- Oct 21, 2017
- 205
- 101
I don't think it affects but it can "damage" the character, who knowstbh, u can change their personalities or even remove it, but not sure if it will affect the whole game
I don't think it affects but it can "damage" the character, who knowstbh, u can change their personalities or even remove it, but not sure if it will affect the whole game
After resetting the quest and charming her, now the old giantess (the one i simply spared before) also unlocked the sex talk optionnope, only something with "value" can be edited as i see
Well, I guess that means that her availability is not stored in the character, but in the quest.After resetting the quest and charming her, now the old giantess (the one i simply spared before) also unlocked the sex talk option![]()
Its personal preference. You might want to move so your npcs don't get targeted by sharksIs it ever worth moving your base (blue flag) from the starting area? Which places are ideal?
Just in case if you or anyone else out there need it, you can just disable the "Allow to love" option (or something similar, can't remember) on Status option.Okay, Shino hates Sally and Callie hates Reika, the rest of the important characters get along... I'll see how I solve it without changing or removing their personalities.
And another footnote, the number on sub-mission there represents the 'flag' / 'route', ie the consequence of action, so 0 is "haven't encounter yet", 1 is pre-battle, 4 is what you want, which is choosing the right option (waiting).then another old fashioned way (its safe, no worries [unless you are trying other stuff]). Then fight her again and remember to pick the right option next time
Upgrade the walls, or provide a different art and alignment for them?I really hope they upgrade the walls... As they stand now... the walls drive my organizational mental nightmare into chaos mode.
This is why I keep asking for the building mods. I'm glad I'm not the only one who feels this way.Upgrade the walls, or provide a different art and alignment for them?
If it's the latter, yeah, it's certainly... "annoying" to say the least if you do plan on utilizing a different orientation (for example platforms) - especially with their building prevention "radius/collision". Didn't test it in 0.1.3 as of yet, but if one of your issues is the collision part as well, atleast you can "cheat" it a bit - move your cursor over a place you can build on, pause (escape) the game, move your cursor where you want to place it and do so, then unpause and repeat until you build all you want, wherever you want it.
But yeah... those walls are a pain in the ass when wanting to include other stuff. (Can still be made to look acceptable, but is a pain to work with)
You got to make a wooden or iron cage to put them in and add food to it, it shows you what food they prefer when hovering over them. Same goes for animals as well but they need different cages depending on the size.how to even recruite other ppl? i tried to knocked them and they keep begin knocked for the rest of their life
Put them in cage, and feed them favorite food. When fed to max, deploy them by right-clicking them in your inventory.how to even recruite other ppl? i tried to knocked them and they keep begin knocked for the rest of their life
Chicken can be bred? I've put male and female chicken in the coop, cage and breeding pen. Noting happens. Do they need natives working on them?uff best play would knock it out and breed it, those eggs have amazing buffs ^^
No but, you have to put the hens in poultry farming put three females and you can get eggsChicken can be bred? I've put male and female chicken in the coop, cage and breeding pen. Noting happens. Do they need natives working on them?
They show, just pretty large (unchangeable range)."Note that villagers need to be in a well’s or box’s range, and not the other way around." But what are the range of the food box and well? It doesn't show like the villager's range.
Uncertain on actual efficiency, but yeah, while 3 can likely work "at once" at the same station, it's not like they're at it 24/7, there's some randomness as well.I read somewhere that each workstation can be worked by three natives at once, is it true? That same comment also said putting 6 natives near each workstation maximises efficiency. The native huts have enough space for two people. So I need three huts per workstation.
If their morale reaches too low, they will "rebel" in the form of attacking someone when their lust is too high (never had it occur otherwise I believe, but then again, that was pretty much always the reason for morale loss on my end)The problem is, as you mentioned in your guide, natives will enter a hut and if they find the beds occupied they will just stand there and won't go to another hut. Is sleeping essential for them? I read that they will lose "moral" if not getting sleep. What does "moral" do anyway? Do they rebel? What happens then? Or will they be just grumpy and beat up their coworkers?
Dig with a shovel in the swamps (or where you can find trash, those small puddles that slow you down)Also, where can I get clay?
Don't think they can actually be bred, but if you put them in a chicken coop (non-males, up to 3) they lay eggs every morning. the "chicken?" has a chance to lay golden eggs!Chicken can be bred? I've put male and female chicken in the coop, cage and breeding pen. Noting happens. Do they need natives working on them?