Some of the endgame weapons have magic for their heavy attacks. On one hand this is good for us because it makes them spammable at low durability cost, no additional resource investment, and they're affected by the heavy attack skill bonuses. On the other the balancing is just as awful as the rest of the game and it's still just 1 move tied to a big melee weapon.I want this game to have more bestiality content. Like breeding the girls with pigs to create some pig-human hybrid, call them orcs or something. A sex scene with the bull like boss monster.
Another thing is more types of weapons and magic. Sadako is the first human like enemy using magic type attacks. Let the player do it too. It gets boring just using the same animations to whack enemies. At least add some powerful bows and arrows., the animations are already there but the standard bow is not viable.
Low chance of either of these two happening though.
I'm just waiting for the ability to impregnate and milk the big female native and elder sister native, which I hope will become reality eventually.
Ranged combat still isn't much of an option as the projectiles are on the weaker side, but the AoE slams/slashes/fire cross do outrange most enemies with proper positioning so they allow the same kind of kiting abuse despite visually and thematically appearing more like souped up melee attacks.