Shurutsue

Member
Apr 6, 2019
255
334
2. How much space should a "road" have?
Yeah pathfinding is relatively... non-existent.
They try to move straight to their target, anything in their way and they may get stuck.
As such, personally, I recommend that actual workers do have their work-places pretty much very close to their house entrance for that reason.
3. How much food and water does each type of automatized labour take?
And by extension, how many units of food should I have in my food box for each of the activities for each NPC?
They get thirsty as they work, how much of it is used I'm not sure.
As for food, they require that to heal up, so they get hungry when damaged or downed to replenish their health.
4.0. Do raiders and the patrols pathfind towards entrances of your walled base?
Or do they all just beeline towards their target destroying everything in their path, getting distracted by anything they can aggro?
4.1. If the latter applies more than the former, should I keep guards outside walls with food boxes, wells and spikes around?
Latter. I personally keep my villages small and compact with guards inside (at the walls) with food boxes.
Guard job doesn't require for them to sleep, so they shouldn't require beds either.
As for guards, I tend to have pretty much every main direction just outside of the screen guarded by Big natives /big female natives skilled on health to tank, female natives with bow for damage, skilled on damage.
Additionally, all "workers" get a bow, if possible, or get skilled straight up on health if not, same with buff-food being Pizza's for example to enhance their attack speed. (Pretty sure it's not the best, but it works out nicely for me)
Spikes work well around the base (especially as close to walls as you can) to damage them while delayed by walls and also around the places where your tanky guys tend to fight!
5. Should I worry about NPCs or animals permanently dying defending the base?
Only the raid target ever get's "captured" - so long as you save them if they do get captured, no one'll die permanently!
6. Is having a native set as a guard a bad idea for their morale?
Don't think it really affects their morale, but I'm very picky anyway with who's allowed to love/sex.
 

ArcherUwU

Member
Mar 17, 2023
180
39
20/10 game, recommended for the whole family; but I feel that it lacks more variety of waifus, maybe some cameos like the previous game from the studio, maybe a mod in Spanish and improve the interface to talk with the NPCs, but GOTY of the H games of the year.
:devilish:(y)
 

TheNPC

Member
Jun 20, 2023
188
178
Since we're talking about food range and stuff, would such a thing works? As in, if I make all the villagers range only cross a little of the foodbox range like in the picture

range.png
 

Shurutsue

Member
Apr 6, 2019
255
334
Since we're talking about food range and stuff, would such a thing works? As in, if I make all the villagers range only cross a little of the foodbox range like in the picture

View attachment 3883278
IIRC the NPC himself needs to be inside the range when the check occurs, not his range be inside of the food's range.
(might be mistaken however, but yeah)
 

timmy95

Member
Jun 19, 2018
224
239
So, some more questions (unexplained mechanics in this game never ends, sorry).

1. Bestiality? Where?

2. How to get the fat pervert's sex scene? I fought him with yona and he either kills me, drains my stamina (white bar) with a grab and continuous punch attack to the groin. But after stamina runs out yona gets dumped in a garbage with cum leaking out. But no sex scene is shown. I know these is sex because I checked the gallery.

3. Do they enter houses themselves or do I need to place them there? Are tents and/or leaf beds in the open a good substitute? I read about a bug where the natives will only go to one house and if all beds are occupied, will just stand there. So a large house is preferable I think. Which is the best?

4. How to make the raids target a native villager instead of the MC. I haven't done a kidnapping and rescue quest yet so don't have a raid magnet amulet.

5. Which bosses are not respawning and have sex scenes (so I can try them out with both MC before killing them)? And which bosses are capturable? I defeated the fat pervert, spider and native boss. Any one of those capturable?
 

flannan

Engaged Member
Dec 15, 2022
3,112
3,216
So, some more questions (unexplained mechanics in this game never ends, sorry).

1. Bestiality? Where?

2. How to get the fat pervert's sex scene? I fought him with yona and he either kills me, drains my stamina (white bar) with a grab and continuous punch attack to the groin. But after stamina runs out yona gets dumped in a garbage with cum leaking out. But no sex scene is shown. I know these is sex because I checked the gallery.

3. Do they enter houses themselves or do I need to place them there? Are tents and/or leaf beds in the open a good substitute? I read about a bug where the natives will only go to one house and if all beds are occupied, will just stand there. So a large house is preferable I think. Which is the best?

4. How to make the raids target a native villager instead of the MC. I haven't done a kidnapping and rescue quest yet so don't have a raid magnet amulet yet.

5. Which bosses are not respawning and have sex scenes (so I can try them out with both MC before killing them)? And which bosses are capturable? I defeated the fat pervert, spider and native boss. Any one of those capturable?
1. Animal-type bosses, such as giant spider or werewolf, can do bestiality to female MC if you lose to them.

2. Takumi has 2 fights. Maybe it happens in the other one? I never really looked for that scene myself.
Unless you mean the other fat pervert, the one who lives in a tent. I haven't looked for that scene either.

3. House needs to be in the villager's zone. They will enter there on their own. Native tents (the ones you can enter) are a good substitute. Either way, the house needs beds inside of it.
Beds outside and other kinds of tents are not a substitute, but they are sex spots, if you like watching your villagers having sex.
House size is not a big deal, because finding more than 4 villagers who will tolerate each other is hard.

4. Raid target seems to be chosen at random, unless somebody is wearing raid magnet.

5. Most bosses that have quest mist do not respawn. Spider and man in a tent respawn. Some of these can be befriended through quests and dialogue.
Bosses that do not have quest mist respawn, and can be tamed by beating them with club and putting them in a cage. Dungeon bosses might be the exception, I never checked.
 

John8r9

Engaged Member
Dec 25, 2018
2,407
5,140
u said u failed to see the sex scene, which i doubted that you clicked the bottom right of skip option. You can just press the screen to watch the scene until its finished
 

timmy95

Member
Jun 19, 2018
224
239
2. Takumi has 2 fights. Maybe it happens in the other one? I never really looked for that scene myself.
Unless you mean the other fat pervert, the one who lives in a tent. I haven't looked for that scene either.
I was talking about the man in the tent. I figured it out just now. After losing to him and having him deplete yona's stamina he proceeds to have sex with her. Might have to click the screen to progress. The mistake I did was to click on the button on the bottom right corner that had something written in Japanese. I thought it was "progress" or "continue", but it ends the sex scene, so I guess it was written "end".

because finding more than 4 villagers who will tolerate each other is hard.
Explain this mechanic please. Do their personality and like/dislike matters?
 

flannan

Engaged Member
Dec 15, 2022
3,112
3,216
Explain this mechanic please. Do their personality and like/dislike matters?
Yes, every villager has a personality that is their own, a personality that they like, and a personality if they dislike.
If you put them with somebody whose personality they dislike, they will quickly go unhappy and start rebelling.
And if you put them with somebody they like, they will forge bonds quicker. Which is less likely to cause trouble, but sometimes makes them suffer from unrequited love.
Also, men sometimes get into conflicts because they love the same woman, and they don't want to share. It doesn't seem to happen if everybody in a home is female and they all love one another.
 

timmy95

Member
Jun 19, 2018
224
239
Yes, every villager has a personality that is their own, a personality that they like, and a personality if they dislike.
If you put them with somebody whose personality they dislike, they will quickly go unhappy and start rebelling.
And if you put them with somebody they like, they will forge bonds quicker. Which is less likely to cause trouble, but sometimes makes them suffer from unrequited love.
Also, men sometimes get into conflicts because they love the same woman, and they don't want to share. It doesn't seem to happen if everybody in a home is female and they all love one another.
Damn! Well I was for a majority female village anyway, all the more reason to go fully into that direction. I think that disabling love in the option prevents that right? What happens if a native rebels?

Any way to get soybean and beehive reliably? I have some soybean plants but they don't automatically turn to seed?
 

doujinftw

Active Member
Nov 26, 2020
910
1,241
Damn! Well I was for a majority female village anyway, all the more reason to go fully into that direction. I think that disabling love in the option prevents that right? What happens if a native rebels?

Any way to get soybean and beehive reliably? I have some soybean plants but they don't automatically turn to seed?
if you want to focus on leveling the npc you capture and may be yourself it actually more beneficial to have them inconstant fighting piss off mood with each other,npc get more xp from defeating higher lv characters, npc in your village wont die they only get put in knock out state,their healing factor is base off their fullness, so by starving them you can have high lv npc that revive themselves at low hp that can be defeated with just a tap.
 

Shurutsue

Member
Apr 6, 2019
255
334
Any way to get soybean and beehive reliably? I have some soybean plants but they don't automatically turn to seed?
They should turn into seeds at some point IIRC.
As for beehives, I think you'll have to walk around bashing all you find, then save and load to have them spawn again I think (unsure).
For honey, there's a new hive you can build, requires wood, a beehive and 3 bees! (Will produce honey every morning)

if you want to focus on leveling the npc you capture and may be yourself it actually more beneficial to have them inconstant fighting piss off mood with each other,npc get more xp from defeating higher lv characters, npc in your village wont die they only get put in knock out state,their healing factor is base off their fullness, so by starving them you can have high lv npc that revive themselves at low hp that can be defeated with just a tap.
The cesspool strategy. Definitely a good one :ROFLMAO:

Is it the latest version or an older one?
Should be the latest as of right now. (Thread says v0.13 but it's 0.1.3)
 

doujinftw

Active Member
Nov 26, 2020
910
1,241
They should turn into seeds at some point IIRC.
As for beehives, I think you'll have to walk around bashing all you find, then save and load to have them spawn again I think (unsure).
For honey, there's a new hive you can build, requires wood, a beehive and 3 bees! (Will produce honey every morning)


The cesspool strategy. Definitely a good one :ROFLMAO:


Should be the latest as of right now. (Thread says v0.13 but it's 0.1.3)
always love to find inhuman exploit in game like this, Lost my sense of morality since Rimworld and Kenshi ;)
 
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