Do you know where I got the scroll for fairys?I deleted the save folder only.
And do you know where is DaEun?
Do you know where I got the scroll for fairys?I deleted the save folder only.
for player in battle_players:
SetVariable("player._hp", player._hp + 500), SetVariable("player._mp", player._mp + 500)
textbutton action like the existing cheats? For example:textbutton "Heal" action [SetVariable("h._hp", h._hp + 500)]
textbutton call an external game function, like for example HealChar, it will just start endlessly executing that as soon as the game starts, without even opening the cheat mod menu, much less pressing the button? The same thing when adding a custom function in the cheat script. If you add a debug print into it the log will be spammed.action Function(callable, *args, **kwargs) is what I was missing. That resolves things. Here's what I added at the top of the script:screen SabMod() section I changed the lefthand column's subtitle to Stat/Skill/Money Cheats and changed the righthand column to:OK, looks nice, can u pls put all your changes in one file and will the new screens work with the new version?Just tried this out. It works well, but I was thinking that extending the Battle Cheats section to heal the whole party would be a nice addition. I had a poke through the game scripts and figured maybe something like:
would be the go? But I could never really wrap my head around Python. Anyone got some advice on how to properly implement it as aPython:for player in battle_players: SetVariable("player._hp", player._hp + 500), SetVariable("player._mp", player._mp + 500)textbutton actionlike the existing cheats? For example:
Edit:Python:textbutton "Heal" action [SetVariable("h._hp", h._hp + 500)]So it seems like if you try to have atextbuttoncall an external game function, like for exampleHealChar, it will just start endlessly executing that as soon as the game starts, without even opening the cheat mod menu, much less pressing the button? The same thing when adding a custom function in the cheat script. If you add a debug
Edit 2: Ahah,action Function(callable, *args, **kwargs)is what I was missing. That resolves things. Here's what I added at the top of the script:
and in theYou don't have permission to view the spoiler content. Log in or register now.screen SabMod()section I changed the lefthand column's subtitle toStat/Skill/Money Cheatsand changed the righthand column to:
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Edit 3: And here's an updated screens.rpy, which should prevent errors during newer events.
Of course. It will almost certainly need to be updated with every new game version. The mod probably needs to switch to a less intrusive way to add its screen. I'll have a look at what some other mods do. In the meantime, I've updated my previous post with a new patch for the current game version.the new screens are not working with the latest version
Thanks EfontmanOf course. It will almost certainly need to be updated with every new game version. The mod probably needs to switch to a less intrusive way to add its screen. I'll have a look at what some other mods do. In the meantime, I've updated my previous post with a new patch for the current game version.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/SabMod/SabMod.rpy", line 41, in execute
screen SabMod():
File "game/SabMod/SabMod.rpy", line 41, in execute
screen SabMod():
File "game/SabMod/SabMod.rpy", line 44, in execute
hbox:
File "game/SabMod/SabMod.rpy", line 48, in execute
imagebutton auto "SabMod/pr_%s.png" action OpenURL("https://patreon.com/SabMod")
Exception: Imagebutton does not have a idle image. (auto='SabMod/pr_%s.png').
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1260, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
~~~~~~~~~~~^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2219, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 2757, in interact_core
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
[Previous line repeated 1 more time]
File "renpy/display/screen.py", line 503, in visit_all
callback(self)
~~~~~~~~^^^^^^
File "renpy/display/core.py", line 2757, in <lambda>
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~^^
File "renpy/display/screen.py", line 514, in per_interact
self.update()
~~~~~~~~~~~^^
File "renpy/display/screen.py", line 715, in update
self.screen.function(**self.scope)
~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "game/SabMod/SabMod.rpy", line 41, in execute
screen SabMod():
File "game/SabMod/SabMod.rpy", line 41, in execute
screen SabMod():
File "game/SabMod/SabMod.rpy", line 44, in execute
hbox:
File "game/SabMod/SabMod.rpy", line 48, in execute
imagebutton auto "SabMod/pr_%s.png" action OpenURL("https://patreon.com/SabMod")
File "renpy/ui.py", line 961, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 955, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto='SabMod/pr_%s.png').
Windows-11-10.0.26100-SP0 AMD64
Ren'Py 8.4.1.25072401
Lust Harem 0.50.3E
Fri Oct 31 22:13:33 2025
Did you try to first install the original mod (v0.27) and than overwrite it with the mod files from EfontMan?Got this error using the mod
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/SabMod/SabMod.rpy", line 41, in execute screen SabMod(): File "game/SabMod/SabMod.rpy", line 41, in execute screen SabMod(): File "game/SabMod/SabMod.rpy", line 44, in execute hbox: File "game/SabMod/SabMod.rpy", line 48, in execute imagebutton auto "SabMod/pr_%s.png" action OpenURL("https://patreon.com/SabMod") Exception: Imagebutton does not have a idle image. (auto='SabMod/pr_%s.png'). -- Full Traceback ------------------------------------------------------------ Traceback (most recent call last): File "renpy/common/00gamemenu.rpy", line 174, in script $ ui.interact() File "renpy/ast.py", line 1187, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/python.py", line 1260, in py_exec_bytecode exec(bytecode, globals, locals) ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/common/00gamemenu.rpy", line 174, in <module> $ ui.interact() ~~~~~~~~~~~^^ File "renpy/ui.py", line 304, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/core.py", line 2219, in interact repeat, rv = self.interact_core( ~~~~~~~~~~~~~~~~~~^ preloads=preloads, ^^^^^^^^^^^^^^^^^^ ...<4 lines>... **kwargs, ^^^^^^^^^ ) # type: ignore ^ File "renpy/display/core.py", line 2757, in interact_core root_widget.visit_all(lambda d: d.per_interact()) ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ [Previous line repeated 1 more time] File "renpy/display/screen.py", line 503, in visit_all callback(self) ~~~~~~~~^^^^^^ File "renpy/display/core.py", line 2757, in <lambda> root_widget.visit_all(lambda d: d.per_interact()) ~~~~~~~~~~~~~~^^ File "renpy/display/screen.py", line 514, in per_interact self.update() ~~~~~~~~~~~^^ File "renpy/display/screen.py", line 715, in update self.screen.function(**self.scope) ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^ File "game/SabMod/SabMod.rpy", line 41, in execute screen SabMod(): File "game/SabMod/SabMod.rpy", line 41, in execute screen SabMod(): File "game/SabMod/SabMod.rpy", line 44, in execute hbox: File "game/SabMod/SabMod.rpy", line 48, in execute imagebutton auto "SabMod/pr_%s.png" action OpenURL("https://patreon.com/SabMod") File "renpy/ui.py", line 961, in _imagebutton idle = choice(idle, idle_image, "idle", required=True) ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/ui.py", line 955, in choice raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto)) Exception: Imagebutton does not have a idle image. (auto='SabMod/pr_%s.png'). Windows-11-10.0.26100-SP0 AMD64 Ren'Py 8.4.1.25072401 Lust Harem 0.50.3E Fri Oct 31 22:13:33 2025