other than Kylie and Camilla being essentially mutually exclusive
the lady who runs maid cafe
the girl in bree's gamer path
(currently both teasers but planned for more)
both of these also require forking your save.
theres also girls you can miss without very specific choices, like the girl who Ryan cheats with.
What this inevitably leads to is a need to constantly read the walkthroughs/wikis and spoil the game for yourself so you dont "miss" opportunities on the first playthrough
many games this isnt that big of an issue because its only a day to get through the story and then you can go back and do it again (but i ideally dont want to do that either), however a game like this one that is very grindy takes WAY WAY longer to get all the way through the game, then to have to go all the way back through it all again to get to a handful of girls you missed...
its just not worth it. and this should be well understood by now. Forking games are ok when they are relatively short, but long grindy games shouldnt have forking/locked paths
i want to move on to another game eventually, im not trying to play this same game for 2 months straight just to feel like i didnt miss anything
too each their own though, im sure there are people who love this tedious time wasting style