Oh wow, thanks for pointing that out! Although I did not replace
all occurrences, I indeed replaced most of the labels as well. This is kinda... embarrassing I guess.
I will edit my post and point to your file instead -- thanks again for fixing my stupid mistake!
No need to feel embarrassed: I also made that mistake myself, actually.
Here’s what happened.
A long time ago I ran into the “sla
m_a_1ing” typo, and since I noticed it was recurrent and quite annoying, I just did a quick find “m_a_1” on that file. At a quick glance, it seemed to me that all occurrences were in strings (and I was in a hurry to go back to the game not to ruin the… atmosphere) so I just hit “replace all”.
I came back to the game, and all was working because the labels I replaced by mistake were also coherently replaced in the jump statements…
until the code flow remained in that file. Fact is that I played a few minutes and no jumps from outside files occurred, so I didn’t notice my bug. I saved my game and didn’t play for a few months.
A few days ago, I started playing again and I got a
label not found error, but at that time I had totally forgotten about my find&replace.
So I just googled for “Lust Theory could not find label 'Lust_Time_P1_Slow_M_A_1'” and I found wkjohnson2’s post about it. Since he said he applied the three fixes found in this thread, I skimmed the thread to find them. When I found your fix, your explanation about the “slam_a_1ing” typo made come back to my mind what I did to my own copy of the file
so I unzipped the original file again and I made sure to substitute in strings only.
If you didn’t published your modded file along with the explanation I wouldn't have been able to amend my own mistake, so I decided to publish here my amended mod… That’s teamwork!
And thanks for editing your previous post to point to my modded file.