3.60 star(s) 9 Votes

Arx07

Member
Jan 3, 2021
298
257
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 7, in <module>
AttributeError: undefined symbol: PyObject_GetBuffer

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 1, in script
File "renpy/ast.py", line 821, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "game/script.rpy", line 7, in <module>
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Cipher/__init__.py", line 27, in <module>
from Crypto.Cipher._mode_ecb import _create_ecb_cipher
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Cipher/_mode_ecb.py", line 29, in <module>
from Crypto.Util._raw_api import (load_pycryptodome_raw_lib,
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Util/_raw_api.py", line 209, in <module>
_PyObject_GetBuffer = ctypes.pythonapi.PyObject_GetBuffer
File "lib/python3.9/ctypes/__init__.py", line 387, in __getattr__
File "lib/python3.9/ctypes/__init__.py", line 392, in __getitem__
AttributeError: undefined symbol: PyObject_GetBuffer

```
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
25,413
220,097
Lust Bound [v0.4.2] [Inceton Games]

NOTE: This method probably won't work again when they figure out this work around, whack a mole :ROFLMAO:

Crack Mirrors:
-

Here is a crack you can now use on a fresh copy and also now Mac users can use this as well.

Thanks to xorxorrax for figuring this out and helping me.

------------------------------------------------------------------------------------------

Here are the "untouched archives" which then you can apply the crack yourself.

Win/Linux/Mac:
 

Arx07

Member
Jan 3, 2021
298
257
Lust Bound [v0.4.2] [Inceton Games]

NOTE: This method probably won't work again when they figure out this work around, whack a mole :ROFLMAO:

Crack Mirrors:
PIXELDRAIN - WORKUPLOAD

Here is a crack you can now use on a fresh copy and also now Mac users can use this as well.

Thanks to xorxorrax for figuring this out and helping me.

------------------------------------------------------------------------------------------

Here are the "untouched archives" which then you can apply the crack yourself.

Win/Linux/Mac:

Helplp :(

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 7, in <module>
AttributeError: undefined symbol: PyObject_GetBuffer

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 1, in script
File "renpy/ast.py", line 821, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "game/script.rpy", line 7, in <module>
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Cipher/__init__.py", line 27, in <module>
from Crypto.Cipher._mode_ecb import _create_ecb_cipher
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Cipher/_mode_ecb.py", line 29, in <module>
from Crypto.Util._raw_api import (load_pycryptodome_raw_lib,
File "<frozen importlib._bootstrap>", line 1007, in _find_and_load
File "<frozen importlib._bootstrap>", line 986, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 664, in _load_unlocked
File "<frozen importlib._bootstrap>", line 627, in _load_backward_compatible
File "renpy/loader.py", line 892, in load_module
File "python-packages/Crypto/Util/_raw_api.py", line 209, in <module>
_PyObject_GetBuffer = ctypes.pythonapi.PyObject_GetBuffer
File "lib/python3.9/ctypes/__init__.py", line 387, in __getattr__
File "lib/python3.9/ctypes/__init__.py", line 392, in __getitem__
AttributeError: undefined symbol: PyObject_GetBuffer

```
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
25,413
220,097
Lust Bound [v0.4.2] [Inceton Games]

NOTE: I decompiled this already, crack is applied, should be good out of the box.

COMPRESSED:

Win/Linux:
- - -

Mac:
- - -



As noted in the changelog, you MUST start a NEW GAME!
 
Last edited:
Jul 31, 2022
227
366
Great to get so much twin material in this update but how about finally starting with a nice, steaming, hot pussy fuck?
 
Last edited:

platypushperry

Engaged Member
Jul 20, 2022
2,353
4,951
Lust Bound [v0.4.2] [Inceton Games]

NOTE: This method probably won't work again when they figure out this work around, whack a mole :ROFLMAO:

Crack Mirrors:
PIXELDRAIN - WORKUPLOAD

Here is a crack you can now use on a fresh copy and also now Mac users can use this as well.

Thanks to xorxorrax for figuring this out and helping me.

------------------------------------------------------------------------------------------

Here are the "untouched archives" which then you can apply the crack yourself.

Win/Linux/Mac:
Will these be added to OP?
 

Hoboy

Well-Known Member
Jul 24, 2017
1,867
1,315
Lust Bound [v0.4.2] [Inceton Games]

NOTE: This method probably won't work again when they figure out this work around, whack a mole :ROFLMAO:

Crack Mirrors:
PIXELDRAIN - WORKUPLOAD

Here is a crack you can now use on a fresh copy and also now Mac users can use this as well.

Thanks to xorxorrax for figuring this out and helping me.

------------------------------------------------------------------------------------------

Here are the "untouched archives" which then you can apply the crack yourself.

Win/Linux/Mac:
I think whack-a-mole has already arrived. DL'd the Mac version and can't get past being thrown to the Patreon site for code...
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
25,413
220,097
I think whack-a-mole has already arrived. DL'd the Mac version and can't get past being thrown to the Patreon site for code...
Reapply the crack, as when building Mac it may have added back the protection in the RPA's. You might have to unren first with unren-forall.
 
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Reactions: saravanan

Hoboy

Well-Known Member
Jul 24, 2017
1,867
1,315
Reapply the crack, as when building Mac it may have added back the protection in the RPA's. You might have to unren first with unren-forall.
I did reapply the crack, got this:

While loading the script.
Exception: Could not load from archive audio.rpyc.

-- Full Traceback ------------------------------------------------------------

Full traceback:
You don't have permission to view the spoiler content. Log in or register now.

At least the game started with the Inceton splash and all...
 
Last edited:

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
25,413
220,097
I did reapply the crack, got this:

While loading the script.
Exception: Could not load from archive audio.rpyc.

-- Full Traceback ------------------------------------------------------------

Full traceback:
You don't have permission to view the spoiler content. Log in or register now.

At least the game started with the Inceton splash and all...
Did you unren it first, then apply the crack and overwrite said files.
 

Bondage - James Bondage

Active Member
Aug 24, 2024
588
834
Pointing someone to a certain page of a thread is pretty useless when everybody can have different number of posts per page.


Why do you not just link the post?
Or name the #number of the post instead?
Sometimes a message is deleted and then the number is no longer correct that is why I had mentioned the page. But my sincere apologies for the confusion.

I am fairly new to this site and do not know how to refer to a message. Would you be kind enough to explain that to me so I can do that next time(s)?
 

theMickey_

Engaged Member
Mar 19, 2020
2,273
2,982
Would you be kind enough to explain that to me so I can do that next time(s)?
Sure. There are two ways to do that.

First: Linking a post.
  • Right click the number in the top right of the post you want to link
    1738487761024.png

  • Select "Copy link"

  • When writing/editing a post, select the "Insert link" icon
    1738487897330.png

  • Paste the URL of the copied link into the popup, enter some (optional) text, and finally hit "Insert".
    1738488041436.png

  • Result: This is a link

Second: Quoting a post.
  • Go to the post you want to share and click "Quote" in the lower right - this will add the full post to a list of quotes you can use later.
    1738488217788.png

  • ALTERNATIVELY you can select any part of text in the post and then select "Quote".
    1738488338111.png

  • When writing your post, select "Insert quote" at the bottom.
    1738488553127.png

  • Now you'll see ALL the quotes from this thread you have selected. If you hit "Quote Messages", it will insert ALL quotes, or you can "Remove" single quotes before adding them to your post.
    1738488665621.png

  • And this is how it looks:
    • Quoting a full message:
      Sometimes a message is deleted and then the number is no longer correct that is why I had mentioned the page. But my sincere apologies for the confusion.

      I am fairly new to this site and do not know how to refer to a message. Would you be kind enough to explain that to me so I can do that next time(s)?
    • Quoting only a selected part of a message:
      Would you be kind enough to explain that to me so I can do that next time(s)?

Hope that helps.
 

Bondage - James Bondage

Active Member
Aug 24, 2024
588
834
Sure. There are two ways to do that.

First: Linking a post.

Second: Quoting a post.
  • Go to the post you want to share and click "Quote" in the lower right - this will add the full post to a list of quotes you can use later.
    View attachment 4508215

  • ALTERNATIVELY you can select any part of text in the post and then select "Quote".
    View attachment 4508222

  • When writing your post, select "Insert quote" at the bottom.
    View attachment 4508228

  • Now you'll see ALL the quotes from this thread you have selected. If you hit "Quote Messages", it will insert ALL quotes, or you can "Remove" single quotes before adding them to your post.
    View attachment 4508231

  • And this is how it looks:
    • Quoting a full message:


    • Quoting only a selected part of a message:

Hope that helps.
It does. Thanks!
 

R3ptil3

Newbie
Apr 9, 2021
48
37
Hi all. Thanks to this site, the people who worked here on a hacking before, I unpacked and cleaned all the shit from the game. Bonus activated. Have fun.
View attachment 4505269
PIXELDRAIN
Thank you, this is the last update of the game? As I can see (later I'll check it better) I can continue my game where it ends. But in another posts I see you must start a new game... :unsure:
Also, I saw some locations when you click it says "coming soon". It's something broken or it's to wait the next update?
 
Last edited:
3.60 star(s) 9 Votes