Absurdity

Member
Apr 2, 2021
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Trying this game out again. I read the guides, but I'm still lost on some basic things:

1. How do you build a defensible base? Do you just use the stone/wood pillars? I made a circle around the initial camp but there is no door (I have to remove a door every time I want to enter or leave) and I can't really attack the enemies outside of it, so they just spam hit the walls until they break and raid me anyway.

2. Is there even a downside in dying? As far as I can tell even if you don't defend you don't really lose anything so you can just ignore defenses and respawn? It will be quite boring if that is the case.
 

AppalingBlue

Newbie
Feb 21, 2024
71
144
102
Trying this game out again. I read the guides, but I'm still lost on some basic things:

1. How do you build a defensible base? Do you just use the stone/wood pillars? I made a circle around the initial camp but there is no door (I have to remove a door every time I want to enter or leave) and I can't really attack the enemies outside of it, so they just spam hit the walls until they break and raid me anyway.
You need to leave holes in your walls. Enemy AI is stupid and can't reliably pathfind inside anyway; most of the time they'll attack your walls regardless. Use wooden spikes (backed by archers, they can shoot over spikes) or cactus walls and watch as the enemies kill themselves on your walls.

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In the very early game you can just craft a spear and manually whack the 3~4 enemy natives (both scouts and raiders) that show up. If you haven't gotten used to the awkward combat yet (remember that mouse cursor "aims" your attack, turn on hitboxes in options to see how the aim changes), build 8~20 wooden spikes surrounding Yona or Man (whoever you aren't playing), leaving a small opening underneath. This should keep the raiders distracted while you heavy attack them from the side. Exit and leave the enclosed area as needed to throw off the enemy aggro.

The rest (crafting workbenches and storage chests) of your early base at the beach can be built to the south of the wooden spikes. enemy raiders probably won't aggro your buildings there unless you lead them there.

You can also run off into a cave if you can't fight off the enemies.


2. Is there even a downside in dying? As far as I can tell even if you don't defend you don't really lose anything so you can just ignore defenses and respawn? It will be quite boring if that is the case.
You lose 10% XP (total XP you need to get to the next level) each time you die. This can go into the negatives. You won't actually lose a level though but it can make getting to the next level harder.
 
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dexxinax

Member
Aug 4, 2019
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i downloaded the game from here but there is no loli village. why ?
go to his official website Emadeplus & download the DLC zip.00 file. it should show up on game to says download DLC.. but i have steam version myself so it may not...

also F95 does not condone said content, so don't post that here.
 
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Jun 25, 2023
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Okay, so I've been reading some of the comments here regarding the new update(s)... I have a save from right before I fight the native boss; is that save safe to use with this new version or am I better off starting a new one?
 

DreagenCode

Member
Jun 4, 2025
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Okay, so I've been reading some of the comments here regarding the new update(s)... I have a save from right before I fight the native boss; is that save safe to use with this new version or am I better off starting a new one?
The native boss will respawn if you have killed it at any point, even after you have cleared or beaten him before the girls were able to be rescued.

So basically you can play on a already finished or near completed run and just revisit to complete this content anyway.
 
Jun 25, 2023
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The native boss will respawn if you have killed it at any point, even after you have cleared or beaten him before the girls were able to be rescued.

So basically you can play on a already finished or near completed run and just revisit to complete this content anyway.
That's incredibly neat. Well shit, thanks man. I'ma install the new update now.
 

Absurdity

Member
Apr 2, 2021
262
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You need to leave holes in your walls. Enemy AI is stupid and can't pathfind inside anyway; most of the time they'll attack your walls regardless. Use wooden spikes (backed by archers, they can shoot over spikes) or cactus walls and watch as the enemies kill themselves on your walls.

Alternatively you can use pillars, stairs and stone benches as indestructible walls. You can use interactables like beds, houses or rafts as makeshift doors as they teleport your character to them when you use them. Using natural terrain like cliffs to your advantage can also help as they act as natural impassable walls.

If you build your base in caves or over water, raids will just flat out fail to start if they happen to target an NPC inside them. Or you if you happen to be inside one.

Another alternative is to build Leaf Dolls or Leaf Mascots to reduce the number of raiders. Reduce it to 0 or below and raids won't start.

You can also manipulate where a raid occurs. This is usually done with a decoy charm (drops from the guard miniboss when rescuing a "swept away" friendly) to force to raid to always target a specific NPC. Said NPC can be set on survivor AI to make them functionally immortal (except to Death's AoE aura) and be surrounded by huge numbers of needles/spikes/etc. to kill or weaken enemy raiders. The rest of your base can be open air if you want.




You lose 10% of the XP you need to get to next level each time you die. This can go into the negatives. You won't actually lose a level though but it can make getting to the next level harder.
Hmm, that is helpful. Though I am talking about Day 1 stuff, I don't have any archers or helpers at all. I also don't have the option to craft most of these items I think. But I do have the wooden spikes, I guess I will try to make those and see if the enemies will kill themselves on it? My current base was half wood half stone and they just hit the walls until it broke.
 

AppalingBlue

Newbie
Feb 21, 2024
71
144
102
Hmm, that is helpful. Though I am talking about Day 1 stuff, I don't have any archers or helpers at all. I also don't have the option to craft most of these items I think. But I do have the wooden spikes, I guess I will try to make those and see if the enemies will kill themselves on it? My current base was half wood half stone and they just hit the walls until it broke.
Edited my post while you replying, oopsie. Anyway, on Day 1 you likely only run into 3~4 (maybe 5) natives that can be dealt with manually with just the basic spear (craft from wooden workbench) without any base building needed. 5 whacks should be enough to do them in, or 2 heavy attacks and one normal hit.

If combat still feels awkward (because of how counterintuitive the aiming feels since the hitbox doesn't line up with the animation when you're aiming anywhere that isn't directly left or right), build 8~20 wooden spikes around the character that you aren't controlling and defend the base from there. Leave an opening to the south. Run into this area when a raid occurs, the enemies should be aggro'd when they take damage from the spikes and you can just hit them from the sides while they're distracted.

Or you can just run into a cave and hide from a raid.
 

Hodedra

Active Member
May 7, 2020
596
686
249
So after saving the girls from the Native Boss and speaking with them.. what am I supposed to do then? I'm asking cos its been some time since I played this game and I'm quite lost with all the new content.
1: (if you haven't already) Capture an Old Woman and have her make a new shirt for Kana(2 cloth)
2: talk to the girl somewhere northwest from the native boss arena
3: accept the request to bury her friend's body
4: (if you haven't already) save Cassie and ask her to join your party
5: enter the north mine and exit through the northeast door
6: (if you didn't have Cassie in party) = bad ending, you just bury the body
6b: (if you have Cassie in party) = she will offer to try and resurrect Lulu
7: collect all the materials (1 core, 1000 flesh, 100 strong bones, 3 liquid fish)
8: resurrect Lulu and talk to Kana.
 
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DreagenCode

Member
Jun 4, 2025
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Hmm, that is helpful. Though I am talking about Day 1 stuff, I don't have any archers or helpers at all. I also don't have the option to craft most of these items I think. But I do have the wooden spikes, I guess I will try to make those and see if the enemies will kill themselves on it? My current base was half wood half stone and they just hit the walls until it broke.
I mean, it's so cheap to erect this basic defense at the start and it can be repaired with minimal costs. So just AppalingBlue said, you can just add spikes and they will die over time. This is what I did when I started playing for the first few days of trying this game out. They eventually die before the wall breaks, especially if your main base is at the beach. Using stone walls is also cheap and holds out longer for the small raids.

Once you can relocate your base, yeah, building the main base in the cave and having a NPC holding a decoy charm will stop all future raids at that point.

--

Personally, for me, I just went with no defence and letting the male character deal with random scouts while I speed run in getting the end game workbenches to accelerate personnel equipment and setting the terms of the raid. I managed to do this under 10 to 15 in-game days.

However, if the alternative way is to just speed run and get the plant workbench and build that statue to minus raid numbers to the negative, and there will be no raids, only scouts and their level is based on your location of your base.
 

ReesesPieces

Member
Feb 27, 2020
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that is the most anticipated feature based on reading this thread.
so naturally it will never happen.
I don't know about that, while there is no guarantee, Ton (the developer) has said:

"Starting next month, I'll be switching things up a bit and
creating a side quest for Yona and the male protagonist. Maybe Yona's pregnancy too?"

And we know it is certainly planned, and some illustration and software development work has already been done. And now it looks like he might be making a real push toward making it available.
 
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