From what I've seen, we simply have a different approach to making a sex scenes in our games.
I focus on the intensity and sensuality of each clip, resulting in less volume but more arousal (in my opinion of course~). You prefer to take more clips from the same video and bombard the player with a constant stream of porn, which is also valid. As a result, my scenes have 3-7 clips, each with a distinctly different pose, text and movements, whereas you can have 14 clips in one scene, with 6 of them being the same woman sucking the same cock in the exact same pose.
Also, I only use videos in the sex scenes, whereas you have quite a few of non-sex clips in the regular gameplay.
Don't take this as a knock on your concept and approach, you've made a really cool and unique game, proven by the fact that a lot of people like it~ But I did feel the need to answer your question and explain the design ideas behind my choices in more detail :3