even cows have throwing weapons
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oh...so u didn't updated the gameView attachment 3737033
View attachment 3737047
Loading Buildings forever and cant save the game for me
My game version too low or are you not using the DLC?
You can see my game Build
View attachment 3737088
I updated the game and DLC now my saves are working good![]()
yes, as i said nothing u could do about him anymoreAfter i defeat him, he asks to "help" relieve him...but nothing happens, it's normal ? ?
do u mean this? this one is from discord, made by 3e215I remember somebody posted here a table of chest types, with their special properties. But now I can't find it. Not even links from all-powerful guide by John8r9 are enough.
All I could find is this one: https://f95zone.to/threads/mad-island-v0-08-beta-steam-e-made.209671/post-13895612
Can somebody help me find it?
Yes. just ask her to follow u. she need 4 companion slot cmiiw. Then go to ur base and she will be teleported to land. make a pool for her like stone pool. u can place her there safely without getting eaten by sharkCan you somehow carry mermaid or have her in your base ?
no, but u can ask her to follow u and teleport with flag to ur base. And she is hard to move on land, so ask her to follow u while in water. Give her a small exp berry and craft water block for her moving on land.Can you somehow carry mermaid or have her in your base ?
anyone know how and where get the elder sister native and elder brother native?
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additional memo 2
rejuvenation potion can lower old man age by 1 (craft by the old man)
rejuvenation secret potion can lower old man age by 10 (trade from nanachi with life orb and normal rejuvenation potion)
You have to use one secret potion when their age reaches 60 to make them more younger.
once his age was younger enough, he will become the man with axe running in the pic, and u can craft battle axe from him
same for old lady
View attachment 3675485
PS: old man, old lady and younger version of them can also craft other stuff like their own native's clothes
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she can only craft water block while on waterno, but u can ask her to follow u and teleport with flag to ur base. And she is hard to move on land, so ask her to follow u while in water. Give her a small exp berry and craft water block for her moving on land.
i asked someone on discord, they said this coding is useful enough but will be a burden of efficacy to the pcI really hope they do something about the pathing...
I don't even expect some elaborate smart pathing system.
But I do not understand why there's not at least a basic "if stopped, search" pattern.
I know how pointless this post is, but I want to vent a bit because I really like this game, but them constantly getting stuck really annoys me.
Since they have a fast travel system and proximity based attacks they can clearly track coordinates and actions of units.
So assuming we already have functions to delay stuff, move a character, etc. why not do something like this?
Just something that at least gives them a chance to get around a rock...JavaScript:*Fantasy Programming Language Intensifies* while (TargetPursuit = true){ let movSPD = Unit Movement Speed; let uPos = Current Unit Position; Wait(3s); let NuPos = Current Unit Position; let tPos = Current Target Position; if (differenceBetween(NuPos, uPos) < movSPD && differenceBetween(Nupos, tPos) > 5){ TargetPursuit = false; MoveOppositeToTheDirectionOf(tPos); Wait(2s); MoveHorizontalToWhichEverDirectionIsCloserTo(tPos); Wait(2s); TargetPursuit = true; } }
I really hope they do something about the pathing...
I don't even expect some elaborate smart pathing system.
But I do not understand why there's not at least a basic "if stopped, search" pattern.
I know how pointless this post is, but I want to vent a bit because I really like this game, but them constantly getting stuck really annoys me.
Since they have a fast travel system and proximity based attacks they can clearly track coordinates and actions of units.
So assuming we already have functions to delay stuff, move a character, etc. why not do something like this?
Just something that at least gives them a chance to get around a rock...JavaScript:*Fantasy Programming Language Intensifies* while (TargetPursuit = true){ let movSPD = Unit Movement Speed; let uPos = Current Unit Position; Wait(3s); let NuPos = Current Unit Position; let tPos = Current Target Position; if (differenceBetween(NuPos, uPos) < movSPD && differenceBetween(Nupos, tPos) > 5){ TargetPursuit = false; MoveOppositeToTheDirectionOf(tPos); Wait(2s); MoveHorizontalToWhichEverDirectionIsCloserTo(tPos); Wait(2s); TargetPursuit = true; } }
Why does that Balphant look like its doing something adorable?View attachment 3738082
Enemies shouldn't be able to get around rocks
Are you playing the latest version?i dont to save game. please help
u can't even spawn her nowHas anyone found Riona yet? Someone in the thread said he found her before somewhere in the ruins (in the earliest version of the game).