Thank you for replying. Yes, just from the the clues given, I was able to figure out the rest, though it took some time. Not sure what it would be called in your native tongue but in English, it would be called a Cryptogram, a fun game that some do on their free time but I like yours since instead of letters, they are more like symbols. Very fantasy like. I suggest you keep it as is. Maybe at some point have either the player or Eli find another symbol or 2 to make it easier for other players. Myself, I like cryptograms so it was quite fun to figure out.
As far as the grammar/punctuation mistakes, I would suggest this:
"As for Auvrel, he met a group of elves on his travels who were also looking for the artifact. They were united by their common goal because he, as well as they, were looking for the same person, Vaelin Orynth. Vaelin was an elf convicted of murdering a wealthy family, stealing, and burning down their house along with those nearby in the village. He was seen _ months later in the city with the artifact, although this is not certain information.
A search party of elves, as well as Lirail himself, found only his body, in which was covered with a kind of purple mineral. Although, he was dead, the veins on his body were still working, but they glowed purple and pulsed from time to time."
If you were looking for a more immersion approach, you could change it so that the page with the symbols is just a torn piece of paper since it seems more like a report than something that would originally belong to her diary. Since this insert is in ancient elvish, the sentence structure would/could be different. Here would be my example:
"As for Auvrel, he chanced upon a fellowship of elves in his wanderings, who too did seek the artifact. They were bound by their shared purpose, for he, as they, sought the selfsame wight, Vaelin Orynth. Vaelin, an elf condemned for the slaying of a wealthy kin, thieving, and setting ablaze their dwelling along with those near in the hamlet. He was beheld many moons hence in the town, bearing the artifact, though verily, this be uncertain tidings.
A band of elves, along with Lirail himself, discovered but his carcass, shrouded in a peculiar purple mineral. Though he lay dead, the veins upon his form yet pulsed with life, glowing purple and throbbing at intervals."
Doing it this way would let the player know that this is indeed an ancient text from hundreds of years ago. This is just my opinion though. I would imagine translating this into symbols would be more work though so I leave it here as just a suggestion. In the end, from my point of view, keep the cryptogram, maybe later introduce another letter or two to help the player. Possibly, see if you can make it so that if the player is able to tell Eli that they figured out the text and let her know what the text says.
Awesome, very good job, when I got the notification of a new message here and read that you decrypted the entire text for yourself I was very happy, that's why it was worth creating your own language and in general such things for the game in the future.
I like fantasy very much and I have a lot of ideas, most of all I like the creation and expansion of the world of the game so I was very curious if someone would want to decode it for themselves, I was afraid that sooner everything will be shown in the game before there is such a person considering the small popularity of the game and here such a surprise.
Although it sounds logical that the pages in Elvish would be on torn paper etc., I'm not so sure because her diary is like a whole report, she wrote it for the village as a mission report and the pages in Elvish are probably written in the old language so that other races might not learn about the artifact, I doubt if Eli herself knows why they were written that way, although I have a few theories.
But we'll see, because maybe they should have been written on magical/ancient paper that would provide protection for these contents so the graphics should look different and your idea would have been implemented that way anyway.
Yes if we are talking about a different syntax or structure of the content on Elven pages, you are right it would be much more interesting and atmospheric if they were not written the same way as usual, I thought maybe it wouldn't be good because it was written by the same person and Eli's mother herself is quite young so she probably didn't learn to use the language as much as the elves of old, rather she just knows it and literally translates Elvish into the general language which is “Hovai” (English) herself.
But if she was taught by someone from the elders at a young age, they could have also taught her to compose sentences in this language in a different way, who knows what kind of plot she had, at least we don't know yet (or better to say that the players don't know).
Being as always honest I haven't read too many books in my life, I see you do it very well and the way you wrote it is much more atmospheric and simply better, just by drawing my attention to it will certainly contribute to my writing in a more interesting and more fantasy way, so thank you very much.
The next symbols are supposed to appear as long as we can get them from another side character that we don't have in the game yet, so for
Alternatively, see if you can make it so that if the player is able to tell Ella that he has figured out the text and let her know what the text says
It would disrupt the plotline a bit because people like you who will know the whole book before we discover it in the game makes the thread of getting more letters unnecessary and you could skip a chunk of the plot.
But as I think about it I don't like the fact that in the game there is no real reward for this type of action from the players, and I know what I could do to change that, but it will take time and will probably come in the future after the completion of the entire thread of Eli, so it is possible that other players will enjoy it more in the future, you will only be left with the knowledge that if there is an additional plot faction in this task beyond the planned, it will be thanks to you.
It's just that if I take up this task now, other things will lengthen, I'll finish Eli's story as planned and then for the development of this character I'd add a scenario in which the player has previously figured everything out on his own, he'll be able to write it to her, get the right answer depending on whether he did it right and unlock something optional in the game, another mini plot line, maybe an erotic scene or other interesting ideas.
Thank you for your time, I can see a lot of work has been put into it and its effects will definitely be visible in the game ^^