Alright, since I really dig this I will paste what I wrote in another thread because it applies to all porn games pretty much and I think this one could be more polished in that regard:
So while developer has developed enough trust for me to believe that they will continue doing great job, now that we are sort of entering new episode, there is one thing that I would like to remind about, which many porn game developers don't seem to realize or care about, just in case. That is, the visualization of climax or in general, the climax. There are a lot of koikatsu games in particular that only consist of animations without a finish and don't really do *any* job at making sure that climax of the scene is as satisfactory as the rest of it. I like to say that there can be no good scene without good climax. Good analogy would be a great film with a shitty ending. A movie that you watch with a bated breath that ultimately leaves you with a sour feeling.
A list of things that not only other developers, but also hentai manga artist sometimes use to help visualize the climax or add some spice to it to make it more satisfying:
- cumming sound effects. I have seen some games that had changing cumming sound effects depending on how "heavily or how "much" the protagonist cums inside
- spasms during final orgasm. Could be a change in a positon, curling of toes, female or male protag making some special movements etc
- belly inflation. Usually leveraged in scenes where protagonist cums several times.
- cross-section view. Here I have seen many different approaches. Cross section view is sometimes used to not only show how "deep" the protagonist reaches etc, but for example sometimes artist use it show difference between the protagonist or another character like difference in penis size as quite common example(especially in ntr games). To show cum accumulation with continous climaxes etc.
- words, words, words. If the visual department is lacking, some people use text to give strength to the climax. Raunchy talk and whatnot.
- if not the climax itself, then post climax, like the cum spilling out, showing a creampie etc
- and more
Good scene in this regard, was the blowjob scene involving heroine and protag, where she was on her knees and we could see the small pool of cum in her mouth and how protag came all over her face. Bad scene would be any scene without any cum or climax effects. EXAMPLE
Well sometimes, the scene itself is so good that the lack of proper climax doesn't subtract from it, but in that case it's sort of like a cake without a cherry on top.
I wanted to share this, because the game has been really good so far and it'd be a shame if by any chance, there was a lack of understanding of this aspect.
I wrote it for another game but it don't matter, it applies to all porn games. Hope this reaches developer. They might be already aware of this, but sending this pasta doesn't hurt
So while developer has developed enough trust for me to believe that they will continue doing great job, now that we are sort of entering new episode, there is one thing that I would like to remind about, which many porn game developers don't seem to realize or care about, just in case. That is, the visualization of climax or in general, the climax. There are a lot of koikatsu games in particular that only consist of animations without a finish and don't really do *any* job at making sure that climax of the scene is as satisfactory as the rest of it. I like to say that there can be no good scene without good climax. Good analogy would be a great film with a shitty ending. A movie that you watch with a bated breath that ultimately leaves you with a sour feeling.
A list of things that not only other developers, but also hentai manga artist sometimes use to help visualize the climax or add some spice to it to make it more satisfying:
- cumming sound effects. I have seen some games that had changing cumming sound effects depending on how "heavily or how "much" the protagonist cums inside
- spasms during final orgasm. Could be a change in a positon, curling of toes, female or male protag making some special movements etc
- belly inflation. Usually leveraged in scenes where protagonist cums several times.
- cross-section view. Here I have seen many different approaches. Cross section view is sometimes used to not only show how "deep" the protagonist reaches etc, but for example sometimes artist use it show difference between the protagonist or another character like difference in penis size as quite common example(especially in ntr games). To show cum accumulation with continous climaxes etc.
- words, words, words. If the visual department is lacking, some people use text to give strength to the climax. Raunchy talk and whatnot.
- if not the climax itself, then post climax, like the cum spilling out, showing a creampie etc
- and more
Good scene in this regard, was the blowjob scene involving heroine and protag, where she was on her knees and we could see the small pool of cum in her mouth and how protag came all over her face. Bad scene would be any scene without any cum or climax effects. EXAMPLE
Well sometimes, the scene itself is so good that the lack of proper climax doesn't subtract from it, but in that case it's sort of like a cake without a cherry on top.
I wanted to share this, because the game has been really good so far and it'd be a shame if by any chance, there was a lack of understanding of this aspect.
I wrote it for another game but it don't matter, it applies to all porn games. Hope this reaches developer. They might be already aware of this, but sending this pasta doesn't hurt