You should talk about your opinion and not about mine. Actually I see them more as adventure style games, but they are called sandbox games. And I accept that.
According to the definition you posted there are no sandbox games. No game that was ever made (so far) ever meets what you described, starting with the fact that it's impossible to have unlimited opportunities in a limited system. Each opportunity has to be created by someone. ALL so called sandbox games are limited, no matter if VN or not. The only question is where we draw the line, when you acceppt that there are enough opportunities to call it sandbox. Also there's no game that's truely open ended. Sure, you can quit the game after 20 minutes and you have an open ending, but a open end that's actually an end of any king can't exist.
You know what everyone means when there's talk about adult sandbox games. This game has a sandbox mode. You can accept that or not, but there is no point in discussing it. Lectures won't change that.
But if you ever find a true sandbox game that actually has unlimited opportunities, make sure to let me know.
ps: Increaing the font size does not make a post more intersting or important or true, just more annoying.
I didn't think that some developer would bother so much that he would create a decent porn game... It's about how much the game resembles a sandbox at all... but obviously VN can't be a sandbox, just like you can't play a sandbox like VN... That's what I was talking about...
And I didn't take it all out of my head... here's the link, that's where it's all from...
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and there were, there are and there will be sandboxes... I just don't know why they put this tag here... in this game, and on this site in general, I do not know why it is...
" Early sandbox games came out of
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like
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(1984) and
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and
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like
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(1989). The releases of
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and
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in 2000 and 2001, respectively, demonstrated that games with highly detailed interacting systems that encouraged player experimentation could also be seen as sandbox games. Sandbox games also found ground with the ability to interact socially and share
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across the
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like
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(2003). More notable sandbox games include
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(2006) and
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(2020), where players use the game's systems to create environments and modes to play with.
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(2009) is one of the most successful examples of a sandbox game, with players able to enjoy both creative modes and more goal-driven
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modes.
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(2006) offers a chance for everyone to create their own game by using Roblox Lua programming language. It allows adding effects, setting up functions, testing games, etc.
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(2017) has gamemodes which allow players to either fight one another, fight off monsters or create their own battle arenas."