- Jul 12, 2020
- 508
- 769
There lots of gay scene M/M I bet.Probably because the main player base is predominately male.
Probably because the developer is male, I presume.
Probably because most people have voted for male centric scenes.
Probably because the female protagonist was never meant to be on par with the male for content.
Take your pick.
Hasn't been in ages, will probably only come back once the game is finished.Is the gallery mod updated for the current version
If you prefer female prot, it's best to wait for quite some time, right now it just isn't worth bothering unless you like to check for progress.There lots of gay scene M/M I bet.
I rather play female protagonist. Male portagonist can just die, due the fuck hethink with is dick.
Female Protagonit is better then Male Portagonist
nobody gives a shit about thatWhy male protagonist had lots of bunch of sex scenes when Female protagonist had too little?
You need to buy sports clothes to go to the gym and fancy suit for the night club.I started a new playthrough on the latest patch and I'm like 5 hours in but there's no gym or night club. Is this a bug or is there a requirement for them to appear now? Or maybe It's cause my stats are maxed since this is a new game plus?
Thanks, I forgot new game plus doesn't carry over items and didn't think to checkYou need to buy sports clothes to go to the gym and fancy suit for the night club.
While running game code:
File "renpy/common/00start.rpy", line 282, in script
python:
ScriptError: could not find label 'start'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 282, in script
python:
File "renpy/script.py", line 918, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'start'.
Windows-10-10.0.22000
Ren'Py 7.4.11.2266
Wed Mar 30 06:40:26 2022
That's a nice opinion you have there. Thankfully it means jack all to anybody who matters. Money talks and female protagonist games are a very niche market. But don't worry if you want female protagonists you are welcome to the thousands of shitty harlequin romance books published every year. you have your market and we have ours. Sucks to be you I suppose.There lots of gay scene M/M I bet.
I rather play female protagonist. Male portagonist can just die, due the fuck hethink with is dick.
Female Protagonit is better then Male Portagonist
Why male protagonist had lots of bunch of sex scenes when Female protagonist had too little?
I believe they should focus on the male character first, and then if there is demand then after they finish with mike then move to bree.Because - and that's an educated guess here - the developer might have realized by now, that the whole idea of implementing two different MCs is not as simple as it might have looked at some point in development.
You have a 'Developer' flair under your name - so you should be at least somewhat familiar with the problems that come with it. At least that's what I like to think.
With L&S:SB we're not talking your regular VN (or even kinetic novel) made in RenPy here - it is built around a sandbox-nature, implements dynamic asset-generation and is in general way more complex in its structure than most other games in the same genre.
There are other games & sub-genres which are often toying with different sex for the main character, but its a bit different to build one game & storyline and then just add dynamic pronouns in the text, changing depending on which sex the player character is. It seems more like the initial idea for the female character in L&S:SB was built around the idea of having a completely different female player character though, not just a gender-swap. But this also means that you can't just make additional assets for the same events & scenes, you have to completely write a whole additional storyline and if you want it to be 'good' and not just a reskin of the male one, you basically have to make all story elements and assets from ground. (Not even talking the necessary number of additional male love-interest that would have to be introduced, otherwise the only other option would come down to a gender-swap with mostly 'yuri' relations again...)
I personally would say that the idea of even maintaining the female MC in this game is ridiculous - considering the speed and progress of development it would be way more effective to only focus on one storyline. Since the framework for another character is already in the code though, it's obvious that they keep it around - if at one point they decide to acutally introduce a full-fledged storyline for that character it's good to have the framework in place, since adding it on top of a game always meant for playing ONE story would be development-nightmare - especially using an engine like RenPy...
I honestly don't know how much time goes into maintenance of the second character aspect of the game - if there is nothing added directly it most likely is irrelevant, but it can't be zero, because you have to be considerate of system changes of the 'main path' because they might also apply for the other path in the future. From a development-standpoint it's mostly wasted time and effort though - having a dynamic framework with possibilities for future implementation is one thing and surely not wrong, but if that's the plan the game should have been done in a different engine to begin with. As it stands though, approximately 90% of the playerbase wants predominantly a finished game - and most people aren't happy with the speed of development as it stands - spreading your resources thin to please a fringe minority while delaying stuff for others would simply be... stupid...
In general it would have been better to setup a complete, dynamic framework that allows for easy integration of necessary assets and content first and then successively adding content & balancing. But well... it is what it is - and better make the best of it. Just take a look at other games in development which are suffering from feature-creep and think for a moment how this impacts the likelihood of a project straight up dying mid-way for all sorts of reasons.
Thx for your opinions, but you are mostly wrongBecause - and that's an educated guess here - the developer might have realized by now, that the whole idea of implementing two different MCs is not as simple as it might have looked at some point in development.
You have a 'Developer' flair under your name - so you should be at least somewhat familiar with the problems that come with it. At least that's what I like to think.
With L&S:SB we're not talking your regular VN (or even kinetic novel) made in RenPy here - it is built around a sandbox-nature, implements dynamic asset-generation and is in general way more complex in its structure than most other games in the same genre.
There are other games & sub-genres which are often toying with different sex for the main character, but its a bit different to build one game & storyline and then just add dynamic pronouns in the text, changing depending on which sex the player character is. It seems more like the initial idea for the female character in L&S:SB was built around the idea of having a completely different female player character though, not just a gender-swap. But this also means that you can't just make additional assets for the same events & scenes, you have to completely write a whole additional storyline and if you want it to be 'good' and not just a reskin of the male one, you basically have to make all story elements and assets from ground. (Not even talking the necessary number of additional male love-interest that would have to be introduced, otherwise the only other option would come down to a gender-swap with mostly 'yuri' relations again...)
I personally would say that the idea of even maintaining the female MC in this game is ridiculous - considering the speed and progress of development it would be way more effective to only focus on one storyline. Since the framework for another character is already in the code though, it's obvious that they keep it around - if at one point they decide to acutally introduce a full-fledged storyline for that character it's good to have the framework in place, since adding it on top of a game always meant for playing ONE story would be development-nightmare - especially using an engine like RenPy...
I honestly don't know how much time goes into maintenance of the second character aspect of the game - if there is nothing added directly it most likely is irrelevant, but it can't be zero, because you have to be considerate of system changes of the 'main path' because they might also apply for the other path in the future. From a development-standpoint it's mostly wasted time and effort though - having a dynamic framework with possibilities for future implementation is one thing and surely not wrong, but if that's the plan the game should have been done in a different engine to begin with. As it stands though, approximately 90% of the playerbase wants predominantly a finished game - and most people aren't happy with the speed of development as it stands - spreading your resources thin to please a fringe minority while delaying stuff for others would simply be... stupid...
In general it would have been better to setup a complete, dynamic framework that allows for easy integration of necessary assets and content first and then successively adding content & balancing. But well... it is what it is - and better make the best of it. Just take a look at other games in development which are suffering from feature-creep and think for a moment how this impacts the likelihood of a project straight up dying mid-way for all sorts of reasons.
You don't need be hasty. You know it? Or eveyong you don't agree with you treat like shit? Really mature of you with somone wil over 8K like or wheter they are. If you don't agree, it you thoug. Mine is I wanna play a game with fucking bug and errors and equel quatity of content.Um ... no? Sexism is something else entirely than the development schedule of an unfinished game.
Then you can wok on female. Bree needs some cooking lessons anyway. - SCNR, but honestly, nothing of this has to do with fairness in any way. Especially, even if I repeat myself, not before the game is finished.
Funny story, but what sells sells. And while I am not a huge fan of polls, I prefer devs just doing it the way they want, it shows that many people want something else than you want. This happens. It also is the reason why the wrong song wins the Eurovision Song Contest and the wrong actor got the Oscar.
Where do I treat you like shit? I was plainly telling you that you won't always get what you want, and that the terms you used in your complaints (like "sexist" and "unfair") do not apply.You don't need be hasty. You know it? Or eveyong you don't agree with you treat like shit? Really mature of you with somone wil over 8K like or wheter they are. If you don't agree, it you thoug. Mine is I wanna play a game with fucking bug and errors and equel quatity of content.
Why am Ieven talk to you that you spit shit anyay no matter what. It looking buy tagsyou like a ndarstand you alweys gonna attak somone who thingdiffferntly.
it unfair and sexist. It better the deve decid with his/her head to make more content for female protagonist as well.Where do I treat you like shit? I was plainly telling you that you won't always get what you want, and that the terms you used in your complaints (like "sexist" and "unfair") do not apply.