dawnmareaysel
New Member
- Sep 13, 2023
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thank youuuuuAsk And You Shall ReceiveYou must be registered to see the links
thank youuuuuAsk And You Shall ReceiveYou must be registered to see the links
I think you copied the "message link" and not the "invite link" btw, just want to let you know xDAsk And You Shall ReceiveYou must be registered to see the links
sameMy disappointment is immeasurable and my day is ruined.
Yea, when I was checking thru the stats of all the characters, higher leveled natives just get boosted stats without spending stats points. It’s probably has to do something with that.Notice something?
If you say "Levels of the natives", you would be wrong sadly.
Look at the "Status Speed" and "Speed", Both "Speed" are 0, but their Actual "Speed" is 1.00 and 2.00
Probably 1/3 of the update. Since it adds 2 new normal npcs and 4 new DLC ones.tomorrow the update will come out right? will it come out here on f95zone?
Not out yetcan someone give the new version?
I'm pretty sure it's simply like that. Sex scenes are all animated with her default clothes, not with anything else.Yona keeps reverting to her default look during sex scenes, no matter how i change her or what equipment i give her.
Specifically the hair style and clothing (always wears the starting shoes, for example).
Is this a bug or it's simply like that for the moment?
The game is WIP, everything needed to be animated manuallyYona keeps reverting to her default look during sex scenes, no matter how i change her or what equipment i give her.
Specifically the hair style and clothing (always wears the starting shoes, for example).
Is this a bug or it's simply like that for the moment?
It's a feature, all NPCs default to Aggressor. Which makes them aggressively hunt down anything that isn't an ally. All wild animals are not allies after all.WIP or not they should fix the issue about NPCs chasing a bird , it's annoying to see all NPCs chase one bird.
Honesty when bird became enemy of humanity ?
"Birds aren't Real, they're government spies" xDWIP or not they should fix the issue about NPCs chasing a bird , it's annoying to see all NPCs chase one bird.
Honesty when bird became enemy of humanity ?
The difference is very small. Ordinary people would have a hard time spotting it, considering they need to check out the whole swamp with hundreds of non-mandrake plants.
But with a glowing marker near every bush, it's much easier to spot the bush without a marker.
No, my eyes aren't that good LOL. I could spot the difference in those earlier pictures you posted but only after staring at them for a while.While it can be obvious to you, some people will struggle at finding it as the difference is SO Tiny.
Here's now with all the 1's marked with Blue, with the L appears out of nowhere, you can easily see where the L's are
Sounds like someone has never watched Hitchcock's "The Birds"WIP or not they should fix the issue about NPCs chasing a bird , it's annoying to see all NPCs chase one bird.
Honesty when bird became enemy of humanity ?
"Birds aren't Real, they're government spies" xD
Jokes aside.
The devs definitely need to make another "Team" for the animals and not set all of them as "hostile" to the NPCs to go chase after them
Regular Animals should be counted as "friendly" by the friendly NPCs to ignore them
While the Animals should see Other NPCs as "hostile" and escapes
Definitely more things to be added and more stuff to explore in terms of game NPC designs
Could also make Jobs like "Hunter" that specialized in chasing after wild animals and hunting them, getting you more materials when they do instead of you getting the hunted animal.
Birds drop loot, so why wouldn't they kill the invader?The devs definitely need to do something with this stupid issue. why the hell entire villagers need to chase one bird around.
Would kinda break how the scouts work for raids if they couldn't.another issue is when we teleport back to base. some animal or enemy spawn right at our base. and it was annoying to deal with them every time we return to base. can't they just make no enemy spawning at base.