New post, translated:
Major progress since the last article
■H-scenes
・Man x large loli (forced)
・Man x underground loli (forced)
■ Attack of the Grim Reaper
I've implemented a raid that I was planning to do next month.
Until now, raids could be cleared as long as the main character was strong, but
this time I made it so that it would be impossible to defeat without cooperation from a companion NPC.
It's possible to defeat it by brute force, but
it's quite tough if you don't prepare properly.
(There are also commands to clear the stage for those who don't want to struggle too much.)
■Spine Character Loading Guide
I created a guide on how to load characters.
You must be registered to see the links
It's not available until the next update.
■Other
While developing the apparel feature and Spine data import feature introduced last time, we found many areas for improvement in the game's programming and Spine data, so we worked on optimizing them extensively. We've
also reorganized the DLC so that there's only one version, so from the next version onwards,
you won't have to worry about which DLC is compatible.
Next update
I would like to prepare an event related to the Reaper's attack, so I need a little more time.
I am thinking of updating around August 8th or 9th.
I was thinking of releasing a test version sooner since I'm adding a character loading function, but I decided against it because it would get too cluttered if there were too many versions.
If there is anyone willing to test the character mod, I'd consider releasing it as is if they would like.
Regarding Steam's recent turmoil
I'm not sure if Mad Island will be removed from the store in the future.
If it is removed from the store, it will no longer be possible to update it through Steam, so
if it is removed, I think you'll have to download it from another site.
It seems like Steam purchase history can be tracked, so I think play will be limited to those who have purchased it.
I'll think about creating something that allows you to update the game just by launching it.