Some console commands:
goblinrespect
goblinfood
mccurrentluck
mccurrenthp
mcmaxluck
mcmaxhp
Leather:
upmatnb[1] += 999
Rusty iron:
upmatnb[2] += 999
A few more powerful commands for gallery/grindingrenpy/common/00console.rpy
config.console = False - - - > config.console = True
While already in the game press Shift + O
A few more powerful commands for gallery/grinding
Unlock the whole gallery:
galleryunlock = [1]*len(galleryunlock)
Set all crafting "materials" to a value (replace X with the value):
upmatnb = [X]*len(upmatnb)
Set all crafting "components" to a value (replace X with the value):
crftmatnb = [X]*len(crftmatnb)
The crafting commands go through the respective arrays and set every item to that value. That doesn't necessarily unlock the item in the UI, but anything that needs it will still consume it even if it's not visible.
All the commands from the earlier person's post are names of values that can be set to anything.Do you have command for maxing hp or luck? like, set max hp to X and/or max luck for X (X is any number)
sorry for bad english, hope you could understand what i meant
Some console commands:
goblinrespect
goblinfood
mccurrentluck
mccurrenthp
mcmaxluck
mcmaxhp
Leather:
upmatnb[1] += 999
Rusty iron:
upmatnb[2] += 999
As my memory goes at each slime immediately go in the opposite of what the game says the slime went. If it says Slime went North you go southCan you explain again this matter? I reached this part of the game and I can't figure it out how to pass the swamp.
thank you very much!All the commands from the earlier person's post are names of values that can be set to anything.
So for example,
goblinrespect = 999
goblinfood = 999
mccurrentluck =999
mccurrenthp =999
mcmaxluck =999
mcmaxhp =999
sets respect, food, current luck, current HP, max luck, and max HP all to 999. You could use any number for these too.
Doing the all craftin thing makes the game break when you try to craft.A few more powerful commands for gallery/grinding
Unlock the whole gallery:
galleryunlock = [1]*len(galleryunlock)
Set all crafting "materials" to a value (replace X with the value):
upmatnb = [X]*len(upmatnb)
Set all crafting "components" to a value (replace X with the value):
crftmatnb = [X]*len(crftmatnb)
The crafting commands go through the respective arrays and set every item to that value. That doesn't necessarily unlock the item in the UI, but anything that needs it will still consume it even if it's not visible.
Same here. Did you figure it out?I'm stuck with the back to goblintown quest, as I'm not sure where and how to search for clues in the forest. Also hunter demise but I think that quest is tied with the goblintown one.
Return to goblin cave hall in goblin form and you will see.View attachment 3277228
I can't progress on any of those quests. Can't find information about Idril in Merkant Hill and I have no idea where to find a "proper goblin".
Farm hurpies and ghosts. About five of each than go to tinker