Okay, that was a long game by my current standards... A few hours immersed in the game, and I have to say that the game has a lot of content and is interesting, with nice characters.
Point by point, let me explain...
1. M/F protag - This game is a harem game, designed to be played with a male protag. When you try to play as Bree, you realize that.
Bree MC is totally overlooked, with a small fraction of the male MC's content. I wouldn't want to do a fem protag to end up like that, really.
But the male MC is decent, I found him interesting and you can see a decently built personality despite him making some silly comments...
2. Lots of cuties for romance - I think the game's diversity is amazing. I like the list of possible romances, and if you want a harem/dating sim, this one is high on the list. (Except for point 3...)
3. Terrible design - ''The girls need to be in a specific location at a specific time for a specific activity at a specific time of year, while you're juggling a bunch of minor stats and a massively slow passage of time...''
Does that sound bad? Yes, that sucks. The game has a lot of content, lots of interesting girls to romance, and a decent art style but this is overshadowed by a horrible design.
To get the romances you need to take care of the micromanagement of the MC's statistics, a slow passage of time and requirements for HIGHLY restrictive events.
You can't play this without constantly looking at the wiki, also checking every step of the other storylines because at any moment a route can be blocked or it can be diverted to a path you don't want.
Infinite hours to advance in a slow and tiring way...
In game design, if you spend a lot of energy and time to receive little, that's a bad design.
4. Cute but inconsistent art - This game must have 3 or 4 art styles from what I've noticed. Which breaks the immersion a lot... Seriously.
I thought I'd add an addendum on the pregnancy system, but I haven't seen any of that yet. And from what I've seen in comments and other reviews, this is not very immersive and is not the focus of the game... I'll just stick to the points mentioned above.
Conclusion - I thought about giving it 2 or 3 stars... But I decided to give it 3 because I see the game has a lot of content and the dev seems to really work hard.
Hard work and regular content is something I consider A LOT, especially given that most devs are abysmally slow despite being paid large sums of money.
This game is good, but this is obscured by an abysmal design that prevents you from enjoying the actual content of the game.
Love & Sex killed me through exhaustion...
Point by point, let me explain...
1. M/F protag - This game is a harem game, designed to be played with a male protag. When you try to play as Bree, you realize that.
Bree MC is totally overlooked, with a small fraction of the male MC's content. I wouldn't want to do a fem protag to end up like that, really.
But the male MC is decent, I found him interesting and you can see a decently built personality despite him making some silly comments...
2. Lots of cuties for romance - I think the game's diversity is amazing. I like the list of possible romances, and if you want a harem/dating sim, this one is high on the list. (Except for point 3...)
3. Terrible design - ''The girls need to be in a specific location at a specific time for a specific activity at a specific time of year, while you're juggling a bunch of minor stats and a massively slow passage of time...''
Does that sound bad? Yes, that sucks. The game has a lot of content, lots of interesting girls to romance, and a decent art style but this is overshadowed by a horrible design.
To get the romances you need to take care of the micromanagement of the MC's statistics, a slow passage of time and requirements for HIGHLY restrictive events.
You can't play this without constantly looking at the wiki, also checking every step of the other storylines because at any moment a route can be blocked or it can be diverted to a path you don't want.
Infinite hours to advance in a slow and tiring way...
In game design, if you spend a lot of energy and time to receive little, that's a bad design.
4. Cute but inconsistent art - This game must have 3 or 4 art styles from what I've noticed. Which breaks the immersion a lot... Seriously.
I thought I'd add an addendum on the pregnancy system, but I haven't seen any of that yet. And from what I've seen in comments and other reviews, this is not very immersive and is not the focus of the game... I'll just stick to the points mentioned above.
Conclusion - I thought about giving it 2 or 3 stars... But I decided to give it 3 because I see the game has a lot of content and the dev seems to really work hard.
Hard work and regular content is something I consider A LOT, especially given that most devs are abysmally slow despite being paid large sums of money.
This game is good, but this is obscured by an abysmal design that prevents you from enjoying the actual content of the game.
Love & Sex killed me through exhaustion...