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PixelLewd

Member
Jan 31, 2022
157
315
The place that get your ass banned if even mentioned on Loverslab, same reason why we can't talk about the DLC here, just ask the Sim 4 modders around they 100% know

If I had to take a guess, based on what usually these places hate or act hypocritically about, I assume its that one forum/site focused around "cute & funny"(F you F95 for not letting me use the emoji). One which also unfortunately has a "darker" side so to speak focused on the ickier and most disgusting parts about it, or something like that, I dare not wander those sections of it.
 
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Omaker

Newbie
Feb 13, 2023
73
150
The place that get your ass banned if even mentioned on Loverslab, same reason why we can't talk about the DLC here, just ask the Sim 4 modders around they 100% know
honestly sucks that i cant even find these places and just have to hope i randomly stumble across them like how i randomly stumbled across F95 zone a few years back when no one would say where to find a large collection of porn games that arnt ass
 
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dinopara

Active Member
Apr 1, 2021
502
434
Gore... is not really such a big deal. You can dismember your enemies even in mainstream games like Fallout 3+. That is certainly not something that makes Mad Island special. Making shields out of your enemies' hands does make Mad Island special.
the gore table is kind of unique to the game but it's on par of the developers stuff, they also ported the other two characters from their other games as is, nicky has most of the little life brutality animations if you look it in the animation gallery.
they are missing that bottom bitch which becomes your character's love interest from black market.
 

Granberia

Member
Mar 14, 2017
149
562
Sounded great on paper but I don't see myself nutting to this...
RJW is essentially a framework. Of course there's not much to see if you just slap it on top of vanilla without any other submods. Honestly, I'd be genuinely disturbed at the thought of person who would install base RJW but leave everything else at vanilla. I'd have to assume that they're on a level of depravity that I can't even fathom.
 

elfhumper

Member
May 5, 2024
164
131
There are horror games like Subnautica, but I'm not sure they can be considered much worse, since you are playing as the sane one.
Try Maneater. Play as shark bite off the humans arms, legs and if you time it right their heads.
I'm intrigued... Do tell
If no sexual content isn't a deal breaker you should be able to find that using the proper tags. You will need a decent gaming PC.
 

reinyakuragi

Member
May 21, 2022
362
167
so the native moral will reduce if i dont let them have sex with another native even i provide them food and water?
 
Last edited:
Aug 13, 2020
321
678
You are missing animation framework with animation packs,SAR nude body mod and some of it's patches and NAL's chibi face pack
My point being that I browsed the mods and they weren't quite on par with MI's art and animations, which is understandable with RW being a game with more focus on management.
Even if you mod it hard they're two essentially different games. Personally, none of the mods I saw picked my interest and I'd rather not waste too much time figuring out modding another game.

Here's a question for the knowledgeable fellas: Why is that, when you go indoors, sometimes you can see and hear overworld activity? I have my base at the central spot, and when going down the dungeon at certain floors it becomes a mess of name tags and job icons all over the place.
Indoor distance between adjacent houses is also reduced compared to their overworld placement. Any way to avoid or attenuate these issues?
 

dodgerflij

Newbie
Aug 22, 2017
17
16
Here's a question for the knowledgeable fellas: Why is that, when you go indoors, sometimes you can see and hear overworld activity?
I was a little curious myself, and decided to test a theory.
I assumed the houses would simply be being stored either above or below the overworld.
Someone a couple pages back showed that you can go up infinitely, so it likely wasn't up.
So I decided to go into a house, grab a whole bunch of stairs, and stack them on top of each other until I couldn't anymore.
Once I was about 15-20~ stairs up, I couldn't see the stairs because of the overworld grass in the way.

TLDR: Indoors is actually just stored a little bit below the overworld.
 

Denkader

Member
Aug 13, 2024
193
303
You are missing animation framework with animation packs,SAR nude body mod and some of it's patches and NAL's chibi face pack
Then again, if I have to install 20 mods on a game just to get some decent porn action, what's the point? Seems like too much effort when there are so many other games out there that will give you the porn right out of the box.

Of course, the fact that I'm not a fan of Rimworld's game mechanics is a factor, but y'know...
 
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Apr 18, 2020
105
306
Even if you mod it hard they're two essentially different games. Personally, none of the mods I saw picked my interest and I'd rather not waste too much time figuring out modding another game.

Here's a question for the knowledgeable fellas: Why is that, when you go indoors, sometimes you can see and hear overworld activity? I have my base at the central spot, and when going down the dungeon at certain floors it becomes a mess of name tags and job icons all over the place.
Indoor distance between adjacent houses is also reduced compared to their overworld placement. Any way to avoid or attenuate these issues?
I want to add my own theory onto this
Think of the game world as a 3D box (which it is)
a 3D box with many layers and Each missions has Layers of their own in different locations
The "Dungeon" for example, its PlayZone layer is roughly around here, high above the skybox
1727710856732.png
Why do I suspect this?
I got a nice old base around the play area and I keep seeing "training" "log" "livestock" "harvest" icon popping up for me when I went into the Dungeon, after a while those icon disappear and does not appear at the same spot
I think what happen is the game aren't suppose to show those icons while you're in the dungeon, but those icons will "float" into the player's screen from off-screen map, so when you move around the Dungeon level, those icon takes sometime to disappear from view. 1727709987677.png
So yea, minor inconveniences if you set your base near the Dungeon or the middle of the map

The other places has their own layers OR just on the same layer as the Overworld
The Gate/Tunnel section for the Three Gem is a good example as it's just slightly lowered layer to the Overworld,
Ask a NPC to follow you and you can set his/her movement near the inner Gate, when Scouts goes near the Gate, your Friendly NPC will detect them and go out and fight them...assuming people are like me playing with no invisible wall option on
(honestly it's more hard since you can't abuse it like where my Old base is, but you can use stone bench to section it off :3 )
The Lab area layer is slightly lowered than the Red Lab Gate, I know because I put the Man's Son & Son's wife in the Lab area and every time I just see Two heart appear below the Red Lab Gate xD
 
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Apr 18, 2020
105
306
Before further reading, just know that I already triggered this "WIP" green diamond shape and know where that underground Jail is.

My question here is,
I saw some previous old photo of a Green Diamond shape appear in this yellow circle location in this middle island and I can't seen to find anyone mention it...Wonder if the Original Poster know what it is...
1727711440992.png
 

John8r9

Engaged Member
Dec 25, 2018
2,138
3,184
Before further reading, just know that I already triggered this "WIP" green diamond shape and know where that underground Jail is.

My question here is,
I saw some previous old photo of a Green Diamond shape appear in this yellow circle location in this middle island and I can't seen to find anyone mention it...Wonder if the Original Poster know what it is...
View attachment 4085794
they removed it after the new update, as they are still thinking about the main story
 
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