Yes, there are two options: disable the "allow love" option, which will prevent your friendship/love from increasing with anyone (MC included), or option 2, choose who you're going to stay with and exile the other person. If it happens to you with special characters, increase their love enough for the scenes and then use option 1.
The only effective way is to keep them apart. You can't really make someone like someone else as it's all based on personality, so the best thing you can do is keep them out of each other's blue circle.
I'm starting getting the hang of this game, my only issue is that for some reason only one of my natives is actually working and doing the things I ask her while the rest just stand around not doing the work I tell them to do.
EDIT: Nevermind I figured out what I was doing wrong.
Added to every command an Description, hover over the "?" of the Button to display it. (That wasnt a fun experience to find out what each does.. ☠)
**Togglable:** (in UI at the left side of the screen)
- Free Crafting
- Infinite Carry Count (no debuffs and travel limitations)
- Inf. Lives Cheat
- Inf. Food and Water Cheat(NPCs included)
- Invincible
- No Consume Item
- 100% Pregnancy & No Miscarriage
- Drops x100
- Risky Drops x100 Cheat (May Cause Bugs—Disable When Not in Use!)
- Generate maxStackDrops | NPC Drops +100 to +500 Drops always generate the highest possible stack drop chance or sometimes higher. NPC drops are +100 to +500 more drops.
**Passive:**
- Max Stack increased to 9999
- Uncensored
**Special:**
- Search function with sorting and categories
- Txt Viewer
Info: I'm currently working on converting everything into a BepInEx plugin. It's going well, but I'm having some issues with the GUI. I hope that in the next update, I'll be able to switch from using the DLL to BepInEx.
IMPORTANT: This is for the BETA version of the game, if you have the bought Steam version you need to select the beta test. Thy J_Bunnyfor testing and the dll!
EA Build V0.24 Beta Steam → Assembly-CSharp_v32.rar Latest Update at 2024.12.16
Installation: First Create a Backup of the dll and saves, if smth does break..
Mad Island_Data → Managed → Override the dll.
I've been away from the game for awhile now. So here is what I gonna said before anything else...
I hope in the future. When all female units are pregnant-able(I still haven't updated to the latest, still stuck with the ones where the non-natives had their pregnancy locked), we do get a 'genetical breeding'-kind of system, that will let the children capable to have a look of non-natives.
I've been away from the game for awhile now. So here is what I gonna said before anything else...
I hope in the future. When all female units are pregnant-able(I still haven't updated to the latest, still stuck with the ones where the non-natives had their pregnancy locked), we do get a 'genetical breeding'-kind of system, that will let the children capable to have a look of non-natives.
Sent you a PM. And since you know its content, please reread the forum rules.
I'm starting getting the hang of this game, my only issue is that for some reason only one of my natives is actually working and doing the things I ask her while the rest just stand around not doing the work I tell them to do.
Hmm... what kind of work is working, and what kind of work isn't?
Note that villagers can do work without animation, just standing on the workplace. Especially if they are chickens.
I hope in the future. When all female units are pregnant-able(I still haven't updated to the latest, still stuck with the ones where the non-natives had their pregnancy locked), we do get a 'genetical breeding'-kind of system, that will let the children capable to have a look of non-natives.
Well, male children of male MC can grow up to be Young Men, quite unlike native men, and more like male MC's clones. So it is possible that other special characters' children of the same sex would be their clones inherit their appearance.
■ Fixes and Adjustments
- Fixed an issue where color changes to the male character's hips were not correctly reflected in the Merry x Male H scene.
- Fixed a bug where NPCs carried inside a house retained their house ID.
- Fixed an issue where rafts could not be used.
- Fixed a bug where saving the game while an NPC with their waiting position set outside was sleeping inside a house caused them to remain linked to the house after loading, preventing them from using it properly.
- Fixed an issue where house ID information would not update unless the status page of the status menu was open.
- Adjusted so that house IDs are displayed even for thatched-roof houses.
Added to every command an Description, hover over the "?" of the Button to display it. (That wasnt a fun experience to find out what each does.. ☠)
**Togglable:** (in UI at the left side of the screen)
- Free Crafting
- Infinite Carry Count (no debuffs and travel limitations)
- Inf. Lives Cheat
- Inf. Food and Water Cheat(NPCs included)
- Invincible
- No Consume Item
- 100% Pregnancy & No Miscarriage
- Drops x100
- Risky Drops x100 Cheat (May Cause Bugs—Disable When Not in Use!)
- Generate maxStackDrops | NPC Drops +100 to +500 Drops always generate the highest possible stack drop chance or sometimes higher. NPC drops are +100 to +500 more drops.
**Passive:**
- Max Stack increased to 9999
- Uncensored
**Special:**
- Search function with sorting and categories
- Txt Viewer
Info: I'm currently working on converting everything into a BepInEx plugin. It's going well, but I'm having some issues with the GUI. I hope that in the next update, I'll be able to switch from using the DLL to BepInEx.
IMPORTANT: This is for the BETA version of the game, if you have the bought Steam version you need to select the beta test. Thy J_Bunnyfor testing and the dll!
EA Build V0.26 Beta Steam → Assembly-CSharp_v33_MerryChristmas.rar Latest Update at 2024.12.19
Installation: First Create a Backup of the dll and saves, if smth does break..
Mad Island_Data → Managed → Override the dll.
Cheats are designed to work only with the specific version of the game they were created for. They will not function if the game is either downgraded or upgraded to a different version.
Also I updated it to 26 ^^
The preview of the object is normal or it's a bug?
It's the same with some clothes (and some of them like the piercings doesn't appear on the NPC even if she equip it)
The preview of the object is normal or it's a bug?
It's the same with some clothes (and some of them like the piercings doesn't appear on the NPC even if she equip it)