HughMungusMan

Newbie
Jan 26, 2025
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Crisis averted. They mostly kept Embercat's original ending and just tacked on a second one. Make a save when choosing both of them because if you replay the game after next week's update, the choice will be made for you and you could lock yourself out of the ending that bothers to explain what's going on.

Also, expect next week to be the finale (probably but not 100%) with the rest of the time being used to polish the Steam Release.
 

MrMax

Active Member
Sep 30, 2017
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There also seem to be a LOT of text edits in the previous scripts (did a compare between the folders). A quick glance tells me it's mostly typo fixes and re-arranging dialog for better flow.
Still - a lot of stuff was adjusted
 

Igetby

Member
Jun 15, 2020
219
175
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i want a happy ending with everyone not only one
When engaging with a work of fiction, there is a level of suspension of disbelief that is implicitly established in the early stages of the narrative.

As long as the “level of absurdity” stays within the boundaries of the paradigm implicitly set at the beginning, the suspension of disbelief becomes almost unconscious: it operates in the background, like breathing.

If the “level of absurdity” changes once the story is well underway, immersion is automatically broken, and the suspension of disbelief must be actively re-engaged.

Personally, I believe that the choice of not letting the escape from prison thing being transported in the real world once time is fixed back to normal is very wise. As long as they're living in the time loops consequences can always be fixed in the next loop. There's no space for that once time is back to normal.

Since time loops have been part of the story from the very beginning, I personally have no problem pretending to believe in them. And once I accept that the time loops are real, I have no trouble thinking that the MC could pull a dumb stunt like that. But since everything suggests that sooner or later time will be fixed back to normal… I’d have a really hard time believing that he could get away with such a stunt without the time loops having his back.
I hate the fact that so many people need deep logic in these kinds of games and because of that they believe Ellie needs to end the game behind bars so their porn game with alternate reality story lines fits their personal head canon.

As they literally type that complaint with their pants around their ankles. This is not a personal attack on anyone I just believe some people play these looking for Shakespeare.
 
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Acran92

Newbie
Jul 2, 2024
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so.. i poked my head in here becouse i liked S1 and have maybe gotten 15-20% through s2
but can anyone give me the TLDR of why this game seems to be delisted frombeing updated and put on the front page
also all this new drama from (what i can gather at a glance) a dev or writer being sacked?
 

grey_shadow

Member
May 21, 2022
329
393
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all this new drama from (what i can gather at a glance) a dev or writer being sacked?
The writer for the first two seasons got replaced by Embercat, who wrote most of S3, and has been well received by people on this thread. They've now been sacked for not aligning with Inceton's vision, with the latest update reportedly delivering Embercat's planned ending plus an alternate ending, currently as a player choice, but with the plan being to automate the ending selection in the next (and probably final, aside from bugfixes, etc) update.
 
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Oct 9, 2021
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ok, so I just played through the compressed version.
Anyone thats also done so, know which of the options was Embercat's preferred option?
 

HughMungusMan

Newbie
Jan 26, 2025
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ok, so I just played through the compressed version.
Anyone thats also done so, know which of the options was Embercat's preferred option?
Embercat wrote the first ending. The one that is 800 renders long, as opposed to the other one that is 200 renders long.

I can't confirm that nothing was changed. In fact I'm fairly certain that he had planned to make it much more comprehensive, providing in depth answers to the mysteries setup so far and making the sequences much more impactful but was reigned in because it was assumed that no one wants to bother reading "boring" explanations.
 
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Oct 9, 2021
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Embercat wrote the first ending. The one that is 800 renders long, as opposed to the other one that is 200 renders long.

I can't confirm that nothing was changed. In fact I'm fairly certain that he had planned to make it much more comprehensive, providing in depth answers to the mysteries setup so far and making the sequences much more impactful but was reigned in because it was assumed that no one wants to bother reading "boring" explanations.
OMG! they really thought we would rather have that lame 200 render version?
The 800 render one was so much better, and not because it was longer but because FFS of course we should have a proper explanation that stitches it all togerther after literal years of waiting to find out what it was all really about!
LT has never been better than since it has been written by Embercat. If they write any more VN's, they will be an automatic play for me!
 

Embercat

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Aug 8, 2024
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ok, so I just played through the compressed version.
Anyone thats also done so, know which of the options was Embercat's preferred option?
My version of the ending, (I never planned nor was asked to build in a good /bad ending to the game) was the version where
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I very much disliked that direction when it was pitched but Lancelot was insistent and wrote the Carol intervention himself. It was alluded to in my firing message where he criticizes me for calling him out on pacing as days before I had said his ending idea didn't make sense, and criticised it for being way too quick and failing to tie up any of the three seasons of game we've been through.
 
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HughMungusMan

Newbie
Jan 26, 2025
47
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I never planned nor was asked to build in a good /bad ending to the game
It shows. The retinue of problems with that second ending aside, the game isn't built to support a branching narrative like this. None of the choices fit the criteria of being meaningful enough to be ending defining so most people who even grasp that there are two endings will feel blindsided that stuff that never mattered is suddenly being held against them, and writing wise none of these choices are written in a way that fits a dichotomy of "a choice Carol would approve/a choice she would disapprove", or even a "caring/careless" one, so there is no narrative payoff.

Carol has carefully and meticulously built the situation in Lust Theory to ensure Alice gets her hearts desire (which Carol sees as being an idealised version of MC).
I...Think that's technically true in both routes? It's just that in the second one, she decides she's failed at making said idealised version. Although, god knows, there certainly is dialogue that seems to contradict this (she only says that she introduced fake bugs to keep the loops going in a way that implies that they were genuine problems that she just fixed early) and because she never bothers to explain, you certainly wouldn't know it if you hadn't played the original ending first, which again is only a one week luxury before the choice is made for the player starting next update.
 
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Oct 9, 2021
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I very much disliked that direction when it was pitched but Lancelot was insistent and wrote the Carol intervention himself. It was alluded to in my firing message where he criticizes me for calling him out on pacing as days before I had said his ending idea didn't make sense, and criticised it for being way too quick and failing to tie up any of the three seasons of game we've been through.
Thanks for the explanation, and I'm sorry to hear how they treated you. It seems monumentaly short sighted, and I hope it doesn't mean that the ending is ham fisted and unsatisfying.
I have played dozens of VN's over the years, but it was LT that started it all for me and introduced me to this hobby. Consequently I am very invested and want nothing more than for it to have a top tier finale.
Thank you for doing your best to deliver that. With you writing it I was confident it would happen, but now...
:cry:
 

Embercat

Newbie
Aug 8, 2024
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If they write any more VN's, they will be an automatic play for me!
Thank you for that. I am exploring my options in that regard at the moment. I've honestly wanted to make a VN that is truly my own for a long time. It was one of the things that spurred me to join Inceton in the first place. At the time, I considered it the best I could do since I had the writing skills and experience, but none in rendering or coding.

If there is one thing the last year of working on Lust Theory has given me, it is a little more understanding of WHAT I need to learn and do to get started making my own game a reality.

Since I have a bit more free time, I have been learning Daz, studying Ren'Py coding, and laying the groundwork for my story and plan. (This is not an impulse story; I've had a dream story I've wanted to make as an AVN for years.

There's a long road before me. A lot I need to learn, a lot I need to ready and prepare. I need to finance some better gear if I ever want to render anything decent.

I have been thinking about how to finance the road ahead (aside from saving money from new work). I'm looking into doing commission writing, maybe making a 'fantasies' style Patreon or blog where members can request scenes I'd write for them, maybe with accompanying art and renders once I get the hang of composing them. It would be as short stories to begin with, but if there is interest in it, I might start that off.

I'm exploring options. Not sure if I can declare all that here as this is the Lust Theory page, not a place strictly to advertise potential stuff of my own. But in any case, I'm not gonna let my experience with Inceton and being fired sour my love for VNs and writing them, and I want to see what I can create for myself going forward.
 

HughMungusMan

Newbie
Jan 26, 2025
47
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Thank you for that. I am exploring my options in that regard at the moment. I've honestly wanted to make a VN that is truly my own for a long time. It was one of the things that spurred me to join Inceton in the first place. At the time, I considered it the best I could do since I had the writing skills and experience, but none in rendering or coding.

If there is one thing the last year of working on Lust Theory has given me, it is a little more understanding of WHAT I need to learn and do to get started making my own game a reality.

Since I have a bit more free time, I have been learning Daz, studying Ren'Py coding, and laying the groundwork for my story and plan. (This is not an impulse story; I've had a dream story I've wanted to make as an AVN for years.

There's a long road before me. A lot I need to learn, a lot I need to ready and prepare. I need to finance some better gear if I ever want to render anything decent.

I have been thinking about how to finance the road ahead (aside from saving money from new work). I'm looking into doing commission writing, maybe making a 'fantasies' style Patreon or blog where members can request scenes I'd write for them, maybe with accompanying art and renders once I get the hang of composing them. It would be as short stories to begin with, but if there is interest in it, I might start that off.

I'm exploring options. Not sure if I can declare all that here as this is the Lust Theory page, not a place strictly to advertise potential stuff of my own. But in any case, I'm not gonna let my experience with Inceton and being fired sour my love for VNs and writing them, and I want to see what I can create for myself going forward.
Well before bringing back the topic of LT, I'm sure I speak for most people when I say you have our support in doing that and people who have followed the great stuff you've done on LT and LB are certainly eager to get their hands on anything you write!
 

XBurkeX

Newbie
Dec 20, 2021
17
37
112
A While back, there was talk about a patch that removes the weird "She's asleep, but she's really awake" bs that the dev added. It would only require removing lines, as I've noticed there are no scene changes during the "sleeper's" thoughts. Does anyone know if that patch ever got completed for season 1? I've been looking for ways to do it myself for a few hours, but the only way seems to be by downloading a bunch of resources for Renpy creation, and at that point, I might as well learn the whole thing and make my own game. lol
 

CJAM2002

Member
Sep 30, 2020
339
460
186
A While back, there was talk about a patch that removes the weird "She's asleep, but she's really awake" bs that the dev added. It would only require removing lines, as I've noticed there are no scene changes during the "sleeper's" thoughts. Does anyone know if that patch ever got completed for season 1? I've been looking for ways to do it myself for a few hours, but the only way seems to be by downloading a bunch of resources for Renpy creation, and at that point, I might as well learn the whole thing and make my own game. lol
I think it was completed. A quick search should find the mod that removes the additions to get past Steam guidelines.
 

carlo.ottari

Newbie
Feb 24, 2023
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No, those are fine. I personally don't care either way but I don't think anyone has a problem with those, and they'll probably add them back in later.

Lust Time is the "interactive" (notice the quotes) sex scene feature where you need to click on each "scene" and move through 3 speeds before moving on to the next part etc. Those are not skippable, you're forced to go through them and you're forced to do them in a linear order.

Oh yeah that's awful, now I get it :LOL: thanks for the explanation man!
 
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black_N_white

Member
Oct 23, 2017
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confused by the patch notes..why can't they just say which girls have new added content instead?

Is there any Jessica/Elizabeth/Megan content in this update or should i just skip?
 
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