- Oct 8, 2018
- 222
- 803
Actually there is, but you have to be a paid patron to enable it.there is no such button in offline version.
Actually there is, but you have to be a paid patron to enable it.there is no such button in offline version.
Thank you kind manGallery Unlocked Except for the paid scenes
Like it or not, the paywalling appears to work lol. Dude makes tons of money a month doing this, more than I expected.
I'm making a renpy game with hand drawn art like this, and I've done a ton of research into the patreons of games like this, and 5k isn't anything special. Their patreon is 5 years old, although it doesn't seem like it started with this game.Nearly 5k
Nobody is denying that they could be doing better but considering how many people don't complain about shady practices this makes a decent sum doing what people complain about.I'm making a renpy game with hand drawn art like this, and I've done a ton of research into the patreons of games like this, and 5k isn't anything special. Their patreon is 5 years old, although it doesn't seem like it started with this game.
Every single visual novel style game I can find that has custom art is making at minimum 2k a month after 1 year of being released. And that's games with subpar art, little content, or just aren't very good to play. For a game with art as good as this, which has been running for almost exactly a year (Going by when this thread was made, and assuming for the sake of argument that ALL of that $4700 is from this game, and the 4 years of other games didn't contribute at all), 5k is pretty standard, if not on the low side.
For reference:
What a legend has been around for 11 months, and is making 6.5k a month. That's 30% more money for a slightly newer game.
Inquisitor Trainer is 9 months old and is making the same money as this game
Summertime Saga, while obviously much older at at least 3 years (their patreon got suspended around 3 years ago so all posts before then are gone, not sure how long it was running before that), is making $75k a month.
Driven Affairs released a demo 9 days ago and they're already making $772 a month
Lust Campus is at 3.2k after 6 months
Love & Sex Second Base 3 and a half years, $14.3k
Four Elements Trainer 4 and a half years, roughly $20-25k (just an estimate, they don't show their actual numbers)
So, while the paywalling isn't exactly breaking them, they could certainly be doing better. If we're gonna account for the 2 games with good art (almost equally good, but the artist has clearly improved over time) and the FULL 5 years, I'd be expecting them to make at least 3 times what they are now.
I'm making a renpy game with hand drawn art like this, and I've done a ton of research into the patreons of games like this, and 5k isn't anything special. Their patreon is 5 years old, although it doesn't seem like it started with this game.
Every single visual novel style game I can find that has custom art is making at minimum 2k a month after 1 year of being released. And that's games with subpar art, little content, or just aren't very good to play. For a game with art as good as this, which has been running for almost exactly a year (Going by when this thread was made, and assuming for the sake of argument that ALL of that $4700 is from this game, and the 4 years of other games didn't contribute at all), 5k is pretty standard, if not on the low side.
For reference:
What a legend has been around for 11 months, and is making 6.5k a month. That's 30% more money for a slightly newer game.
Inquisitor Trainer is 9 months old and is making the same money as this game
Summertime Saga, while obviously much older at at least 3 years (their patreon got suspended around 3 years ago so all posts before then are gone, not sure how long it was running before that), is making $75k a month.
Driven Affairs released a demo 9 days ago and they're already making $772 a month
Lust Campus is at 3.2k after 6 months
Love & Sex Second Base 3 and a half years, $14.3k
Four Elements Trainer 4 and a half years, roughly $20-25k (just an estimate, they don't show their actual numbers)
So, while the paywalling isn't exactly breaking them, they could certainly be doing better. If we're gonna account for the 2 games with good art (almost equally good, but the artist has clearly improved over time) and the FULL 5 years, I'd be expecting them to make at least 3 times what they are now.
Not reallyis this far from completion?
You can play online on android:How to play this game in Android?
Yeah, people seem to forget his previous project had barely any updates and massive periods of radio silence from the devChange that "Paywalls" text to "Regular updates", then it'll be more representative.![]()
where do i put thisGallery Unlocked Except for the paid scenes
Well... When paywalls have been added, it worked immediately. Previous updates didn't increase income at all.Change that "Paywalls" text to "Regular updates", then it'll be more representative.![]()