Samuel Hidayat

Well-Known Member
May 16, 2019
1,874
2,471
Guys, how do I start Cornelia's optional quest? Her affection is >30, yet I don't get any new prompts or quests so far.
 

Human1993

Newbie
Jul 14, 2017
28
16
If her submission is at least 50, you continue with the second part of her training. There, you will get an option (if her affection is above 30) to speak with Livia about keeping her.
There is a bug for theoretical sex training for courtesan. When training happens the error massage will appear.
 

velesk

Active Member
Game Developer
Oct 4, 2017
592
1,057
There is a bug for theoretical sex training for courtesan. When training happens the error massage will appear.
This was already patched - you are using an old version. If you download the game now and transfer saves, it should fix the problem.
 

SkepSyS

Member
Oct 2, 2020
137
181
This was already patched - you are using an old version. If you download the game now and transfer saves, it should fix the problem.
No it's not done... here is the error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at RPGView.ActorInfo.ApplyScripts(List`1 script, Int32 source)
at RPGView.ActorInfo.IteSelected(Int32 ind)
at RPGView.Scene.FindIteSel(Int32 x, Int32 y, Boolean click)
at DirXModule.DirXPanel.DirXPanel_MouseMove(Object sender, MouseEventArgs e)
at DirXModule.DirXPanel.DirXPanel_MouseDown(Object sender, MouseEventArgs e)
at System.Windows.Forms.MouseEventHandler.Invoke(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VeleskGames
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/VeleskGames.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4550.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4536.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
RPGView
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/RPGView.DLL
----------------------------------------
DirXModule
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/DirXModule.DLL
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
VulSim
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/VulSim.DLL
----------------------------------------
DirXObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/DirXObjects.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4590.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.3900
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 12.00.52519.0 built by: VSWINSERVICING
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
TacticalView
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Dec%2022/Ludus%20Master%20v0.9/TacticalView.DLL
----------------------------------------
Microsoft.DirectX.AudioVideoPlayback
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.AudioVideoPlayback/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.AudioVideoPlayback.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
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Arashi Blitz

Member
Nov 16, 2016
291
291
velesk Not sure if it's been notified or if it just happens to me, but quite the number of options when selecting a training (housemaid, brothel, blah blah blah) are wrong outputs. For example Household Servant ends up as Work Servant, Brothel Servant ends as Farm Servant, Breeding Servant ends as Household servant...
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jericho7777

Newbie
May 15, 2020
57
15
velesk Not sure if it's been notified or if it just happens to me, but quite the number of options when selecting a training (housemaid, brothel, blah blah blah) are wrong outputs. For example Household Servant ends up as Work Servant, Brothel Servant ends as Farm Servant, Breeding Servant ends as Household servant...
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it happened with me either
 
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velesk

Active Member
Game Developer
Oct 4, 2017
592
1,057
velesk Not sure if it's been notified or if it just happens to me, but quite the number of options when selecting a training (housemaid, brothel, blah blah blah) are wrong outputs. For example Household Servant ends up as Work Servant, Brothel Servant ends as Farm Servant, Breeding Servant ends as Household servant...
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Thanks for reporting. Yes, it has been mentioned and I'm working on in (hopefully, it will be patched in a next release). The bug is caused by low screen resolution. I guess you are playing on notebook with low height pixel count and not all communication lines can fit into the screen at once. This caused an offset in the lines, when there are too many options. It will also happen in party selection screen (as there are also too many options).
 

Arashi Blitz

Member
Nov 16, 2016
291
291
Thanks for reporting. Yes, it has been mentioned and I'm working on in (hopefully, it will be patched in a next release). The bug is caused by low screen resolution. I guess you are playing on notebook with low height pixel count and not all communication lines can fit into the screen at once. This caused an offset in the lines, when there are too many options. It will also happen in party selection screen (as there are also too many options).
I'm not playing on a notebook, but my monitor is 1360x768 (which is similar to a notebook perhaps). Hoping we get the fix soon and thanks for the hard work!
 
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Abhay

Member
Feb 3, 2018
175
68
Its my humble request to the Developer of this game to please add virginal sex between Livia and MC. In which update we can expect the real sex between MC and Livia? Please reply. Thanks a lot in advance.
 
Sep 11, 2017
27
3
Is there a way to cheat items to the inventory? I was playing life of holly and the maid outfit disappeared and now there is no way to do the hotel job.
 

velesk

Active Member
Game Developer
Oct 4, 2017
592
1,057
Is there a way to cheat items to the inventory? I was playing life of holly and the maid outfit disappeared and now there is no way to do the hotel job.
If you have a premium code, you can open a developer console with Alt+D. There is a control there that can add any item to the inventory, if you select "Category", "Item" and click button "Add"
 

taler

Well-Known Member
Oct 5, 2017
1,607
1,232
I'm guessing the dev means to label this version as v.10 but accidentally called it v1.0?
 

Joseph74

Newbie
Dec 13, 2022
29
8
I've been playing this update for three days and can't fine any bugs, great stuff. Of course i play in an old laptop and when my villa is full some of the npcs turns invisible, but that won't keep me from playing.
 
4.00 star(s) 7 Votes