Embercat

Newbie
Aug 8, 2024
82
196
52
Hey, you are the ne screenplay + writer guy, right?

I was wondering if you guys have any plan to do another old school Incest type VN like Summer with Mia and Lust theory. Lust theory story had become really dull. The screenplay has improved since last few months but the story has come to such a place that good dialogues alone won't do any good.
Yes, I am the new writer and story designer, (though considering I have been writing Lust Theory for about a year now, I don't know how much longer I can call myself NEW).

It's great to hear you feel the screenplay and story have improved. Thank you so much for that.

As for Inceton's future projects, I can't comment too much on those. I am responsible, currently, for writing Lust Theory S3 and Lust Bound S1. Of course, I hope to do and write more for the company long into the future, but I don't need to know what the company's future story plans are, except where they involve me.
 

PR Mitter

Member
Jul 6, 2021
344
510
152
Yes, I am the new writer and story designer, (though considering I have been writing Lust Theory for about a year now, I don't know how much longer I can call myself NEW).

It's great to hear you feel the screenplay and story have improved. Thank you so much for that.

As for Inceton's future projects, I can't comment too much on those. I am responsible, currently, for writing Lust Theory S3 and Lust Bound S1. Of course, I hope to do and write more for the company long into the future, but I don't need to know what the company's future story plans are, except where they involve me.
Wow Lust bound too?? It's kinda my possible top VN(along with Summer with Mia) by this studio or dev whatever you prefer.
As I said, Lust Theory has come to a point that not much can be done.
But I certainly wish you do a great job with Lust Bound. All the best. (y)
 

SteveyP

Active Member
Jul 1, 2017
994
3,873
495
I was searched "Mac season 2" in this thread and I found many people with th e same problem as me with only with followups. Should I upload my Mac version and provide them with the same here?
I wouldn't, I would just give them instructions on how to properly run the game. Or you can reference them to this post here.

Here's a step by step guide to run the Steam builds on Mac. This method works for both Season 1 and 2. And will very likely work for Season 3 when it comes to steam. It also works on any other renpy game.

1. Download and Unzip file. If your default "Archive Utility" application doesn't work, I find that "The Unarchiver" works well as an alternative.

2. In the newly unzipped "Lust Theory" or "Lust Theory Season 2" folder, highlight the following files and put them in a new folder labeled "autorun"
- game
- renpy
- LustTheoryS1.py or LustTheory2.py
- LustTheoryS1.sh or LustTheory2.sh

3. Highlight the newly made folder "autorun" as well as the folder "lib" and copy both of them.

4. Right click (or two finger press if you're using a trackpad) on the application "LustTheoryS1" or "LustTheory2" and select "Show Package Contents" then open the "Contents" folder and then lastly the " Resources" folder.

5. Paste the aforementioned "autorun" and "lib" folder and if prompted, select "Merge". If "Merge" isn't available, then select "Replace"

6. Return to the "Lust Theory" or "Lust Theory Season 2" folder where "LustTheoryS1" or "LustTheory2" application is stored and double click to run the application. If for some reason, you're not allowed to open said application then I've attached a file below to circumvent that roadblock. You simply need to unzip the file and then double click that script and a terminal window will pop up. Drag the aforementioned " Lust Theory" or "LustTheory2" application in the window and hit "return" or "enter" if you're using a different keyboard. Once the script is finished running, you should be able to open the application now.

7. Once the game is running smoothly, you can now rename and move the application "Lust Theory" "LustTheory2" to whatever and wherever you like. There's no need to keep the other files.

Hope this helps!! Feel free to message me if you're running into any issues or if I need to clarify anything for you. Also I made the proper labels for each build, but make sure you only combine the files in the proper build. All season 1 files in season 1 and season 2 file in season 2.
 
Last edited:
  • Heart
Reactions: Devil'sHunter

Devil'sHunter

Newbie
Mar 30, 2020
59
51
73
I wouldn't, I would just give them instructions on how to properly run the game. Or you can reference them to this post here.

Here's a step by step guide to run the Steam builds on Mac. This method works for both Season 1 and 2. And will very likely work for Season 3 when it comes to steam. It also works on any other renpy game.

1. Download and Unzip file. If your default "Archive Utility" application doesn't work, I find that "The Unarchiver" works well as an alternative.

2. In the newly unzipped "Lust Theory" or "Lust Theory Season 2" folder, highlight the following files and put them in a new folder labeled "autorun"
- game
- renpy
- LustTheoryS1.py or LustTheory2.py
- LustTheoryS1.sh or LustTheory2.sh

3. Highlight the newly made folder "autorun" as well as the folder "lib" and copy both of them.

4. Right click (or two finger press if you're using a trackpad) on the application "LustTheoryS1" or "LustTheory2" and select "Show Package Contents" then open the "Contents" folder and then lastly the " Resources" folder.

5. Paste the aforementioned "autorun" and "lib" folder and if prompted, select "Merge". If "Merge" isn't available, then select "Replace"

6. Return to the "Lust Theory" or "Lust Theory Season 2" folder where "LustTheoryS1" or "LustTheory2" application is stored and double click to run the application. If for some reason, you're not allowed to open said application then I've attached a file below to circumvent that roadblock. You simply need to unzip the file and then double click that script and a terminal window will pop up. Drag the aforementioned " Lust Theory" or "LustTheory2" application in the window and hit "return" or "enter" if you're using a different keyboard. Once the script is finished running, you should be able to open the application now.

7. Once the game is running smoothly, you can now rename and move the application "Lust Theory" "Lust Theory Season 2" to whatever and wherever you like. There's no need to keep the other files.

Hope this helps!! Feel free to message me if you're running into any issues or if I need to clarify anything for you. Also I made the proper labels for each build, but make sure you only combine the files in the proper build. All season 1 files in season 1 and season 2 file in season 2.
This is a complete guide to solve and play steam games on a Mac.
 
  • Like
Reactions: SteveyP

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
30,038
275,396
957
This is a complete guide to solve and play steam games on a Mac.
It is just a permission issue and/or quarantine by Gatekeepr. Any "market" build will not run on Mac/Linux unless it is made on Mac or made with the SDK, or downloaded on the machine it was acquired from, if you downloaded from Steam it would already have the permissions set up.

It would be the same as me zipping the Mac or Linux version on Windows, doing that breaks permissions.

Since there is some conflicting information here I investigated this some more.

Turns out that the root cause of Market builds not working on a Mac is because of the Quarantine imposed by Gatekeeper on files downloaded from anonymous sources such as Mega etc. This will almost always happen to games downloaded using the links posted here and is not limited to Ren'Py games only. RPGM and Unity games can also be affected by this.
This probably also explains why the game does work for somebody on the developer's team.

When you shuffle the components around as described in my method linked by Bob69, you are effectively creating a new app for yourself, hence Gatekeeper does not intervene.

As an alternative, you can remove the quarantine from the Market build with the xattr command in Terminal. Personally I prefer my method because that method creates a self contained Mac app and leaves less clutter.
Two common problems that may arise when playing on Mac are these:
  • the app is quarantined by Gatekeeper because its from an unknown developer;
  • the executable inside the app might have lost its execute permission during unzipping
To check quarantine, start Terminal and type "xattr " without the quotes at the prompt and drag the problematic app into the Terminal window. Terminal will fill out the path for you. Mind there is a space between the command and said path. Hit enter. If you see com.apple.quarantine in the results, the app is quarantined.
To remove the quarantine, type "xattr -dr com.apple.quarantine " and drag the app again into the window. Hit enter. Quarantine should now be removed.

To check the second case, you need to look into the contents of the app: right click on the TFTUV app, pick Show package contents. Navigate to /Contents/MacOS/. Inside that folder you'll see a file called TFTUV. That file should be a Unix executable. If it's anything else, it has lost its execute permission.
To fix this, start Terminal and type "chmod a+x " without the quotes at the prompt and drag the file inside the Terminal window. Terminal will fill out the path for you. Again mind there is a space between the command and the path. Hit enter. The file should now be executable.

As a general precaution, make a duplicate of the app first before changing its attributes or permissions.

Another general hint for troubleshooting: instead of opening the app, try opening the executable inside the app. It then should start by opening Terminal. If something is wrong, there might be more information in the Terminal window.
And you can ALWAYS build you own Mac version in a minute or two, it is what I do for every Mac compressed version.
 
  • Like
Reactions: MrMax

dkatryl

Active Member
May 26, 2018
834
1,538
300
I always have time for feedback, both the good and the bad. I'll fight my corner when it comes to my commitment to the world and story, but other than that, I try to keep an open mind to others' views and opinions of what I'm offering to the narrative.

A little about the direction I have taken the game in and why.

When I took over Lust Theory, the opening section and introduction with Alice was already done and released. So too were the parts with the new characters, Rachel and the Hospital nurse, Gwen. Inheriting the writing at this point left a lot of things already baked into the narrative, and something I had to work with one way or another. In fact, one of my first major updates - (the second half of Amy's story) I actually took pains to make Amy the center of the show and explore more of her story after the Rachel dating interview sequence, (which released just before I took over.) Since taking over, I have tried to keep the focus on the main cast from S1 & 2 as much as possible, with the only real new inclusion being Stephanie, whom I included as a crossover character for Mia.

This is not to wash my hands of this issue, but I do wish to stress that some of the parameters of writing, as they were at the point I took over, were beyond my control.

As to the problem you described of the game losing some of the magic from Season 1, this is a tricky one. I definitely understand how anarchic and fun Season 1 was and how original it felt. However, 2.5 seasons on, it is hard to maintain that same level of magic with the story and situation presented.

Again, quite a bit of this comes down to decisions and story points inherited before I took over as writer, but I think the ability to return fully to the carefree magic of season 1, and using the time loop to make otherwise impossible sexual hi-jinks possible was lost when the looped day progressed to Friday and then finally skipped again to Season 3 and the revelations of the loops source and established narrative of the loops being closed permanently.

As soon as the notion of the loops being brought to a close came into effect, and with a raft of problems presented to the MC regarding his actions during previous loops, it became more or less impossible to believably focus the narrative on trying to score in new ways with hilarious misfires. Perhaps, the hero could have taken a darker turn and just used the time loops left till a fix comes to go balls out insane and try and complete a bucket list of sex challenges to end the loops on, but with the messes MC had put himself in over the start of the game, I didn't see this being a good fit for the narrative.

I have spoken before in this channel that I am quite passionate about leveling up the wider interpersonal connections in Lust Theory since taking on the writing. I have wanted to see MC's relationships with the girls explored deeper, and to give him a leveling-up moment where he becomes more of an active hero figure of the narrative. Aside from being how I personally wished to push the narrative, it also felt like an essential move based on another issue the game has (as I see it) after 3 seasons.

The Limited Wellspring

In terms of spaces left to take the sexual hijinks of the game, there was not all that much more space to 'logically' explore within the narrative.

Thanks to bonus events in seasons 1 & 2, scenes exist for most possible arrangements of girls, and within the main story, there is not much farther left to take the stakes.

By Season 2, Elizabeth, for example, was pretty much on board for the ride when it came to sleeping with MC. By the end of the season, MC also had ironclad ways of getting with most other girls, with the only real possibility for a new direction being toward more variations of threesomes, foursomes, etc.

With all girls pretty much fully on board and committed to MC by the end of S2, it left little challenge for him to make new situations in seasons 3 (especially as so many of the cast are already established as being at least comfortable with threesomes and sharing.) In many ways, (without the inclusion of the Screw up Friday, where he tanked his approval with every girl he knew), he might well have gone into the next day able to just say - 'Yo, let's bang' to almost any LI and reasonably expect a yes.

With this in mind, I think the previous writer needed to include all the complexities and fallout MC's experiences at the start of S3 with the girls in his life. Without it, there would be almost no stakes at play. BUT those same fallout moments from his forgotten Friday were also of a kind caliber that necessitated (at least to my mind) going deeper emotionally with the girls in his world. And then, when Alice's plot arc and dissolution of the time loop are added to the mix, the need for MC to ground himself and get ready for a return to normal living becomes even more of a priority.

This is not to say I did not want to take the path I have chosen. I have made no secret of the fact that I felt deepening interpersonal relationships and emotional connections in the story was something I really wanted to explore with S3. But, aside from being something I wanted to bring to the table, it is also something I felt was pretty much imperative and unavoidable within the context of the story, as it was left with me at the time of my takeover.

If there is one thing I've learned from following and reading all the reviews, thoughts, and opinions here, it is that it is impossible to walk a line with Lust Theory that perfectly satisfies every element of the fan base. I know there are many who are happy with the direction I have been taking and the emphasis on strengthening emotional ties and exploring character relationships more deeply. I think a solid proportion of the player base has wanted to see this for a while.

At the same time, I know I have seen a handful of comments wishing the game would return fully to its Season 1 roots and concentrate more on the hilarity, sexy hijinks, and impossible situations the hero winds up in.

Believe me, I want nothing more than to write a game that EVERYONE loves. I try my best to balance deepening the story and relationships, keeping the humor and sexiness, all while working within the confines of the narrative I inherited when I took on the story.

I care about Lust Theory, and Lust Bound. I care about the characters and story I'm putting out into the world, and while I want players to always be open and honest in their critiques with me, I assure you I agonize and worry and do my best to reflect on every message of critique.

I'm always in the comments section here and on the Inceton discord, so please keep voicing your thoughts and opinions. While I can never hope to promise to pivot to make every fan's vision for Lust Theory a reality, I will at least listen and try to take on board critique with humility, and do what I can to adjust the scales.

A few weeks ago, one player noted feeling that humor was starting to dip in the season, something I have tried my best to listen to, which led to the inclusion of the Shrodinger's Cat scene and a few other hijinks scenes in the National Park.

This has become a bit of a ramble, something I am becoming pretty famous for on here, so I'll wrap things up here. I hope explaining my thought processes for why I have made the creative decisions I have, and more of the story of how and when I came to the series helps a little. Of course, you don't have to approve of those decisions anymore. If you still do not like the direction I am taking, I will understand. Still, I hope explaining has at least given you a better idea of my goals, the limitations I am working with, and the reasons for taking the narrative in the direction I have.
S1 was chaotic fun, but at some point, it would have gotten repetitive with a never ending escalation of nonsense scenarios to top the last one.

I like the writing in S3 and the deeper dive focus on the characters.

[Edit: Either way, still much prefer the original name "Echoes of Lust"]
 
  • Like
Reactions: Embercat

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
30,038
275,396
957
Lust Theory [v0.8.2] [Inceton Games]

persistent.bonus_content_code = "update"
You don't have permission to view the spoiler content. Log in or register now.

Changelog:

Renders - 950+
Animations - 46

Bonus Content:
Gallery Page - 8 renders + 1 animation



Windows/Mac:
 
Last edited:

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
30,038
275,396
957
Lust Theory [v0.8.2] [Inceton Games]

persistent.bonus_content_code = "update"
COMPRESSED:

Win/Linux:
- - -

Mac:
- - -
 
Last edited:

Obanama

Active Member
Jan 25, 2021
544
910
257
Is there a way to modify relationships in the the newest version? Save been broken with being called Megan's 'none'...
 
3.60 star(s) 268 Votes