then I was just unlucky maybe, I've had severall days were I just ended up at 0 energy in the afternoon
overall I don't really like this change, not from a gameplay perspective nor a meta perspective, it would be far better to have constant needs changes but to have them be adjusted by a certain randomness (for example being sick makes thing cost more energy)
also yes, I'm sure, I couldn't get anything done for severall days because I'd end up with 0 fun in the morning and tried to watch tv for severall hours only to end up at 0 energy in the afternoon, with me only raising above 2 fund when I masturbated (the character that is, I didn't have enough sasha points to do the latter
) that was one game though