Evangelion-01

Devoted Member
Apr 12, 2018
10,957
7,393
I assume they meant the Balphant which, despite the name, is more of a bull. It's north of the nanachi trader in the desert, on a little stony oasis.
I mean he acts like an elephant though... staying near the corpses of his Partner and child protecting them from anyone dareing to come near them... even after turning skeleton.
 
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OrdepNM

Newbie
Jan 21, 2024
21
24
I mean he acts like an elephant though... staying near the corpses of his Partner and child protecting them from anyone dareing to come near them... even after turning skeleton.
Huh, fair, I hadn't thought that far, I just assumed it was supposed to be an elephant-sized bull xD
 
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aesir150

Active Member
Jul 5, 2017
541
972
So apparently if anyone wants to move base right at the start of the game all you need to is

1. Start new game.
2. Gather enough resources to craft a bow and gather about 20-30 berries. (Suggest you kill a deer while you at it to make a red flag)
3. Craft and equip the bow.
4. Run straight to the Native Boss village. (Recommend you put the flag down outside village for future use).
5. Fight the boss.
6. Kill two of the male natives and pick up their axes.
7. Chop off their legs and pick them up.
8. Go grab the Meat bench workshop.

When fighting the boss whenever you get knocked down just go run into one of the Native houses and sleep to recover health and revival hearts. Rinse and repeat. So just backhand slap that the Native Boss like the little bitch he is until he dies. Note you can also use this method to save any kidnap villagers later on after raids.

20-30 berries should be enough hydration and sustenance for the duration of the fight.

The bow has infinite durability and gives 8 attack power. Which makes good as a wooden spear, and you don't to worry about it breaking during the fight. Don't worry about doing only 9 damage while the boss heals 10 hp per hump animation, he only goes into a healing cycle 3 times. So you don't have to worry about getting into a infinite boss regen cycle.

After beating the boss all the villagers inside the village are set to passive, so its easily to run around and murder them without resistance which makes it ideal to grab the 2 male right and left legs need to craft the meat workbench.

Then you can just teleport back to the starting point and move your other character to somewhere safe while you start building a base without having to worry about moving a whole ass starting camp.
 
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Jin238

Newbie
Aug 7, 2024
90
160
So apparently if anyone wants to move base right at the start of the game all you need to is

1. Start new game.
2. Gather enough resources to craft a bow and gather about 20-30 berries. (Suggest you kill a deer while you at it to make a red flag)
3. Craft and equip the bow.
4. Run straight to the Native Boss village. (Recommend you put the flag down outside village for future use).
5. Fight the boss.
6. Kill two of the male natives and pick up their axes.
7. Chop off their legs and pick them up.
8. Go grab the Meat bench workshop.

When fighting the boss whenever you get knocked down just go run into one of the Native houses and sleep to recover health and revival hearts. Rinse and repeat. So just backhand slap that the Native Boss like the little bitch he is until he dies. Note you can also use this method to save any kidnap villagers later on after raids.

20-30 berries should be enough hydration and sustenance for the duration of the fight.

The bow has infinite durability and gives 8 attack power. Which makes good as a wooden spear, and you don't to worry about it breaking during the fight. Don't worry about doing only 9 damage while the boss heals 10 hp per hump animation, he only goes into a healing cycle 3 times. So you don't have to worry about getting into a infinite boss regen cycle.

After beating the boss all the villagers inside the village are set to passive, so its easily to run around and murder them without resistance which makes it ideal to grab the 2 male right and left legs need to craft the meat workbench.

Then you can just teleport back to the starting point and move your other character to somewhere safe while you start building a base without having to worry about moving a whole ass starting camp.
Being able to move bases hinges more on the defeat of the native boss, the construction of a meat workbench(for those who wish to avoid it) is irrelevant to it. Once you beat him a green fog circle should appear next to the bonfire at the beach, touching that triggers a dialogue that enables you to craft a blue flag from the iron workbench. Place that flag at an ideal location to have your main base(default respawn, free fast travels) be that location. Interact with the flag to call your other protag to that location, your constructions and villagers have to be manually transported if you care to. Raids, i believe, target specifically a villager and spawn in nearby to that villager, so moving your main base won't stop raids from targeting villagers outside it, i think.
 

aesir150

Active Member
Jul 5, 2017
541
972
Being able to move bases hinges more on the defeat of the native boss, the construction of a meat workbench(for those who wish to avoid it) is irrelevant to it. Once you beat him a green fog circle should appear next to the bonfire at the beach, touching that triggers a dialogue that enables you to craft a blue flag from the iron workbench. Place that flag at an ideal location to have your main base(default respawn, free fast travels) be that location. Interact with the flag to call your other protag to that location, your constructions and villagers have to be manually transported if you care to. Raids, i believe, target specifically a villager and spawn in nearby to that villager, so moving your main base won't stop raids from targeting villagers outside it, i think.
Yes just requires beating the Native Boss and going back to the green circle to talk to the other MC.

I added the meat workshop stuff because while you're at it might as well. Grab the free limbs and recipe collection.
 

onigurio

New Member
Jan 31, 2019
4
3
I didn`t see that in this thread (or additional memo). After 30 hours of playing I accidentally discovered easy Remove mod:
Just Ctrl+LMB on Remove icon.
1737623548021.png
1737623629230.png
This is especially convenient for removing unnecessary beds.
 

flannan

Engaged Member
Dec 15, 2022
2,556
2,587
I didn`t see that in this thread (or additional memo). After 30 hours of playing I accidentally discovered easy Remove mod:
Just Ctrl+LMB on Remove icon.
View attachment 4472484
View attachment 4472487
This is especially convenient for removing unnecessary beds.
It was mentioned somewhere in this thread, but with 600+ pages, I do not blame you for not noticing it. You reminding us about it might even help somebody.
I guess I'll go add it to my guide.
Edit: added it to my guide. Thank you.
 

watashi no R

Member
Jan 8, 2019
135
71
guys is it possible to capture a native female without allerting the native? 2 hour in and I dont want my VERY BARE MINIMUM base getting raided. also is it possible to capture giant spider or bosses cant be tamed.
and do I need to keep hunting for livestock for the werewolves? because thats sounds like a chore
 

flannan

Engaged Member
Dec 15, 2022
2,556
2,587
guys is it possible to capture a native female without allerting the native? 2 hour in and I dont want my VERY BARE MINIMUM base getting raided. also is it possible to capture giant spider or bosses cant be tamed.
and do I need to keep hunting for livestock for the werewolves? because thats sounds like a chore
I don't think raids are in any way connected to alerting the natives. But if you figured something out, do tell us.
I see you have a werewolf. He is enough to deal with most raids.
You can also manipulate raids with totems (I think you need leaf totems from the swamp chest to make enemies think you're not worth the trouble)

For feeding werewolves, your best option is to place a few traps. You will only need their favorite food to tame them, after that, they will eat whatever you give them.

I don't think quest-related bosses can be tamed by capturing them. Minibosses like werewolves are popular taming targets, and there is a human-like boss who can be tamed through dialogue after fighting her.
 
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watashi no R

Member
Jan 8, 2019
135
71
I don't think raids are in any way connected to alerting the natives. But if you figured something out, do tell us.
I see you have a werewolf. He is enough to deal with most raids.
You can also manipulate raids with totems (I think you need leaf totems from the swamp chest to make enemies think you're not worth the trouble)

For feeding werewolves, your best option is to place a few traps. You will only need their favorite food to tame them, after that, they will eat whatever you give them.

I don't think quest-related bosses can be tamed by capturing them. Minibosses like werewolves are popular taming targets, and there is a human-like boss who can be tamed through dialogue after fighting her.
I've been hiding from the native eye for a good while now and I never got raided (I read there's raid but my base have been safe for this 2 hour) so I assume you will not get raided unless you get found (atleast thats what happen in my first run before I retry) . one bug I noticed that can potentially help me though, is when an enemy aggro to something other than player even if we hit them they won't discover us until that something is dead or out of reach. so if I can find a native woman that being aggroed to something theoritically I can make a kingdom somewhere without ever getting found. hmmm should I try this with party member of my own? maybe if I send a werewolves to attack a village they still wont notice me and I kidnap anyone there
I think im gonna try and capture bigfoot to see who is easier to feed before attacking
sad we can't capture a spider, the spider looks cool
 

watashi no R

Member
Jan 8, 2019
135
71
I guess werewolves is easier to feed, time to hunt all deer in this world
not so important update, you can enter the native house in the middle of the night and kidnap the woman. this will not alert any native nor make you get discovered so I GOT WOMAN AND NO RAID HECK YEAH
 
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Jin238

Newbie
Aug 7, 2024
90
160
I guess werewolves is easier to feed, time to hunt all deer in this world
not so important update, you can enter the native house in the middle of the night and kidnap the woman. this will not alert any native nor make you get discovered so I GOT WOMAN AND NO RAID HECK YEAH
The bare basics of raids is that they will never trigger until your mc(the one you are actively controlling) is discovered by a scouting party. Text box will say "man/yona is discovered by enemies"

Scouts are three male natives that spawn nearby off screen to whatever location you're in and wander around in your general direction attacking wildlife, your villagers and constructs as they try to trigger their "___ is discovered by enemies" As long as those three dudes don't aggro on the character you actively control the raid will never happen, this lets you walk around with a buddy who they can aggro on and your buddy can aggro on them and just let them duke it out without being discovered. You can even help them out in the fight, as long as none of the scouts aggro onto you, a raid won't trigger later. You can also sneak attack a scout by attacking them first before they aggro onto you, best done while their back is turned and not near another scout. Even if you don't kill in one hit and they attack you back, as long as you started and ended the fight before one of them "discovered" you, a raid will not trigger later.
The only places scouts won't spawn near you is in caves, houses, and the ruins, don't be surprised though that when you come out three dudes are just wandering around outside, scouts are very annoying and you can't manipulate their spawning. Any other natives you see in village settlements will not trigger a raid no matter how many see you, they'll just kick your ass and that's it. Issue is when the scouts get mixed in with a village and you can't tell them apart, just be careful of male natives just wandering around, you'll eventually notice they move in your general direction.
 
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