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timmy95

Member
Jun 19, 2018
195
175
Also, rocks in caves respawn, and it looks stupid when you come back to see a rock in the middle of your buildings.
Overall, I don't recommend it.
I was wondering if I clear a patch of forest and build a bunch of stuff there, will the trees grow back inside the things I made?
 

John8r9

Engaged Member
Dec 25, 2018
2,147
3,232
I was wondering if I clear a patch of forest and build a bunch of stuff there, will the trees grow back inside the things I made?
yes, they will. Rocks too. Some people recommended to place platforms on ground to stop them growing

PS: the update today has too many bugs to play. Recommended to wait for next update
 
Last edited:
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Onezuccyboi

Newbie
Sep 5, 2020
33
52
So, guys, do you have any guesstimates for when the dev will finish the "Escape event (main story cleared)"?

I don't know how fast new updates drop since I haven't followed this game for long enough. So a part of me expects the typical h game development progress speed and assumes we'll reach that point by January 2026
 

Denkader

Member
Aug 13, 2024
193
303
So, guys, do you have any guesstimates for when the dev will finish the "Escape event (main story cleared)"?

I don't know how fast new updates drop since I haven't followed this game for long enough. So a part of me expects the typical h game development progress speed and assumes we'll reach that point by January 2026
Development on Mad Island has been pretty fast compared to other games, so I doubt it'll take him that long--unless he gets sidetracked again with H scenes or bug fixes. I wouldn't be surprised if he was done by the summer, but that's just a guess.
 

LazySloth

Member
Sep 15, 2017
159
62
Man, this game is great. I've been playing non-stop for the last couple of days. It's been a while since I've played a game this good and it's not even finished yet.
 
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PraxidikePalms

New Member
Jun 3, 2019
14
49
This site needs to add a search in thread function, because I am NOT fucking scanning 600 pages to find the answer to the question I bet at least 20 people have already asked. What am I doing wrong with the DLC instructions? I downloaded the zip file using both of the links the dev provides, but both of them give me an error I've literally never seen 7zip give me before.
 

Vash-Soldier

New Member
Mar 31, 2020
2
1
Este site precisa adicionar uma função de busca no tópico, porque eu NÃO estou escaneando 600 páginas para encontrar a resposta para a pergunta que aposto que pelo menos 20 pessoas já fizeram. O que estou fazendo de errado com as instruções do DLC? Eu baixei o arquivo zip usando os dois links que o desenvolvedor fornece, mas ambos me dão um erro que eu literalmente nunca vi o 7zip me dar antes.
[/CITAR]
This site needs to add a search in thread function, because I am NOT fucking scanning 600 pages to find the answer to the question I bet at least 20 people have already asked. What am I doing wrong with the DLC instructions? I downloaded the zip file using both of the links the dev provides, but both of them give me an error I've literally never seen 7zip give me before.
No need to unzip! Just remove the extension and copy to folder!
 

charabit781

Member
May 21, 2020
151
45
I always get error with this code after i raid orcs

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
SeqScripts.Context_Character_MapObject_BurrowSlave.GetObject () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
SeqScripts.Context_Info_Character.GetBool () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
SeqScripts.Binder_Activation.Display () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
SeqScripts.Binder.UpdateData () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
SeqScripts.SeqDataBinding.Update () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
SeqScripts.GameManager+<UpdateAfterUpdate>d__14.MoveNext () (at <8e95250d4bb24a01928c0bdb9840ca75>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <82f243aab18c4f32918da2df41974365>:0)
 
4.50 star(s) 76 Votes