ahh i see thank you very muchYou need to get a job in Dark alley, before the event where Lexi says that she needs money.
ahh i see thank you very muchYou need to get a job in Dark alley, before the event where Lexi says that she needs money.
Here you go.can someone help fixing kleio root using unren? since i didnt join the band i cant progress
This first command is for if the studio isn't on the map.
Room.find("studio").unhide()
As for joining the band it seemsgame.flags.band = x
controls that.1
being the value it's set to if you doYou must be registered to see the linkswith theYou must be registered to see the linksand2
being the value it's set to when youYou must be registered to see the links.
game.flags.bandcrossdress = True
is for if you wanna cross-dress.
Below are all the triggers that checkgame.flags.band
.
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Don't worry about that, as long as no red text appears under the command (indicating an error of some kind) it will be fine. If you need proof the command worked, on Friday and Wednesday at
18:00
-00:00
the studio stud should appear in roughly the bottom left of the map.thanks, but one more thing is there a way to unlock lexi when i already rejected her?Don't worry about that, as long as no red text appears under the command (indicating an error of some kind) it will be fine. If you need proof the command worked, on Friday and Wednesday at18:00
-00:00
the studio stud should appear in roughly the bottom left of the map.
I'll be honest with you I haven't really had any excuse to figure out of to set someone as notthanks, but one more thing is there a way to unlock lexi when i already rejected her?
gone_forever
, I think lexi.unset_gone_forever()
will work but haven't tested.name.hide()
and since the command to undo name.hide()
is literally just name.unhide()
maybe name.set_gone_forever()
fallows the same rules.del lexi.set_gone_forever()
will do it, but I'm less confident in this one just cause I'm pretty sure del
is for removing stuff from lists and name.set_gone_forever()
doesn't appear to be a list like in the case of DONE["event_name"]
.lexi.unhide()
, then remove every instance of Not(IsGone()),
that are under PersonTarget(lexi,
from the code. To learn to edit the code just search for messages by me in this thread that mention RPA
.in which file do i need to change code exatcly?I'll be honest with you I haven't really had any excuse to figure out of to set someone as notgone_forever
, I thinklexi.unset_gone_forever()
will work but haven't tested.
My working theory is it's likename.hide()
and since the command to undoname.hide()
is literally justname.unhide()
maybename.set_gone_forever()
fallows the same rules.
If that doesn't work maybedel lexi.set_gone_forever()
will do it, but I'm less confident in this one just cause I'm pretty suredel
is for removing stuff from lists andname.set_gone_forever()
doesn't appear to be a list like in the case ofDONE["event_name"]
.
If neither of those work uselexi.unhide()
, then remove every instance ofNot(IsGone()),
that are underPersonTarget(lexi,
from the code. To learn to edit the code just search for messages by me in this thread that mentionRPA
.
I'll be honest with you I haven't really had any excuse to figure out of to set someone as notgone_forever
, I thinklexi.unset_gone_forever()
will work but haven't tested.
My working theory is it's likename.hide()
and since the command to undoname.hide()
is literally justname.unhide()
maybename.set_gone_forever()
fallows the same rules.
If that doesn't work maybedel lexi.set_gone_forever()
will do it, but I'm less confident in this one just cause I'm pretty suredel
is for removing stuff from lists andname.set_gone_forever()
doesn't appear to be a list like in the case ofDONE["event_name"]
.
If neither of those work uselexi.unhide()
, then remove every instance ofNot(IsGone()),
that are underPersonTarget(lexi,
from the code. To learn to edit the code just search for messages by me in this thread that mentionRPA
.
already edited and putted it into the game but things didnt change, love dosent increasein which file do i need to change code exatcly?
P.S. nvm found that but i dont have app to change it in,
dont know where i can convert rpyc into rpy
I'll be honest since I've never had an excuse to figure out how undoalready edited and putted it into the game but things didnt change, love dosent increase
name.set_gone_forever()
I don't know fully what trying to play with it set will do so you're in new territory as far as I know. so all I can really say is good luck.Updated my android port.Updated Android port. Nothing too fancy but let me know if you have any issues.
Version: 24.11.0b
Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯You must be registered to see the linksORYou must be registered to see the linksor even MEGA
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This unofficial port/version is not released by the developer, download at your own risk.
PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
If you ping me for updates, I will mark you account as ignored.
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MEGA
Size 948 MB
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Bro! Do you have any code to make characters always nude?I'll be honest since I've never had an excuse to figure out how undoname.set_gone_forever()
I don't know fully what trying to play with it set will do so you're in new territory as far as I know. so all I can really say is good luck.
No, but you could just replace the images of clothing with blank images (same names as the original image)Bro! Do you have any code to make characters always nude?
Bro can you show me?No, but you could just replace the images of clothing with blank images (same names as the original image)
Just replace the images in the files with blank transparent images like the file I've attached.Bro can you show me?
RPA
s extracted the images are in basically all but scripts.rpa
as far as I can tell. I usually just extract them al so I haven't really paid to much attention to what's in what as far as the RPA
s.