Fatal756

Member
Apr 30, 2020
101
47
183
I tried to change the dialog color when starting a new game and it gives this error: Error: <<addclass>>: no elements matched the selector "#player".
 

enfuego

Member
Feb 10, 2018
339
676
278
i dont really get why html game makers always use jean hollywood for their femboy character, they did a fairly limited run of scenes.
 

warrenitro

Active Member
Aug 20, 2021
894
897
217
Thank you for adding more femdommy content, but how do I trigger the new quest with Mistress Ann?
 

Madarahyuuga

Active Member
Feb 6, 2020
651
376
182
Is there additional content with Gina? I chose not to tell her about Joshua at the beginning, and after that, there was no more content with her. At least as far as I played.
 

warrenitro

Active Member
Aug 20, 2021
894
897
217
According to the changelog that's been removed. Although I may have misinterpreted.
Thanks, I think it was removed and the new chastity quest with Principal Ann was added instead. Either way I can’t advance the story and I’m stuck in a seemingly endless loop where nothing has changed for several weeks. Is there a cheat code or some other way to speed up the grind?

Edit: Do I need to follow ALL of the quest lines to advance the story or can I skip the ones I’m not interested in?
 
Last edited:

qwsaq

Active Member
Feb 2, 2020
774
1,695
307
I feel like one thing the dev desperately needs to do atm is try playing their game from start to finish.

A little bit of grind is normal and expected for these games, but this one is uncommonly frustrating. Having to grind one particular questline that I've neglected for weeks just to raise a stat by another point or else the story I'm actually interested in goes into indefinite stasis is absurd. Like why the hell wouldn't Melissa make you suck her BF off until after you've voluntarily blown your friend?
There's more examples I could cite but the point is that gatekeeping a story line behind arbitrary stat increases with very specific ways to acquire them is bad form. Barring obvious exceptions, if a particular character requires you reach a level then there should be a way to obtain that level through that character.

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Do I need to follow ALL of the quest lines to advance the story or can I skip the ones I’m not interested in?
Under "Quest" in the left side bar you'll see what you have to do to advance whatever story you're tracking. If it says "raise your [stat] to [number]" click the button I've circled and it will tell you how to obtain the next level in that stat.
1753153966636.png

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warrenitro

Active Member
Aug 20, 2021
894
897
217
I feel like one thing the dev desperately needs to do atm is try playing their game from start to finish.

A little bit of grind is normal and expected for these games, but this one is uncommonly frustrating. Having to grind one particular questline that I've neglected for weeks just to raise a stat by another point or else the story I'm actually interested in goes into indefinite stasis is absurd. Like why the hell wouldn't Melissa make you suck her BF off until after you've voluntarily blown your friend?
There's more examples I could cite but the point is that gatekeeping a story line behind arbitrary stat increases with very specific ways to acquire them is bad form. Barring obvious exceptions, if a particular character requires you reach a level then there should be a way to obtain that level through that character.

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Under "Quest" in the left side bar you'll see what you have to do to advance whatever story you're tracking. If it says "raise your [stat] to [number]" click the button I've circled and it will tell you how to obtain the next level in that stat.
View attachment 5065442

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Thanks for the info.
 
3.60 star(s) 39 Votes