First off, hope you and everyone else had great holidays and have an awesome 2026 ahead!
Thanks for taking the time to write this out in detail, really helpful.
Hearing that the first three hours flew by is great to know (means the hook works), but damn, sorry it ended with you stuck chasing those last two points out of pure stubbornness and eventually giving up... that's something I must purge so the game doesn't leave a bad taste.
Still, most of that time spent was because you were lost, and some of it because the game takes its sweet time, yes, which is more tied to pacing than anything else and some of it is deliberate.
I'm working on making it clearer, but it's hard, especially with the curse of knowledge. I already know everything about the game, creating hints and guides without being spoilery is hard.
The sections of the walkthrough(have you used it?) unlocked by the pass might go too heavy on spoilers, one of the reasons it's not open, and I'll try to lean into that being the more detailed guide with spoilers and make something else the guiding hand in the 'what now' situations.
As I said previously, the game already has some primitive content tracking, the info is a little bit scattered around but most of it is in the Help app, the content done percentage bar is actually a button (I forgor to make it look like one

) and it'll show a little more detail on what makes its numbers go up (like little events: Alison in the park, upgrading ur clothes, seeing most of the path with a certain character, etc).
An issue like this will take time to be ironed out, a single update is unlikely to solve all of the issues, so I ask for your patience and collaboration in this, and I must thank y'all for taking your time to write your opinions.