Try putting them in a "toilet".i want to fuck female npcs after beheading them
Try putting them in a "toilet".i want to fuck female npcs after beheading them
Mad Island.exe
is).BepInEx\config
folder and open BepInEx.cfg
with notepad or notepad++ and change Enabled = false
to Enabled = true
under [Logging.Console]
BepInEx
folder and see if a folder named plugins
exists. If it doesn't, there is a problem, most likely you didn't extract BepInEx to correct folder.BepInEx\plugins
folder.ConfigurationManager
folder from the archive into your BepInEx\plugins
folder. Here's how it looks in the game(menu can be opened/closed by pressing F1
):
BepInEx\config
folder AFTER you run the game with the mod once.is there plugin about free craft?I've created BepInEx mods for this game. All of them have .cfg files that you can edit for various effects.
How to install mods:
NOTE: Each mod's .cfg file will be created automatically in
You must be registered to see the linksBepInEx, extract it to game's folder(whereMad Island.exe
is).- Run the game once, reach main menu and close the game.
- [OPTIONAL] Go to
BepInEx\config
folder and openBepInEx.cfg
with notepad or notepad++ and changeEnabled = false
toEnabled = true
under[Logging.Console]
- Go to
BepInEx
folder and see if a folder namedplugins
exists. If it doesn't, there is a problem, most likely you didn't extract BepInEx to correct folder.- Download mods and extract them into
BepInEx\plugins
folder.- [OPTIONAL]
You must be registered to see the linksBepInEx.ConfigurationManager if you want to be able to configure mods using an in-game ui. How to install: ExtractConfigurationManager
folder from the archive into yourBepInEx\plugins
folder. Here's how it looks in the game(menu can be opened/closed by pressingF1
):You don't have permission to view the spoiler content. Log in or register now.BepInEx\config
folder AFTER you run the game with the mod once.
NOTE 2: All of the mods are created for [v0.16 Beta Steam] version of the game. I have no idea if they'll work with newer versions of the game. Also, no guarantees I'll be fixing them if they stop working with newer versions of the game.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
This mod here has the feature you're looking for but you'll have to wait for it to be updated if you are using 0.16 version of the game.is there plugin about free craft?
yes currently im at 0.16 versThis mod here has the feature you're looking for but you'll have to wait for it to be updated if you are using 0.16 version of the game.
It seems it is a bug caused by the universal demosaic. If you save and reload all the green buildings return to normalanyone know why this become green when to try move it
btw already place in field
View attachment 3948930
and im using BepInEx latest vers with universal demosaic 1.6
hmm already test with save and reload i think yeah it's bug with universal demosaic, thank youIt seems it is a bug caused by the universal demosaic. If you save and reload all the green buildings return to normal
So there's been new stuff? New girls etc?That's because changelogs provided to users are deliberately incomplete. Because the author wants to avoid spoilers.
I think that's silly, but I can't do anything about it.
Link its Onlinecouldn't find it there View attachment 3948032
lust ringDo you guys know if there are any other items besides "perfume potion" that make NPCs horny?
Yes, there's been new stuff. Never heard of new girls, but apparently new pairings can have sex now.So there's been new stuff? New girls etc?
Beta 0.16
This update includes several critical bug fixes and adjustments. No additional content has been included.
■ Fixes and Adjustments
- Enabled the protagonist to open each individual inventory
- Fixed a bug where the generation of raiding NPCs could be delayed after loading, depending on the game's startup time
- Fixed a bug where the waiting position would not load correctly if the game was saved while the protagonist was inside the house and waiting
- Fixed a bug where the required experience points were not calculated correctly for levels above 716,327
- Fixed a bug where saving more than a certain number of status points would cause them not to be reflected correctly
- Fixed a bug where the calculation of reflected stun damage on the meat wall was ten times higher than intended
- Adjusted NPC behavior, primarily for underwater NPCs and mermaids
- Adjusted so that raiding enemies do not spawn while the game is paused
- Added an option to limit the number of raiders generated
Mega
Who's the madman reaching 716327 level?Beta 0.16
This update includes several critical bug fixes and adjustments. No additional content has been included.
■ Fixes and Adjustments
- Enabled the protagonist to open each individual inventory
- Fixed a bug where the generation of raiding NPCs could be delayed after loading, depending on the game's startup time
- Fixed a bug where the waiting position would not load correctly if the game was saved while the protagonist was inside the house and waiting
- Fixed a bug where the required experience points were not calculated correctly for levels above 716,327
- Fixed a bug where saving more than a certain number of status points would cause them not to be reflected correctly
- Fixed a bug where the calculation of reflected stun damage on the meat wall was ten times higher than intended
- Adjusted NPC behavior, primarily for underwater NPCs and mermaids
- Adjusted so that raiding enemies do not spawn while the game is paused
- Added an option to limit the number of raiders generated
Mega
<Your drive>:\<Folder>\Mad Island_Data\StreamingAssets\XMLIs it possible to move saves from old to new version? How?
Old natives can spawn everywhere, if you didn't find them just save and reload.I've been looking for old natives for crafting and I don't know if I'm just unlucky or not because I can't find them. Do they have a specific place they spawn at?