Like Blac Market and Monster Black Marcket.What this game is really missing is that mutant from BM that raped lolis to death to produce super cum
Would be even better if it could use shotas too
For morale, villagers basically need 3 things: food, water and shelter. Put up a native hut and some leaf beds in it, and they'll be happy to sleep there. People report that villagers have trouble finding a free bed if there is more than one house in their area, so it's best for each work area to have only one house. Note that villagers set up as guards don't sleep, and thus don't gain morale from sleeping. In emergency, you can increase their morale by feeding them morale-boosting foods, such as carrots.Got those done. So now how do I increase their moral or friendliness towards me ? I provided them with food and wotah already and there's no change
Like Black Market. This game is from developers of Black Market, and shares that game's screwed-upness.Like Blac Market and Monster Black Marcket.
With no way to control those the chances of low quality renders entering peoples games and gaining negative fame is actually quiet high, so I doubt that's an option for until after the game is fully released... not to mention the potential bugs if the code isn't implemented correctly by the modsI honestly think the devs should simply allow all sensinble sex combos EVEN IF THERE ARE NO ANIMATIONS YET (or they never make them). Just have the 2 characters stand for a few seconds (or show a NO ANIMATION YET image) and do the usual sex processing.
It's better to have more options to play with with no visuals then very few options with visuals.
Animations can be added later, perhaps even by modders. Heck, if the devs woud release the character skeleton/art, modders/fans would make tons of naimation for them.
Morale above 0 literally doesn't do anything right now. So just make sure that your natives don't hate eachother, by having their personalities match to eachother's liking.Got those done. So now how do I increase their moral or friendliness towards me ? I provided them with food and wotah already and there's no change
Easier solution... deactivate "allow Love" Option in the character tabs, than it doesn't matter how you match them up.Morale above 0 literally doesn't do anything right now. So just make sure that your natives don't hate eachother, by having their personalities match to eachother's liking.
A foodbox, a well and a house with some beds. That's all you need to keep their morale from lowering (aside personalities).
I found another way to deal with it - bring two NPCs that don't like eachother in a small area with a house/bed and douse them full of aphrodisiac parfume. They will fuck and fuck and that will increase their replationship and cancel out their dislike.If you villagers are humans, they will also have relationship trouble. They have a personality, and like one personality above other and dislike another personality. You can safely ignore what they like, just make sure they are not living and working close to people with a personality they dislike.
You cannot control mods at all and a dev is not responsible for mods. Moot point (if you are talking about mods)With no way to control those the chances of low quality renders entering peoples games and gaining negative fame is actually quiet high, so I doubt that's an option for until after the game is fully released... not to mention the potential bugs if the code isn't implemented correctly by the mods
It doesn't work like that. If their personalities don't match, they'll just go back to hating eachother and -100 morale.I found another way to deal with it - bring two NPCs that don't like eachother in a small area with a house/bed and douse them full of aphrodisiac parfume. They will fuck and fuck and that will increase their replationship and cancel out their dislike.
Only works on NPC that an have sex tough.
Are old saves compatible with the new update ?Update version 0.09
Mega
The default build has been updated to [update v0.0.9]
■ Added
・Added the ability to create your own background items.
・Added the ability to register for workshops.
■ Bug fixes
・Fixed a bug in which when the level of the transport skill reaches 5, it is displayed as MAX (can be increased up to 10 levels).
・Fixed a bug in which the presence or absence of the blood of a subterranean woman was not reflected correctly.
・Fixed a bug that the items that can be found in the excavation area are not selected correctly.
・Fixed a bug that caused the slowdown effect of the swamp when building a house on top of a swamp, even if you entered the house.
・Fixed a bug that made it more difficult to escape from the wall when using the sword technique inside a native's house.
Thanks. Can I save them if they die in combat ? NPCs have skill issues frFor morale, villagers basically need 3 things: food, water and shelter. Put up a native hut and some leaf beds in it, and they'll be happy to sleep there. People report that villagers have trouble finding a free bed if there is more than one house in their area, so it's best for each work area to have only one house. Note that villagers set up as guards don't sleep, and thus don't gain morale from sleeping. In emergency, you can increase their morale by feeding them morale-boosting foods, such as carrots.
If you villagers are humans, they will also have relationship trouble. They have a personality, and like one personality above other and dislike another personality. You can safely ignore what they like, just make sure they are not living and working close to people with a personality they dislike.
For relationship to player characters, as they have said, there are 3 main options: adventuring together, dancing, and love potions. Love potions are a late-game option, it's fine to ignore it. If you get a relationship high enough (to at least 50, it seems), you can also have sex for +10 relationship per session.
Like Black Market. This game is from developers of Black Market, and shares that game's screwed-upness.
Monster Black Market is a lot more sane. And their monsters are much gentler with slaves.
NPCs won't die if they get beaten up, they just faint and be back on their feet after a few seconds, they just need food to heal their hp, but if they get kidnapped during a raid, you'll have to save them in time, otherwise, they'll be gone for good.Thanks. Can I save them if they die in combat ? NPCs have skill issues fr