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DioDanika

Member
Oct 4, 2017
129
165
265
Just wish the event flag system wasn't so badly designed and implemented. Shit, having the game check more than once to see if a flag is met would be nice, so it and EVERY flag that is connected to it doesn't become permanently locked due to sleeping on a day or something. Current playthrough has Home Harem stuck at "Meet Bree and Sasha in the same room". This not being able to be completed locks Samantha, Minami, Lexi, and a whole shit load of stuff.

It isn't complex, make a fucking recursive call to check flags at end of night. Or have a toggle function to manually do it on the phone. Something. Or just don't design each and every flag as it's own unique weird thing. Have it be an incremental int counter for the progression tree for a girl. So many ways to smooth out this mess.
 

senpaisnipes

New Member
Oct 31, 2021
3
1
23
im gonna try and figure out what the criminal harem is, i have a feeling it may be related to kylie as well but not 100% sure
 

MisterDuck

Member
Aug 31, 2021
395
246
167
Audrey and Aletta at work were quite early as well (also taking the name of two well known actresses).
I guess Shiori too, right?
At this point In am genuinely interested in the story of the Game Development, genuinely one of my favorite games in terms of fun
 

Eonor

Well-Known Member
Sep 9, 2017
1,031
2,511
485
Made a compressed Android port of v22.12.0. Can't speak for any bugs already present in the game and it loads about as slow as the standard port but it's less than half the size, so that's something.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 

Hammondrich

New Member
Aug 15, 2021
12
2
92
Hi i downloaded the game but its not launching?
To clarify, yes i already used WinRar like i do with all the other games, however when i press the "girl holding snake icon" in the folder it still doesn't open?
Does anyone know what seems to be the problem?
 

BakaHu

Member
May 8, 2022
403
491
186
Hi i downloaded the game but its not launching?
To clarify, yes i already used WinRar like i do with all the other games, however when i press the "girl holding snake icon" in the folder it still doesn't open?
Does anyone know what seems to be the problem?
I can't speak on pc and mac because I use JoiPlay on android,
After I extract it I simply tap on the .py file,
Which automatically opens JoiPlay interface,
Which is automatically filled out allowing quick set up.
 

Hammondrich

New Member
Aug 15, 2021
12
2
92
I can't speak on pc and mac because I use JoiPlay on android,
After I extract it I simply tap on the .py file,
Which automatically opens JoiPlay interface,
Which is automatically filled out allowing quick set up.
I see, I use PC (Windows10), i don't have windows11, could that be a potential the problem?
 

Wallsfalldown

Member
Jul 20, 2018
308
681
221
Part of the problem is the size of the cast. Combining so many storylines makes a mess and the fact the game struggles to keep track of your progress in a single one means it's possible to softlock multiple harems in one swift move.

Another issue is all the arbitrary choices needing to be made with no heads up on if you're locked into one path or another. The wiki is good but there should be something in-game beyond the hint system - which also needs work too.

Last update before most recent didn't slow my game to a crawl so maybe the dev fixed the problem??? Or I got lucky.

The new map is very nice though. 10/10 change.
 
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Feb 12, 2018
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It isn't complex, make a fucking recursive call to check flags at end of night. Or have a toggle function to manually do it on the phone. Something. Or just don't design each and every flag as it's own unique weird thing. Have it be an incremental int counter for the progression tree for a girl. So many ways to smooth out this mess.
I'm sure others have come up with the same idea somewhere in this thread but I appreciate someone saying this. If I need to consult a walkthrough just so I don't lock myself out of 8 different paths in one choice, thats just bad design, plain and simple.
 
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Reactions: Insomnimaniac Games

Cartageno

Devoted Member
Dec 1, 2019
8,920
15,060
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Or just don't design each and every flag as it's own unique weird thing. Have it be an incremental int counter for the progression tree for a girl. So many ways to smooth out this mess.
While there would still be some problems since events can be intertwined but don't need to be if you skip a girl entirely - this is a thing that probably cannot be changed anymore with any decent amount of work. It could have been done earlier in development but by now it would stall the game for months.

I'm sure others have come up with the same idea somewhere in this thread but I appreciate someone saying this. If I need to consult a walkthrough just so I don't lock myself out of 8 different paths in one choice, thats just bad design, plain and simple.
I do agree that some choices are a bit arbitrary (looking at you Shiori, looking at the inevitable death from Cassidy path if not prepared in time), I wouldn't know of one choice locking you out of multiple paths (unless you count continuations like Bree gone - home harem gone). But while this kind of design is different from what you get on these forums, I wouldn't call it bad in principle (also, you don't have to consult a walkthrough if you learn and accept that the first run won't be perfect) and it is done in many (pseudo) open world games. Wrong mission order in Mass Effect? Too bad, half your crew dies. Started a side mission with Deacon in Fallout 4? Can't save both the Brotherhood and the Railroad anymore. And I get that people don't like that. But just like Dark Souls and its difficulty level it isn't bad as such - what is horror design for some is the appeal to others.
 
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