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darknexus.12

New Member
May 10, 2022
4
2
A question for everyone, where is the necrophilia in this game? I've already beaten it and I'm still looking for that content.
 

flannan

Engaged Member
Dec 15, 2022
2,228
2,196
A question for everyone, where is the necrophilia in this game? I've already beaten it and I'm still looking for that content.
I heard that losing to one (or both?) of mad scientists causes them to fuck Yona's zombie body.
And I'm pretty sure any scene with male MC x mummy counts.
 
  • Haha
Reactions: MaestreOfChaos

Purple_Heart

Engaged Member
Oct 15, 2021
2,426
3,994
I've created BepInEx mods for this game. All of them have .cfg files that you can edit for various effects.
How to install mods:
  1. BepInEx, extract it to game's folder(where Mad Island.exe is).
  2. Run the game once, reach main menu and close the game.
  3. [OPTIONAL] Go to BepInEx\config folder and open BepInEx.cfg with notepad or notepad++ and change Enabled = false to Enabled = true under [Logging.Console]
  4. Go to BepInEx folder and see if a folder named plugins exists. If it doesn't, there is a problem, most likely you didn't extract BepInEx to correct folder.
  5. Download mods and extract them into BepInEx\plugins folder.
  6. [OPTIONAL] BepInEx.ConfigurationManager if you want to be able to configure mods using an in-game ui. How to install: Extract ConfigurationManager folder from the archive into your BepInEx\plugins folder. Here's how it looks in the game(menu can be opened/closed by pressing F1):
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NOTE: Each mod's .cfg file will be created automatically in BepInEx\config folder AFTER you run the game with the mod once.
NOTE 2: All of the mods are created for [v0.16 Beta Steam] version of the game. I have no idea if they'll work with newer versions of the game. Also, no guarantees I'll be fixing them if they stop working with newer versions of the game.
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Last edited:

akari12

Newbie
Dec 17, 2020
49
10
I've created BepInEx mods for this game. All of them have .cfg files that you can edit for various effects.
How to install mods:
  1. BepInEx, extract it to game's folder(where Mad Island.exe is).
  2. Run the game once, reach main menu and close the game.
  3. [OPTIONAL] Go to BepInEx\config folder and open BepInEx.cfg with notepad or notepad++ and change Enabled = false to Enabled = true under [Logging.Console]
  4. Go to BepInEx folder and see if a folder named plugins exists. If it doesn't, there is a problem, most likely you didn't extract BepInEx to correct folder.
  5. Download mods and extract them into BepInEx\plugins folder.
  6. [OPTIONAL] BepInEx.ConfigurationManager if you want to be able to configure mods using an in-game ui. How to install: Extract ConfigurationManager folder from the archive into your BepInEx\plugins folder. Here's how it looks in the game(menu can be opened/closed by pressing F1):
    You don't have permission to view the spoiler content. Log in or register now.
NOTE: Each mod's .cfg file will be created automatically in BepInEx\config folder AFTER you run the game with the mod once.
NOTE 2: All of the mods are created for [v0.16 Beta Steam] version of the game. I have no idea if they'll work with newer versions of the game. Also, no guarantees I'll be fixing them if they stop working with newer versions of the game.
You don't have permission to view the spoiler content. Log in or register now.
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is there plugin about free craft?
 

akari12

Newbie
Dec 17, 2020
49
10
anyone know why this become green when to try move it
btw already place in field
1724127951050.png

and im using BepInEx latest vers with universal demosaic
 
Last edited:

akari12

Newbie
Dec 17, 2020
49
10
It seems it is a bug caused by the universal demosaic. If you save and reload all the green buildings return to normal
hmm already test with save and reload i think yeah it's bug with universal demosaic, thank you
 
Last edited:
4.50 star(s) 76 Votes