if you have an incest tag, there must be some incest in this game, let me know if you can
One of the girls is your (adopted) sister. There is no, and will not be as stated by dev, "blood related incest". Mike's mother is off limits for Mike, Bree's father is off limits for Bree.
Had the female MC been getting more content recently?
how has the female protagonist been developing? Last time I wanted to play this the female protag seemed underdeveloped.
Not really that much more content, a bit only.
the last time i play this game it still lag, i try updating my graphic card and nothing change, is there any other method how to fix it beside changing my device haha
It's probably not your device. Almost half the players have it, some run on high end gaming computers, some have a 12 year old off the shelf toaster. The other half does not experience it, some run on high end gaming computers, some have a 12 year old off the shelf toaster.
Just tried to play around with flags and SWEET HOLY SHIT this code is a mess. There are HUNDREDS of variables. Several seem to serve no purpose except to CREATE dependency. I don't know if Andrealphus still reads here, but dear lord identify what is NEEDED to make a program run. It saves you time on edits, additions, or error checking in future versions.
The only, and I mean ONLY reason to do this many interlocked variables is if you are 1) trying to break your own program 2) Make it so no-one can edit any values.
Better utilization of the integer checking that is done to create a progressive state instead of multiple independent variables (almost all events are linear, could set aside independent variables for the few lateral events). Or a python list (Renpy wonky version of arrays) would reduce the clutter significantly and allow for independent manipulation. Removal of several of these entirely would be sound.
I'm used to people "obfuscating" by naming things nonsense, layering indents, and doing other nonsense. I'm used to intro level code with dozens of if statements, switches, or multiple functions where only one is needed, but this is just... Like someone not only built a house log cabin style, but did it with matchsticks.
I like modding and console commands as much as the next guy, for serious purposes like bug fixing as well as to just have fun - a playground, a true sandbox, if you will. The amount of extra hours I played Bethesda or Paradox games just fooling around has probably doubled or tripled the time I spent in those games.
However, even if Andrealphus wanted to include this, by now it probably wouldn't be worth the hassle. This game and its code is in development for years - what you are proposing is more or less a rewrite of major parts of it. That's quite a bit of work for something relatively minor.
And no dev (or studio) is under any obligation to make their games or saves easily moddable. And, considering some other threads, the amount of people breaking their games by just being stupid (okay, this value can go up to 10 in game, let's set it to 1000) is mindboggling, and the insults stemming from it are, too. I can't blame a dev who doesn't want that to happen (in case it is intentional). And if a game wants to tell a story or put up a challenge, I can't blame a dev either if they want to "protect" that.