If Hyao thinks I'm starting again after playing it since the release and learning every recipe and grinding to level 80 and earning over 500k gold, he's MISTAKEN.It will require to butcher the whole code and in the process all saves from previous versions unfortunately won't work.
I thought the same initially but it's very easy to hack those things in with a save editor that it doesn't worry me that much anymore.If Hyao thinks I'm starting again after playing it since the release and learning every recipe and grinding to level 80 and earning over 500k gold, he's MISTAKEN.
I definitely won't be playing it after the update if we are expected to start from SCRATCH after it being out so long already and so many different saves for every decision.
NOT TODAY SATAN
As long if he doesn't edit and made it impossible to save edit, because this. This is the biggest coward move in game history after more than a year playing.I thought the same initially but it's very easy to hack those things in with a save editor that it doesn't worry me that much anymore.
I just opened the save editor and was like ???I thought the same initially but it's very easy to hack those things in with a save editor that it doesn't worry me that much anymore.
Some people already said that they want a debug/cheat menu, if he doesn't add it I'll probably do it (if he keep the code on renpy of course, if not depends on the system he will be working but I think he will continue on renpy anyways), I've been solving bugs after every months release for my own playing and some cheats like the fair fireworks to not consume bombs so maybe I can add a menu option to edit the main flags like logan slut/good path.If Hyao thinks I'm starting again after playing it since the release and learning every recipe and grinding to level 80 and earning over 500k gold, he's MISTAKEN.
I definitely won't be playing it after the update if we are expected to start from SCRATCH after it being out so long already and so many different saves for every decision.
NOT TODAY SATAN
As long as he uses renpy (realistically there is no reason for him to change platforms) we can do it. Even if he changed platforms it's still very easily done.As long if he doesn't edit and made it impossible to save edit, because this. This is the biggest coward move in game history after more than a year playing.
There's a lot of grinding, especially in the beginning, what with the tons of potions you have to brew and ingredients to be found. It's a hassle.As long as he uses renpy (realistically there is no reason for him to change platforms) we can do it. Even if he changed platforms it's still very easily done.
I don't mind playing the entire thing again as long as I can do it smoothly and without grinding.
I started it a second time because I was to play both a dominant/top and a submissive/bottom route and to be honest I didn't find it that bad. But I'm not a grindy person for the sake of having more character levels or objects, am I aim at advancing the storylines more than anything else. In this way it's not unbearable at all, actually quite fine (except on those specific occasion when you want to have that specific herb and the randomizer is against you, but it doesn't happen too often, especially after the very early game).There's a lot of grinding, especially in the beginning, what with the tons of potions you have to brew and ingredients to be found. It's a hassle.
I'll for sure cheat since I'm not going through that again. I've already started over once over a choice I regretted and I'm not doing it again.
There are some places or instances that demand high strength or perception or intellect... Since I'm an appearance build, it look me a loooong time to have enough strength to do things that demand high strength. I'm talking 6 months playing. Perception was also one of the stats I had a hard time building up. Also, money is hard to come by as a sub bottom. When you are a dom top you can just steal from the thugs in the road.I started it a second time because I was to play both a dominant/top and a submissive/bottom route and to be honest I didn't find it that bad. But I'm not a grindy person for the sake of having more character levels or objects, am I aim at advancing the storylines more than anything else. In this way it's not unbearable at all, actually quite fine (except on those specific occasion when you want to have that specific herb and the randomizer is against you, but it doesn't happen too often, especially after the very early game).
First, thank you for sharing!1. It's December, most likely I will do the same thing as the last year which mean the update will be smaller and it will be posted earlier (I'm aiming for the 20th, but I'll see how it goes).
2. January will be a normal update, as I don't want to make any huge changes the first thing in the new year.
3. Most important message here is that I will start working on fixing some parts of the games in February. It will require to butcher the whole code and in the process all saves from previous versions unfortunately won't work. I'm not sure how long it will take me to implement all the new things and correct everything that was up until now, so there's a chance I will take February and March to work on this. If that happen February will be without an update and March will have a completely new LD.
Just to let you know what you can expect to see after the changes:
It's of course not everything. There are more of smaller or bigger changes here and there. If I would want to put all of the stuff here the list will be much bigger.
- All old dungeons will be transformed to new system
- Item's icons
- More than one active quest at once (Also some changes that will allow me to make quests that requires to deliver more than one item and some better reward system)
- A slight combat rework (Including adding new type of weapons - two handed one, shields, bows and better grasp of effectiveness and immunities to certain attacks)
- Attributes rework
- Improved beginning of the game (rewriting some stuff and adjusting variables)
- Improved crafting system
- New relationship screen (If I have time it will include something like 'event log' with information how to get like/heart)
Thank you for supporting me for all this time and apologies for the inconvenient save wipe. I hope you will be happy with all the changes in the end.
There are some places or instances that demand high strength or perception or intellect... Since I'm an appearance build, it look me a loooong time to have enough strength to do things that demand high strength. I'm talking 6 months playing. Perception was also one of the stats I had a hard time building up. Also, money is hard to come by as a sub bottom. When you are a dom top you can just steal from the thugs in the road.
I don't mind playing all the story again, but I do mind grinding that shit.
There is no need to make a new save editor because it doesn't depend on this particular game. The editor works on code across many platforms, so no matter how different the new version is, the editor will work on its renpy code.First, thank you for sharing!
Second, im not that fond of using Save Edits but whew a total revamp of this game is hard. I have like 3 or 4 main routes, so i dont want to repeat EVERYTHING Again. Hope Hyao adds a in-game debug screen or that you guys an make a new Save Editor when that version comes out.
oh god, I hope not, I loathe RPG maker, it makes everything so samey, flat and ugly!He really should just try doing this game on RPG maker instead of rewriting the whole code on Ren
as having battle animations would do this game a world of good