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Radiffy

Newbie
Sep 10, 2017
92
49
Can someone tell me the difference between steam and nonsteam version?
And what is actually still missing in the game that it doesn't have Completed tag cause from what I understand the game is completed?
 

devonY7

Engaged Member
Feb 3, 2020
2,029
3,369
Can someone tell me the difference between steam and nonsteam version?
And what is actually still missing in the game that it doesn't have Completed tag cause from what I understand the game is completed?
the steam version has voice acting(full season 1 partial in season 2) / adjusted dialog in season 1 . the game story is finished but there is more content to be added alongside completing the voice acting .
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,720
4,733
Actually until the Beach Day expansion the two versions here were identical, just leaked from different sources.
Both had the same voice acting - and missing voice acting.

A fully voiced version of season 2 is supposed to be coming soon™
 
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vincentp98

Newbie
Feb 25, 2020
42
12
hi
i finished the current quest line :
- Jessica
- Elizabeth
- Ellie
- Sophie
but so far i can't go further with megan/zoe/nicole, i thought that unlocking sophie quest line will allow me to continue megan/zoe but no, is that a bug ? did i forgot something ?
thanks
 

madslegend

Member
Jul 6, 2018
121
144
to trigger special Event after all hints say have to complete it, open map and click Ellie's house
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after that go to sleep and game should continue.
 

L_M94

Member
Jan 30, 2020
104
46
What happened with Angel's 1st scene where she's stuck in the washing machine? It's not in the replay scenes list. It's only the 2nd scene where you find her stuck & naked.
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,720
4,733
What happened with Angel's 1st scene where she's stuck in the washing machine? It's not in the replay scenes list. It's only the 2nd scene where you find her stuck & naked.
NOT doing anything with her is considered part of the story, I guess.
 

Conviction07

Active Member
Game Developer
May 6, 2017
774
3,313
I'd rather have them finish one of the games and then release the next one. They are stretched thin as it is, have way too many projects.
The thing is, we have enough artists to work on multiple at once. Doing what you're suggesting isn't possible because the writer could never keep up with the speed at which the art was being made. Unless of course we have 3 writers working on one game, but that would create a whole slew of other problems.
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,720
4,733
The thing is, we have enough artists to work on multiple at once. Doing what you're suggesting isn't possible because the writer could never keep up with the speed at which the art was being made. Unless of course we have 3 writers working on one game, but that would create a whole slew of other problems.
I know it's necessary to have at least two projects active, but you know best how long the list of games in development currently is. If one can be removed from that list or postponed, that would be a good start.
Programmers or other tech guys are overworked as well. There's games with bugs which have never been fixed even when known for months now or only fixed on one platform while the customers on the other platforms get ignored.
Lust Theory 1 is still missing 4 audio files on GOG that result in script errors, Lust Theory 2 got several minor updates on Steam, but is still on Vanilla on GOG. Now the Beach Day expansion is released, but still it won't get updated, despite these customers having payed the same price.
Unless these customers are being threated second class on purpose, it seems to me there's not enough manpower to handle all the projects at the same time. Uploading a patch shoult not be THAT difficult, the resource files are the same as on Steam.

Ever thought about changing the release model? I don't know where most of the income comes from, but if it's from sales, it migh improve efficiency, to drop the episode model financed by subscribers and create complete games in one go.

Btw, if the writers can't keep up with one or two projects, how do they manage so many? What are the artists working on, if they have no script?
 
Last edited:

Dr. Javi

Member
May 29, 2020
487
1,415
The thing is, we have enough artists to work on multiple at once. Doing what you're suggesting isn't possible because the writer could never keep up with the speed at which the art was being made. Unless of course we have 3 writers working on one game, but that would create a whole slew of other problems.
Please keeping making Lust Theory forever. Megan is perfect. Elizabeth is perfect. Angelina is perfect...

It was great when you only had 2-3 games since we never had to wait too long for any of them to be update, there was some decent variety, and they all felt special. It's honestly gotten hard to even keep track of all of the projects and their statuses at this point. I left a pretty long comment on Patreon, but my ideal would be to keeping making Lust Theory as an ongoing game, add Lust Bound as an ongoing game, wrap up Returning to Mia and Limits of Sky, and ditch the LustyVerse games. After the latter four games are dealt with, then add a third game as a limited series. Maybe a fourth game if it is short, but no more than that. Just my personal opinion.

I also want to say that I think that you guys do a great job overall and are amongst the best and most reliable in the business. (y)
 
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