- Aug 31, 2018
- 1,894
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No easy way. If it's only one event, then probably yes. If it's an event chain, then there's a possibility to break something. You basically have to remove the events from the DONE array and reset flags and other variables which get set during the events. (There's no universal way and you've to dig into the code to do it...)is there any way to reset events without having to start the whole game again?