wümpa-lümpa

Member
Mar 26, 2021
111
119
The game is totally disgustsing when it come about information, everything is hidden, or programmed strangly, you will need 2-3 forum for a total of 1,5k page to read, only to not find what youre looking about, only to understand that there are like 4-5 sex scene you allready seen with better quality in screenshot, so you still asking something on a online forum, because this is the concept of the forum and the web, and put together it work even better, all that to find one of the 10 active member writting a novel about you who should keep spamming ctrl+f to find your answer even if you are here writting something it's maybe because you don't want/have find what you where looking for.

It's not about the game, it's about forum gaming, game have good side and bad side, don't be trigerred, if you truly love something you should be aware of the bad side, if not you don't love/like it for real, or don't know it yet and need to grow your mind about it, anyway i share opinion it's ok if you disagree
 

wümpa-lümpa

Member
Mar 26, 2021
111
119
I have to disagree. Imagine having to scroll through a crafting menu that includes everything!

Also, my crafting setup has 4 shared storages for normal things (and 3 more for food, but it's mostly used on one workstation), and that is more-or-less enough. I guess I should reorganize things to have 5 shared storages later.
The trick is to store non-shared ingredients in the relevant workbench.
Yeah so much better to to scroll trough many crafting menu around the map that includes everything!

Dude, when it's come about building, and wokshop and chest this game is..... I can't think how this could be worst, in better way, but worst no, i just have no idea

Still this game is full of potential, like really,i'm keeping in side, but actually for now even if try again sometime, i just can't
 
Jun 10, 2022
286
315
I've made a mod that kind of fixes this problem by allowing regular chests to act like a "storage" as well.


I see this as a problem as well. At some point I wanted to generate my own build menu where everything is in one single build menu but its content only becomes accessible after fulfilling certain conditions such as capturing old natives or getting recipes. The problem is I still have no idea how to create my own build menu.
I love this idea...
 
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Reactions: Purple_Heart

ArcherUwU

Member
Mar 17, 2023
166
35
Do you know if this game can be emulated on cell phones? And also when will version 0.17 be released so we can see if they add more girls?
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,660
4,314
Yeah I understand that it might clutter the menu with one workbench having so many craftable things but it would be nice to separate them via tabs like pretty, sand ect or separate by function but that's likely asking for far too much kekeke
Seperate tabs sounds like a good idea but there would be too many tabs. Old man tab, old woman tab, elder man tab, elder woman tab, wood tab, iron tab...
 

John8r9

Engaged Member
Dec 25, 2018
2,304
4,308
Do you know if this game can be emulated on cell phones? And also when will version 0.17 be released so we can see if they add more girls?
definitely no mobile ver as they already got that much to work on. Next month, they said no more for this month
 
May 22, 2017
207
960
I have to disagree. Imagine having to scroll through a crafting menu that includes everything!

Also, my crafting setup has 4 shared storages for normal things (and 3 more for food, but it's mostly used on one workstation), and that is more-or-less enough. I guess I should reorganize things to have 5 shared storages later.
The trick is to store non-shared ingredients in the relevant workbench.
Easily solved if you add tabs for each type, sand/wing/etc. Also, the dev should just add a big window in the center to better visualize the crafting options, something like that:

1724773882946.jpeg


Thats my current setup by the way, it's horrible and painful :FacePalm:

1724773414396.png
 

John8r9

Engaged Member
Dec 25, 2018
2,304
4,308
Any teasers on what’s it coming?
Yui's post
Illustrations to be drawn in August
・3 raid enemies (completed)
・Female native Daruma (limbless) with bloated belly (completed)
・Female native masturbation with bloated belly (completed)
・Cursed mirror shield (completed)
・Yona x elder brother native normal sex (completed)
・Large native boy shota (completed)
・Large female native with bloated belly (completed)
・1 cave enemy (completed)
・Various illustrations necessary for the story
・1 cave enemy (completed)
・2 cave bosses (completed)

  1. bloated belly = pregnant
  2. Various illustrations necessary for the story doesn't have completed behind so it may not be finished yet
  3. Yui's drawing post is usually that he finished drawing those but not implemented into the game yet.
 

ciphertul

Well-Known Member
Jun 20, 2018
1,807
966
So the amazons can be pregnant? While nice, I’m hoping we get main npc, elder sisters and underground women soon.
 
Aug 30, 2023
33
3
uh my npc in my inventory is bugged when i try to release her its still in my inventory but the npc is alr released, is there any solution?
 
Last edited:

imelman

Member
May 15, 2018
137
257
So apparently using natives with pumpkin clubs while viable with food buffs, they do not cover enough area considering their conflicting personalities if placed too close to each dwelling to house them, or food effects only covering 1 screen away from their placement, further limiting effective bonuses unless you spread them out, let alone the fact the game loads slower the more structures(which placed food counts as)are placed in-game, and as I found out, cursed mirror shield while hard to use in normal cases against 1000+ level characters, it starts to shine against 10000+ ones, but only because it becomes the only practical way to capture those, and usually ones that have fast attacks like elite natives or elder sisters, as trying to perfect block slower attacks is ironically harder to perfect than faster ones that give less room for error, but if you do get hit, you can just enter a house with a bed inside and recover lost hearts, allowing to try again at capturing those. Of course, certainly not against groups who will break the shield, but against leftover packs from attacks, usually ones that are most valuable as defenders. So yes, cursed mirror shield is good but only against really, really high level raids, but I suppose there will be a craft that uses it as a component for the reinforced variant that lasts for 4 hits or so before repair to not break while offering protection in event you fail that perfect timing. And of course things like elder sisters/brothers are captured pretty much almost instantly if you perfect block their attacks, since their attack is as high as their lower than average stun bar, though I still doubt you can reliably capture super high level ones unless you are able to clear the others from 150+ man raids due to fact such numbers are only way to reliably level up while providing something to fight. Having 4 speed is really a huge difference between life and death, be it in damage output, ability to take riskier descisions without much hassle, or getting out of tricky attacks/situations much easier than without speed bonuses.

Normal natives require 10 blocks with cursed mirror to capture, large(female)ones require 5, elder sister/brother require only one - I didn't put small natives as while you can block their ranged attacks, its not exactly consistent to predict their ranged attacks between animations, especially for their elite variant.

Things like trees are destroyed in one hit by enemies while dropping nothing, which also like walls reset their targeting if they do, and their young tree form does block movement while also not being attackable by enemies, which makes them decent tempoary walls in a pinch. And of course you can pick small trees to get an acorn, but surprisingly, having harvest levels 3-5 means you get more than you actually plant, which means infinite trees and no limit on acorns. Plant 1 to get 3 on the spot instead of waiting is just free trees.

The dark trees in the north area have 100000 health and only take 1% of all damage unless chopped by chaos axe 30 times that kills them instantly, however, that health makes them good distractions against enemy attacks, since that massive health and resistance means only really, really high level raids with 100+ people in them can ever take a single tree within reasonable timeframe, and while trees wont kill anything but level 1000 and under or injured targets, their ability to distract them can be used as indirect lure of sorts, and if it dies, it drops chaos wood, so that makes two things at once if needed. Similar to trader character who has 1 million health instead, but with no damage resistance so it doesn't last as long as that one does. And loading saves resets their stats to defaults, so both the trees and the trader respawn that way.

The easiest to produce meal with solid effects is pumpkin cake due to fact eggs easily stockpiled from chicken coops and the other ingridients are from 100+ man raids that makes it easy to stockpile, but the best one has to be vegetable pizza due to fact that 0,050 attack speed is literally 5% per meal, besides the ancient fruit with same bonus but less other effects and harder to stockpile, which means if you have 100 of said products, your allies attack 500% faster than normal, essentially a flat 5 speed multiplier similar to your main character at high speed levels, making them move and attack that fast, which is still animation dependent, meaning elite natives attack instantly while non-elites have a very short windup instead. But it does mean that it is essentially the best bonus they can have, with stun damage bonuses to make capturing weapons on them viable. Though the fact that green pepper and tomatoes are an uncommon resources to begin with makes amassing it a long process, on top of fact you need to harvest a lot of wheat in between that makes those require plenty of characters set to farming in order to make this platable than slow.

Well, levels above 10000 while not impossible, seem like a tedious effort considering the fact killing such enemies takes forever, with only things like aftermentioned curse shield putting a dent onto such things if not counting really high heavy attack/strength upgrades that are unlikely considering the very exponentional EXP gain at levels post 500. But hey, getting high speed upgrades makes life much easier, in addition to highest possible DPS. And if you take too long to kill everyone in a raid, it just ends, so it kind of indirectly caps that way. If only there was reinforced cactus shield that can be combined with mirror shield to deal damage on block while being better than both seperately. Or poison shield/damage, since its only percentage based way of dealing damage towards enemies of really, really high stats.
 
Mar 28, 2022
94
39
from what i've read, there's h scene between yona and main protag in 0.14, which is ofc included in 0.16

question is that how can i get that scene? the (while down) hint is kinda confusing
 

John8r9

Engaged Member
Dec 25, 2018
2,304
4,308
from what i've read, there's h scene between yona and main protag in 0.14, which is ofc included in 0.16

question is that how can i get that scene? the (while down) hint is kinda confusing
u can use command /yonadown now. Use it while u r using male mc, then use male mc to R her
 
4.50 star(s) 89 Votes