- Dec 25, 2018
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if u mean npc's inventory yes, a pocket thingy from trader with one knocked out chaos ruck to trade itIs there a backpack item or something similar to increase inventory slots?
if u mean mc's inventory, NO
if u mean npc's inventory yes, a pocket thingy from trader with one knocked out chaos ruck to trade itIs there a backpack item or something similar to increase inventory slots?
This is a low-tech game. If you want to carry more, you tame somebody and make him carry your stuff. I heard that deer are pretty good at it in the beginning.Is there a backpack item or something similar to increase inventory slots?
That's bs. What if my walking backpacks die while carrying all my stuff and I have no space to take them? I'll see if I can hack the game to increase my inventory slots.This is a low-tech game. If you want to carry more, you tame somebody and make him carry your stuff. I heard that deer are pretty good at it in the beginning.
In the end, there is a species of kangaroo-like animals who are even better.
As John has said, you can increase other people's inventory, but not the protagonists' one.
You can put their A.I. to different attack patterns. Set them to "survivor" and they will ignore everything and not even take damage.That's bs. What if my walking backpacks die while carrying all my stuff and I have no space to take them? I'll see if I can hack the game to increase my inventory slots.
There's only really one way for your friends (or backpacks if you so wish to call them) to die, which would be by being captured in a raid and not being rescued at all, or by banishing them. - well or executing them, of course.That's bs. What if my walking backpacks die while carrying all my stuff and I have no space to take them? I'll see if I can hack the game to increase my inventory slots.
The number of villagers I've had to release and then murder because of personality mis-matches is more than I'd like to admit.or by banishing them. - well or executing them, of course.
In a reasonably large village, it shouldn't be a problem - you can just move them to a different home.The number of villagers I've had to release and then murder because of personality mis-matches is more than I'd like to admit.
Seriously, spending all that time taming them, only to realize that they hate the personality of the person you specifically got them for, is quite annoying.
You can do the same with the new command from 0.1.3. "/setgiant 1" with the her highlighted changes her hair, though you have to first type the command, then click the giant and then press enter for it to work because "E" while typing unselects the giant.oh shit, i just forgot urs
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u can do it but while having sex, her hair won't be like this
first, change ur savedateXX.xml 's Sub_Giant from 4 to 0 if u already fought her or try /qp command
then run the game and fight her again, but this time u need to choose leave and not seduce
After that, save the game and go change "1" to "4".....and there we go
My guyThat's bs.-
hm? -100 moral then u should able to attack everyone with ur male mc. or u can move yona to empty places and spawn some npcs to beat her up then RMy guy
How's it going? I'd recommend the Guide at OP, there are many things that aren't obvious during gameplay.
John8r9 I lowered MC 's morale eating things but even at -100 he didn't assault Yona, matter of fact with /moralall -100 no1 attacked her.
I already check that + do a thread search before asking. Not being able to increase player's own inventory still feels bs though. Gotta make a lot of native "friends" just to have them carry my stuff.My guy
How's it going? I'd recommend the Guide at OP, there are many things that aren't obvious during gameplay.
John8r9 I lowered MC 's morale eating things but even at -100 he didn't assault Yona, matter of fact with /moralall -100 no1 attacked her.
- Knock out a hostile villager.The number of villagers I've had to release and then murder because of personality mis-matches is more than I'd like to admit.
Seriously, spending all that time taming them, only to realize that they hate the personality of the person you specifically got them for, is quite annoying.
In practice, one ruck is enough for a normal adventure, two rucks for a lengthy delve into a dungeon.I already check that + do a thread search before asking. Not being able to increase player's own inventory still feels bs though. Gotta make a lot of native "friends" just to have them carry my stuff.
That's a really good trick, always knew you could tamper with clothing on a downed enemy, but never thought to check their status screen for what personality they specifically don't like.- Knock out a hostile villager.
- Open your stats screen.
- Click on the unconscious villager.
- Click the personality tab (even if it's already open).
You are now looking at the personality of the unconscious villager rather than your own.