I only had 2 reports like this... How exactly does this happen? I can't reproduce too...I did ask this a while back, at least that's fixed now. Hopefully you'll look into the spells at some point as well.
Also, I seem to be unable to encounter anything after loading up the old save. In fact, I noticed that even in the old versions, loading a save would drop the encounter rate significantly for some time, but now I can't any enemies even after walking around hostile areas for in-game days.
And one more thing, the inn gave me 128159 coins upon purchasing it and entering Skystone, which also doesn't seem right.
Known bug and fixed in the latest build. But I can fix your save...Hello, there is a small error in which Gael's character is in two bedrooms, one on the first floor and one on the second.
Fixed.I understand that this is my save, thank you
I'm going to be repeating what I posted previously, but here - your description of intellect, both on the wiki and in game has to be completely wrong. Here is what it says:Also, the wiki is updated, guys. If you see any missing or incorrect information, pls let me know.
1. Fixed, inconsistency coming from the beginning of the game.I'm going to be repeating what I posted previously, but here - your description of intellect, both on the wiki and in game has to be completely wrong. Here is what it says:
Intellect: Cognitive ability, speed of learning. It influences directly the strength of your spells, and your magic resistance, critical chance and more 3 maxEnergy points and the damage of your spells by +2.
To break down what I think is wrong with it:
1. "strength of your spells" - What does this mean? Is it not the same as damage? But you mention damage separately at the end, so it seems like different things.
2. "magic resistance, critical chance" - Without equipment, both are at 0 even when I have more than 70 points in intellect.
3. "damage of your spells by +2" - No, it doesn't. I tested this, and without equiment spells will do about 10-20 damage or so even with 70 intellect. Spell damage, or the "base spell damage" seems to be tied to your weapon (even unenchanted), but you don't explain this anywhere, making it extremely confusing, and no spell mentions how exactly damage is calculated either. All spells deal pretty much the exact same damage, in fact, they seem to be doing the exact same thing.
4. "critical chance" - Chance to do what? 200% damage? 300% damage? Does it work on spells as well? I don't see that mentioned anywhere either.
Already reported and fixed.The bottom exit from "Argekh Plains" says it leads to "Ingmery Outskirts". I'm assuming that's supposed to be "Fellise Outskirts".
From this place, the bottom exit leads to "Ancient forest". Going through it, then back up again teleports you to the left entrance to the city. I don't know if this is intended, but it's somewhat strange.
I don't know which part you're referring to here, but the spawn rate seems to simply drop to 0 after loading a save sometimes. I can't reproduce it with 100% reliability, but it typically happens after loading a save while already in game that's close in time to the present state. For the part regarding the absurd amount of gold, I could reproduce it after loading a save and completing the quest again at the time, but couldn't after trying it again the next day, with the exact same save. Perhaps you're using some kind of a system clock wrong?I only had 2 reports like this... How exactly does this happen? I can't reproduce too...
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It doesn't works.Still in the step 4 when I wake up in Lyra
Have you equipped them? Book icon -> SkillsHi I don't seem to be able to use skills at all, like in combat the skills tab is empty. Does anyone know how to solve this?
I both downloaded it and played it on the Online version
*Blinks* , thank you so much , for helping dummasses like me.Have you equipped them? Book icon -> Skills