- Mar 28, 2019
- 1,110
- 4,154
TEmagic, mate i enjoyed this demo its well presented and done. Thank you for sharing.
I must say its very solid start.
I don't recall ever playing anything similar that had both dating sim and puzzle (bejeweled/candy crush style).
The actual battle system is good, it intrigued me once I started understanding whats what, and later on game become easy.
A simple learning curve that I had to overcome to never lose. (playing at ease on hard mode).
These type of games usually dominate in art area, which right now isint the strongest part, neither it is a weaker one, but nevertheless as I mentioned gameplay is interesting. Which covers up for now. (dont get me wrong, the art is beautiful).
Its understandable that whole game's UI/menu will change in time gradually.
As I personally think shaping up the core at first and later on dressing up is a proper progression order.
So props for the rest of your team good start.
Advice:
It would be so nice if you would add that magic book (with combos), , inside battle screen.
The shops background is too bright ! (I know its placeholder background but really change it )
Hopefully, in future updates during battle system, the girls will have some sort of animation or reaction to attacks.
Will future updates have possibility to have two skills during battle ? for example "paradigm shift" and "brainstorm", or just single skill?
Also how do I unlock this ?
"Ending event" ?_?
At any rate, good luck on this project, will be waiting for more
I must say its very solid start.
I don't recall ever playing anything similar that had both dating sim and puzzle (bejeweled/candy crush style).
The actual battle system is good, it intrigued me once I started understanding whats what, and later on game become easy.
A simple learning curve that I had to overcome to never lose. (playing at ease on hard mode).
These type of games usually dominate in art area, which right now isint the strongest part, neither it is a weaker one, but nevertheless as I mentioned gameplay is interesting. Which covers up for now. (dont get me wrong, the art is beautiful).
Its understandable that whole game's UI/menu will change in time gradually.
As I personally think shaping up the core at first and later on dressing up is a proper progression order.
So props for the rest of your team good start.
Advice:
It would be so nice if you would add that magic book (with combos), , inside battle screen.
The shops background is too bright ! (I know its placeholder background but really change it )
Hopefully, in future updates during battle system, the girls will have some sort of animation or reaction to attacks.
Will future updates have possibility to have two skills during battle ? for example "paradigm shift" and "brainstorm", or just single skill?
Also how do I unlock this ?
"Ending event" ?_?
At any rate, good luck on this project, will be waiting for more