamming mouse and spacebar to try to make it shoot asap before taking damage.
3. Finally introduce an option to surrender under the ESC menu during a fight. For some it makes it a fun game to choose your poison vs. just scrolling through the memories (although it is the same thing in theory)
Thank you for trying this game, I also love the images and the heroine, so looking forward to your next project.
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