Denkader

Member
Aug 13, 2024
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also the mod of the walls what is it?, the enemies not stop of break my walls,it is annoying
The WallMod provides a different type of wall that is not diagonal so you can build straight walls. Another advantage is that it cannot be destroyed by the natives.

Thank you. Here's hoping that adding it won't annihilate my save data
It won't.

PS. You can easily make a backup of your savefile if you're really worried, but it shouldn't be an issue with the DLC.
 
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Oct 2, 2022
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Is there a way to resurrect a dead enemy NPC? They got caught in my Werewolf's and (Android?)'s crossfire. (For whatever reason, it's name isn't translated)
 

Denkader

Member
Aug 13, 2024
206
320
Is there a way to resurrect a dead enemy NPC? They got caught in my Werewolf's and (Android?)'s crossfire. (For whatever reason, it's name isn't translated)
Not sure why you'd want to resurrect an enemy, but no, there's no way of doing that that I'm aware of. Only allies can survive death, so to speak.

Regarding android names, they're never translated, but I just rename them, makes it much easier.
 

Onezuccyboi

Newbie
Sep 5, 2020
34
56
AI pathfinding and attack during combat isn't great. For example:

1. If Guard npc spots an enemy and there is a water well in between them, it will just run straight towards the well indefinitely. The guard will continue to do this until the enemy either dies due to third party, or moves enough where the well doesn't block the guard's path anymore.

2. Let's say the guard npc is a Tiger. If it catches up to a slow strafing target, it will miss its attack during the animation phase, even if it appears to physically connect.

I haven't made video games let alone touch AI pathfinding so I assume this is hard to perfect. So I'll just say that besides improving the AI pathfinding (which I'm sure the devs are working on it), the devs need to somehow add an "attack while moving" or some sort of long reach melee attack to deal with the issue example no.2 I pointed out.
 
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Denkader

Member
Aug 13, 2024
206
320
Quote
most enemies can respawn as far i remember, dunno what thing you want to revive there
That's not exactly the same thing as what he was asking though. Respawning for enemies happens when, say, you kill everyone in a village. When you next reload the game, the village will have natives in it again. I haven't verified this (it'd be difficult) but I suspect they are not exactly the same natives either, but rather randomly generated. So it's more like a generic respawning of the population as a whole.

Specific enemies killed in combat however are gone for good.

It never really bothered me though because there's an unending supply of them, so...

Though I do get a bit annoyed when I kill a girl by mistake that I intended to capture, but meh, not a huge deal.
 

str8up

Engaged Member
Jun 4, 2020
3,736
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i had a problem earlier with the map not showing everything someone suggested using my middle button so since then thats what i did and havent had any issues BUT turns out even if i use my middle button on my mouse theres still places it doesnt work and ironically just before my death the map wouldnt show towards the bottom (starter aria ) where my base is set up
so decided to go for a swim so i could drown and use the hearth button to home that way BUT nope map wouldnt show location
lost a good couple hours that time so yeah i hope in the future something could be adjusted (not complaining ) thanks
 

flannan

Engaged Member
Dec 15, 2022
2,495
2,527
Wasn't there a way to combine the diamond axe and pickaxe? I can't find where to make it anymore.
It has been moved to Chaos Workbench that requires some extra adventuring to unlock.

OP tag has Bestiality
what beasts? only 2 ive seen is bigfoot and werewolf BUT i dont count them as beasts more like fury/humanoid ?
Female MC can also get raped by giant spider. That certainly counts as bestiality, not furry.
And by some strange plant. Not sure how that counts. Probably tentacles.
 
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Aug 13, 2020
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AI pathfinding and attack during combat isn't great. -
Never have been. Easily exploitable also, so I don't mind it too much.
After playing for a while, I agree that, rather than walls, it's best to put some spikes and maybe barricades around and let your NPC's dispatch scouts, depending on your progress and how far north the base is, they're rather trivial.
 

flannan

Engaged Member
Dec 15, 2022
2,495
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Can somebody explain to me how the pig farm works? I'm sitting on like 90 of them!
View attachment 4267668
The number on the farm is a percentage. When it reaches 100, farm generates another pig. With a chance of generating a premium pig called "pork". You can tame pigs to make an invincible pig army, or you can just slaughter them.
Percentage advances when villagers work on the farm.
 
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flannan

Engaged Member
Dec 15, 2022
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it just occured to me but, are there guns here?
There is a boss which has a gun. You don't get to loot it off him.
You can loot lasers off laser cyborgs.

how come a toilet has a place for 2 peoples? i put 2 girls in 1 stall and can only "use" the girl on the left side so why 2 slots?
isnt there a gloryhole somewhere too we can build or ?
It has place for one girl, and an endless stream of life orbs she will generate.
 
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str8up

Engaged Member
Jun 4, 2020
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dont think i got an answer for this yet (if i did sorry missed it) on our iron workbench we can craft a chain whats it for exactly?
for the slave collar will the girls then be slaves or is it more just for show?
 

Zweihain

Member
May 6, 2020
127
32
Thanks for the answers for the gun part folks

Though im kinda stumped now,how to go through this gate? It's near the red herb pacifist village Screenshot (1178).png
 
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