Well... the difference between followers and players is too drastical.
Farm and livestock seems handy, but in reality you don't need a lot of these recources. Raid buffs are pretty useless since you can smash attack everything by yourself with a proper weapon.
For simple eating, placing food box and appointing a few slaves to it will be enough. Even without it, I'm collecting around 30 meat each time I teleport to the main base, because there are always a ton of animal corpses: some got killed by natives, some impaled themselves at the wooden spikes.
Gathering wood and stone is not hard, and it will become much easier with upgraded abilities and instruments. Hold movement button and click to place, clock E to chop. Easy. I literally can fill every slot with 999 wood, when natives at that time will be barely at 200. Same with ores. You don't need to re-enter caves, you can place a flag and teleport to it - it'll reload location even if its five meters away.
But you can trade fighter orbs for diamonds. This thing is too overpowered, in my opinion.
Oh, yes, and the game is lagging if you have too much workers, so it's another win for manual gathering.
That said, I think they really need to buff natives