will there be any difficulty settings for the game?
what if the amount of damage you take is increased or more energy cost when escape a grab?
I would think that a more difficult mode would be one with a faster and more violent rhythm, increase the speed of the enemies as well as the character's, shorten the reaction time for the grab, more enemies and with more violent behavior and maybe they do more damage but please, PLEASE don't touch the energy bar anymore, the bar is practically spent for anything, making each action cost EVEN more energy would be unplayable
As for the difficulty level, I'm not sure. It would require changing the action of all enemys. As long as changing the amount of hp, and speed are not difficult to swap. However attack range is no so easy, as it would require reworking the way opponents attack. Example, in order to inflict damage, the opponent has set something like this: "attack {x}{y}{with}{height}{amount} ...", making it not very easy to change. The only thing I have in mind is to add a scrypt to each enemys, which will automatically inflict damage with specific amount, depending on the level of difficulty. Also, the length of the grab cannot be shortened, unless I add as many new "escape" animations as there are difficulty modes, and each would vary in speed.
Will there be an option to change costumes for the female characters in the future?
Well I had this idea once, but it depends on how many more changes I want to make after I finish the main storyline of the game.
I NEED ALL THESE TO BE THE NEW SEX ANIMATIONS NEXT UPDATE ESPECIALLY THE BOKKUN AND BUZZ
I COULD add something like that to the game, but it depends if
Frafro has something else in mind for the sex animation of these eneymes.